
Fight hordes of enemies led by The Slormancer, an evil warlock from the past, in an absurd yet epic Action RPG! Experience fast-paced gameplay, loads of shiny loot, tons of collectibles, countless hours of content, and carefully crafted pixel art.
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Prices
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About
The Slormancer is an epic 2D Action-RPG Dungeon Crawling game following a band of outcasts on their fight against hordes of enemies led by The Slormancer! Play as a Mighty Knight, a Fierce Huntress or a Mischievous Mage, master hundreds of abilities and ancestral powers, gear up, fight for the reputation of your kind and prove your value to the realm.
Experience fast-paced gameplay, loads of shiny loot, tons of collectibles, countless hours of content, and carefully crafted pixel art.
You were born with absolutely no skill whatsoever, and yet you find a way to be the last hope of the realm as the enigmatic Slormancer and his incompetent underling try to conquer the world once again. How great. But like your grandfather once told you: "You might not have the talent but you have the will."
Unlock and master more than 200 unique Abilities, Upgrades and Passives for every class. Each active Ability has its own skill tree, allowing you to create unique combinations.
Choose your Legacy and inherit ancient powers among more than 150 Element-related Skills and Passives in the Ancestral Skill Tree.
Master Fire and summon powerful elementals, use Ice to freeze your foes, convoke Thunder and create massive storms, embrace the power of Light or make one with Shadow, it's up to you!
120 unique and game-changing weapons available for every class. Each Slorm Reaper is a unique and priceless weapon that you can loot during your adventure. Once found, wield it to benefit from its powerful effect, level it up, and eventually evolve it to a greater form.
Find and collect Normal, Magic, Rare and Epic items with completely random properties but also shiny Legendary items with more than 200 unique affixes.
Then enhance them with an infinite upgrade system!
Unlock Skills, Upgrades, Ancestral Abilities, Ultimatums and Runes, find Epic Items, and collect Slorm Reapers to create deadly combinations that suit your own play style!
The Slormancer is all about Collection and Progression so you can switch at any point between any skills you’ve previously unlocked, Slorm Reapers and items you’ve previously found, even between the 3 classes of the game! This unique Flexibility allows you to swap between different combinations and play styles in the blink of an eye, whenever you feel like it.
Defeat lots of unique monsters, elites and bosses with more than 40 different affixes through procedurally generated adventures, venture into The Slorm Temple, face The Great Forge and hunt down The Warlords in The Netherworld through 7 different environments. There are always things to do and monsters to kill! And it's always different!

A soundtrack so breathtaking that you will never want to hear something else again.
A story so deep and meaningful that you will tell it to your grandchildren.
A spooky but lovely village full of absurd villagers.
Over 200 achievements to unlock... we lost count ages ago!
Loadouts, Loot Filters, it’s all in there!
Tons of options, screenshakes, damage numbers, we got you covered!
Bindable controls.
Click-to-Move support.
Full Controller support.

Sums Steam only; GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 7.4Kreviews | 81% | — | $3.8M |
| $12.99−35% | 114ratings | 88% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 824 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Excellent game, quality ARPG with satisfying progress. Enjoyable grind.
[h1]The Slormancer[/h1] [h2]✅ Recommandé — [b]MajiNote : B[/b][/h2] [hr][/hr] [h2]📌 Contexte[/h2] [list] [*][b]Temps de jeu :[/b] 67h [*][b]Run :[/b] un peu en Early Access + à la sortie (1.0) [*][b]Mode conseillé :[/b] Solo [*][b]Avis :[/b] Je suis pas ultra fan du genre hack’n’slash, et pourtant j’ai kiffé. C’est généreux à un niveau presque indécent. [/list] [h2]📜 Lecture du Culte[/h2] The Slormancer, c’est un ARPG 2D pixel art, axé “loot + builds + progression”, avec un ton qui assume l’humour et le côté absurde. Tu choisis une des 3 classes (Knight / Huntress / Mage) et tu pars EXPLOSER des milliards de mobs. Optimisation, builds, synergies… bref : le jeu est dense. Tu peux y passer des dizaines d’heures juste à tester des trucs. Et c’est son gros délire. [h2]⚙️ La Boucle[/h2] Tu farm des zones, tu défonces des packs, tu ramasses du loot, tu ajustes ton build, tu recommences… et tu te surprends à dire “ok juste une run de plus” pendant 3h. Le vrai plaisir, c’est pas “finir l’histoire” : c’est fabriquer un build qui roule, puis le pousser plus loin. [h2]✅ Ce que le Culte approuve[/h2] [list] [*][b]Générosité / densité :[/b] beaucoup de loot, beaucoup de systèmes, beaucoup de possibilités de builds. C’est un jeu de passionnés, et ça se sent. [*][b]Build crafting addictif :[/b] tu peux vraiment t’amuser à “chercher ton truc”. Et quand ça clique… tu deviens débile. [*][b]Pixel art mignon / DA qui passe bien :[/b] c’est lisible, ça fait le job, et ça fatigue pas les yeux. [*][b]Humour présent :[/b] ça se prend pas pour une tragédie hollywoodienne, et c’est très bien. [*][b]La Huntress (archer) :[/b] perso c’est là que je m’éclate. Les autres classes, c’est plus “moi je suis moins client”, pas “c’est nul”. [/list] [h2]⚠️ Ce que le Culte déplore[/h2] [list] [*][b]Seulement 3 classes :[/b] bah c’est dommage en vrai, non ? On rêve tous de patchs avec de nouvelles classes. Après, faut être honnête : les possibilités sur ces 3 classes sont ÉNORMES. [*][b]Variété ennemis/zones :[/b] ça peut devenir répétitif. Les zones et certains ennemis finissent par se ressembler. [*][b]Équilibrage :[/b] certaines spécialisations sont juste trop craquées, tout simplement. [*][b]Le “mur” endgame :[/b] tu peux te heurter à un mur pour prolonger la durée de vie de façon un peu artificielle. Et là, faut grind comme un malade. Bon… c’est aussi un peu l’ADN du H&S, mais voilà. [/list] [h2]🩸 Moment Culte[/h2] Pas un moment culte “cinématique”. Le vrai moment, c’est quand tu commences à capter la densité du contenu… et que ton build se met à one shot des vagues de milliers d’ennemis sans que tu t’arrêtes. C’est stupidement satisfaisant. [h2]🎯 Recommandé si…[/h2] Tu veux un hack’n’slash super généreux, orienté loot/builds, avec un ton léger et un pixel art propre. Et si t’aimes théoriecraft, tu vas te régaler. [hr][/hr] [quote=Maji / Le Culte] [b]Conclusion :[/b] J’hésite entre A et B, mais je reste sur B. Objectivement, le jeu est ultra dense et hyper généreux… mais la variété (zones/ennemis/classes) noircit un peu le tableau. Moi, malgré ça, j’ai kiffé : c’est un jeu de builds, et il fait ça très bien. [b]Le Culte valide : B.[/b] [/quote] [i]Rejoins le groupe Steam du Culte de Maji : [url=https://steamcommunity.com/groups/majitv]Le Culte de Maji[/url][/i]
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Languages: English, French, Simplified Chinese, Traditional Chinese, German, Spanish - Spain, Japanese
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Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 831 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
刷子游戏没一点爽感,刷到五十级出现那个公告牌就没意思了,就只剩下无限的刷,完全就是个半成品
刷子游戏,但是带有神秘搜打撤属性,首先是搜不到,给的资源少,提升需要的资源多,主线很快就能通关但是要想弄出一套像样的bd资源完全不够,自然而然想着提升难度去刷,于是就遇见打不过的问题,数值提升太快,各种debuff堆叠相当恶心,不过喜欢刷的人也不会很在意,慢慢提升慢慢研究抄点bd也能爽,但最难顶的还是撤不出,冥界高级区域在完成裂隙之后经常不刷传送门,不能挑战boss或者出去,甚至在打完boss之后都没有回城的传送门,只能直接退出,等于白打,没法推进进度,打一晚上一个区域都过不去实在难顶
いろいろなハクスラゲームがありますが、このゲームはスキル等に振ったポイントを好きなタイミングで戻せるので本当にいつでも自由にビルドを組めます。自分はしばらく気づかなったんですが、ストーリーを進めると使えるようになる保管庫の隣にあるワードローブで現在のビルドをプリセット登録出来るので気軽に組み合わせを作ってみると良いと思います。 そういったカジュアルに遊べる部分だけでなく、やり込みが本当に奥深く、ハクスラ要素は当然ですが、装備のレア能力、エピック能力、レジェンダリー能力などの付与が自分で行えるところが面白くてリロールしながら理想の装備品を作れます。それに数百以上ある武器(スロームリーパー)のレベル上げや進化、武器に付けるルーン(リーパールーン)の強化や親和度上げ等々いくらでも遊べるほどの要素があります。 特性ポイントとスキル振りと祖先の遺産ポイント振り、数多い武器を集める楽しさや、武器毎・レジェンダリー装備毎・遺物にある特殊効果の組み合わせで理想のビルドを作っていく楽しさに浸れる作品です。 参考まで。自分が魔術師で遊んだ時の動画 https://www.youtube.com/playlist?list=PLcQHVZsCz0bTPl0gExJmETPXAPHZUji_m
It gets repetitive pretty fast.
One of the better ARPGs i've played. If you love lightning builds this is the game for you!
If you have time to kill, go for it. It’s a really good game. Hopefully, they’ll add some additional endgame content because with the right build, you don’t even have to min-max your items; you can just blast through everything. The loot filter and item bonus tweaking work well. It’s still RNG, but you don’t have to spend your entire life farming for that one specific item to be insanely strong.
I just don't get it and I'm too old to keep grinding until it gets enjoyable.
The Slormancer is a typical ARPG with hordes of mobs, screen-filling skill effects, fast pacing, lots of grinding to upgrade your gear, and boss fights. [b]Graphics:[/b] Pixel art. During chaotic fights the screen often becomes cluttered and hard to read. 5/10 [b]Gameplay:[/b] Decent for a typical ARPG. The game includes many QoL features that make it convenient to play. Bosses are also typical for the genre. They either kill you through visual clutter or force you to change your build for the fight. Over time your skills start covering a large part of the screen, which only adds to the chaos and reduces clarity. 5/10 [b]Audio:[/b] Decent sound effects and very good music, but it becomes repetitive in a bad way. It’s not the kind of ambience you can listen to for many hours. 6/10 [b]PC Requirements:[/b] A potato PC is enough for regular gameplay, but when the screen fills with effects you may need a monster PC. 8/10 [b]Difficulty:[/b] The balance feels strange. Maps are generally very easy, while bosses have odd mechanics that force you to change your build. Maybe the intended way to play is to constantly switch builds, skills, and equipment. 3/10 [b]Grind:[/b] Not harmful. Progression feels convenient and lets you develop your build over time. 9/10 [b]Story:[/b] Simple and funny, which works well for an ARPG. 10/10 [b]Game Time:[/b] Like most ARPGs, it can easily eat a lot of hours if you enjoy the gameplay loop. 9/10 [b]Price:[/b] Worth it if you get it on sale. 8/10 [b]Bugs:[/b] Poor optimization, bugs, broken mechanics, and glitches. 4/10 Verdict: [spoiler][b] 4/10 [/b][/spoiler]
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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