
Fight hordes of enemies led by The Slormancer, an evil warlock from the past, in an absurd yet epic Action RPG! Experience fast-paced gameplay, loads of shiny loot, tons of collectibles, countless hours of content, and carefully crafted pixel art.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
About
The Slormancer is an epic 2D Action-RPG Dungeon Crawling game following a band of outcasts on their fight against hordes of enemies led by The Slormancer! Play as a Mighty Knight, a Fierce Huntress or a Mischievous Mage, master hundreds of abilities and ancestral powers, gear up, fight for the reputation of your kind and prove your value to the realm.
Experience fast-paced gameplay, loads of shiny loot, tons of collectibles, countless hours of content, and carefully crafted pixel art.
You were born with absolutely no skill whatsoever, and yet you find a way to be the last hope of the realm as the enigmatic Slormancer and his incompetent underling try to conquer the world once again. How great. But like your grandfather once told you: "You might not have the talent but you have the will."
Unlock and master more than 200 unique Abilities, Upgrades and Passives for every class. Each active Ability has its own skill tree, allowing you to create unique combinations.
Choose your Legacy and inherit ancient powers among more than 150 Element-related Skills and Passives in the Ancestral Skill Tree.
Master Fire and summon powerful elementals, use Ice to freeze your foes, convoke Thunder and create massive storms, embrace the power of Light or make one with Shadow, it's up to you!
120 unique and game-changing weapons available for every class. Each Slorm Reaper is a unique and priceless weapon that you can loot during your adventure. Once found, wield it to benefit from its powerful effect, level it up, and eventually evolve it to a greater form.
Find and collect Normal, Magic, Rare and Epic items with completely random properties but also shiny Legendary items with more than 200 unique affixes.
Then enhance them with an infinite upgrade system!
Unlock Skills, Upgrades, Ancestral Abilities, Ultimatums and Runes, find Epic Items, and collect Slorm Reapers to create deadly combinations that suit your own play style!
The Slormancer is all about Collection and Progression so you can switch at any point between any skills you’ve previously unlocked, Slorm Reapers and items you’ve previously found, even between the 3 classes of the game! This unique Flexibility allows you to swap between different combinations and play styles in the blink of an eye, whenever you feel like it.
Defeat lots of unique monsters, elites and bosses with more than 40 different affixes through procedurally generated adventures, venture into The Slorm Temple, face The Great Forge and hunt down The Warlords in The Netherworld through 7 different environments. There are always things to do and monsters to kill! And it's always different!

A soundtrack so breathtaking that you will never want to hear something else again.
A story so deep and meaningful that you will tell it to your grandchildren.
A spooky but lovely village full of absurd villagers.
Over 200 achievements to unlock... we lost count ages ago!
Loadouts, Loot Filters, it’s all in there!
Tons of options, screenshakes, damage numbers, we got you covered!
Bindable controls.
Click-to-Move support.
Full Controller support.

Sums Steam only; GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 7.4Kreviews | 81% | — | $3.8M |
| $12.99−35% | 114ratings | 88% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 824 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Great game so far that looks simple and pixel cartooney, but has a surprising amount of buildcrafting and depth.
I don't like arpgs normally, but this game got me hooked. As an older gamer I am happy that the enemies have not too many range attacks and I have to use jump/evade skills. Instead I can play my huntress with some patience. Very awesome feature: You can respec everything anytime. Misunderstood a skill or want to try a complete different build? Just change. That is so awesome in my opinion. And there is so much to level. Your character, your weapon, your skills, ancestor abilites and of course your loot. Three characters (huntress, knight, wizard), each with the possibility to choose one of three specialisiation. Played 10 hours so far. I am deep in my first playthrough and I am very entertained for my money. There is nothing I could complain about.
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Simplified Chinese, Traditional Chinese, German, Spanish - Spain, Japanese
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Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 831 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Игра невероятно проста и этим прекрасна. Всего 3 класса и по 3 подкласса у каждого со своими уникальными механиками. Всего 2 активных навыка, но с вариативностью развития при прокачке. Огромное количество оригинального оружия, которое не считается за экипировку, а идет отдельным вариантом развития персонажа. Да, у игры есть существенные недостатки, если сравнивать её с крупными проектами. Но, если вы хотите просто посидеть и приятно разносить толпы мобов, как в каком-то роглайте, то вам определенно стоит попробовать данную игру. Она не задушит вас своими глубокими неочевидными механиками, она не заставит вас каждые 5 минут делать ТП в лагерь, чтобы продать лут из маленького инвентаря. Зато она даст вам приятное времяпрепровождение и тонну положительных эмоций. Ведь если вас не устраивает текущий билд, вы в любой момент можете его кардинально поменять. Разработчикам желаю успехов и с нетерпением жду крупных обновлений, которые добавят больше вариативности, P.S. Играть начал еще 4 года назад на стадии раннего доступа в версию с торрента, но на релизе решил купить в стиме и ни разу не пожалел :)
Не мой жанр, но затянуло. Приятная рисовка, простой, но затягивающий геймплей. Лично мне не хватило большего разнообразия при переключении билдов, но даже 41 час для меня в такого рода игре это нечто. Ищу теперь что то подобное, но не найти, игра довольно уникальна. Стоила ли она своих денег? Однозначно да.
Niesamowicie satysfakcjonująca gra! Mam w niej syndrom "jeszcze jednego levela". Polecam każdemu kto lubi aRPGi i nie przeszkadza styl graficzny ( ja osobiście lubię i gra wygląda ładnie ). Jeśli grałeś w Hero Siege lub nadal grasz ale chciałbyś spróbować czegoś innego w tym stylu to gorąco polecam. PS: Wciąga Diablo 4 nosem. ^^
Would not recommand. If you enjoy arpgs there are much better options from indie devs like Hero Siege or Chronicon. Slormancer is lacking in actual gameplay. There is nothing, the campaign looks like it was designed on MS paint. Maps are deserted, there is no packs of mobs - it looks like it was designed by someone who really wants you to not have fun. It's odd because there are some really cool systems but the overall gameplay from story to endgame is terrible. The skill tree has 0 effort put into it. They need to revamp their entire endgame system for this to be worth it. 2/10
[b]Loot, Magic & Endless Mayhem – The Slormancer’s ARPG Carnage[/b] [i]A frantic, loot‑driven action‑RPG where mastering abilities and annihilating hordes is the real endgame. [/i] [b]Combat & Core Loop[/b] The Slormancer is an isometric 2D ARPG built around fast‑paced combat and constant progression. You hack and slash through waves of enemies, each encounter rewarding you with new loot, experience, and momentum to push deeper into danger. The action stays frenetic, with responsive controls that make clearing rooms both satisfying and chaotic. [b]Build Freedom & Progression[/b] One of the game’s biggest strengths is its deep build system. With over 200 active abilities, passes, and ancestral powers across multiple classes (like Knight, Huntress, and Mage), you’re encouraged to experiment with wildly different playstyles. Items, Slorm Reapers (unique weapons), relics, and skill trees let you mix effects into powerful combos that feel unique to your run. [b]Loot & Customisation[/b] Loot is everywhere — normal, rare, epic, and shiny legendary gear piles up quickly if you enjoy collecting stats. Weapons and gear have random affixes, and the upgrade system allows you to evolve equipment into stronger forms. Stat progression and build refinement give each session a satisfying sense of growth. [b]Environments & Encounters[/b] Procedurally generated areas keep runs feeling fresh with different layouts and enemy affixes, while boss fights and unique monster types demand quick adaptation. There’s a sense of discovery even after multiple runs, as new combinations and strategies emerge. [b]Replay Value & Depth[/b] With abundant skills, loot, and build paths, The Slormancer rewards experimentation. Whether you pivot between elemental foci, stack powerful passives, or hunt down rare drops, every playthrough invites fresh tactical decisions. [b]Verdict – 10/10[/b] The Slormancer blends fast action, rich character progression, and deep loot mechanics into a chaotic ARPG that’s both endlessly replayable and endlessly fun.
[h2]シンプルでライトなハクスラと思いきや[/h2] かわいいピクセルアートのシングルプレイ2Dハクスラ。 シンプルでライトな感じと思いきや、ラスボス撃破までおよそ100時間ほど しっかりとしたボリュームがありかなり楽しめました。 ゲームの要素はけっこう複雑なのですが、それらがかなり段階的に開放されていくのが 印象的です。最初はスキルを適当に装備してスキルツリーを取っていくだけで、 単調気味なのがゲームの進行に合わせて装備のクラフト、スロームリーパー(ユニーク武器)の入手、祖先の記憶(追加スキルや追加パッシブの取得) など様々なビルドを構成する要素が解放されていき、それらを組み合わせたビルド構築を楽しめるようになっています。 ツリーに振ったポイントや取得した追加スキルなどは全てリセット、振り直しが容易になっており、追加要素に合わせてビルドを試したりするのがかなり簡単になっているのも良いですね。 [h2]ちょっと気になった点[/h2] ハクスラである以上仕方ないのですが、ゲーム内容はシンプルな周回ゲーのため 中盤ごろにやや中だるみして終盤の要素を体験する前に飽きる、となりがちなのがもったいないです。 (実績取得率から、「アダム・ノストラスの試練第2部」でやめている人が多い印象。自分だとプレイ時間40~50時間あたり) そこを越えて終盤に入るとレジェ掘りやネザー装備という新しい要素が解禁されてかなり面白くなってくるのですが。 また、コツコツレベルを上げるだけの要素がいくつかありそれが人によっては単調で面倒と感じるかもしれません。とはいえ、経験値がカンストしても少しづつ積み上げられる要素として好意的に捉えることも可能です。 [h2]おすすめだよ[/h2] いったんクリアはしましたが試していない武器、スキル、ビルドはたくさんありまだまだ遊べそう。それだけのボリュームでありながら値段もお手頃。 大手ハクスラのシーズンの合間にサクっと遊ぶもよし。 ハクスラをやったことがない方の初めてのハクスラにもおすすめです。
[h2] コンパクトにまとまったディアブロライク [/h2] 私は全3キャラで最終ボスを倒すくらいハマりました。 おすすめします。 [h3]注意点 [/h3] この手のゲームでクリア後のやり込み要素である エンドコンテンツがクリアする前のミッションになっています。 ・最終ボス前に数十時間も足止めをくっている! ・エンドコンテンツも普通に遊ぶんだから気にならない! どちらに感じるかは、同ジャンルのゲームの経験値や 楽しみ方によって分かれそう。(私は後者) [h3] 同ジャンル他ゲーム比の特徴 [/h3] 武器は能力値固定のものが低確率でドロップします。 武器の特性に合わせたビルドを組む感じです。 ただし、3キャラとも武器種は違うければ特性は同じ。 1キャラ目で強かったビルドと同じようなコンセプトで 他2キャラも作れてしまう気はします。 意図的に違ったビルドを狙った方が良いかと。 武器以外の装備品では、スキル特性は大幅に変わらない と思います。 セット装備的な要素も現状はありません。 とはいえ、装備品の値や鍛冶などの強化によって ステータスの数値は大幅に伸ばせ、大幅に強くなります。 装備品掘りの楽しさは永続します。ご安心を。 エンドコンテンツは1プレイ30分ほどの長いものから、 5分ほどの短いものまで、現状は3種類あります。 それぞれ目的が異なりますが、最終的には 5分程度で周回できるものを一番プレイすると思います。 マップもコンパクトなので、遊び易いです。 以下、ネタバレ [spoiler]最終ボスを倒すと手に入る武器は、 敵を倒した数だけ無限に攻撃力とHPが強化される 完全な最強武器です。 個人的にはこういう公式チートみたいな プレイヤー有利な要素が大好きです。 無限に強くなる自キャラで俺強えぇぇぇを 長時間楽しみました。 [/spoiler]
Excellent ARPG. There's a lot more character & build crafting here than your average indie title. This definitely scratched the itch for a good loot driven game. Very happy to have stumbled across this gem!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
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