
Powered by Unreal Engine 5, The Sinking City Remastered brings the eerie, atmospheric world of Oakmont back to life with enhanced gameplay and fully relit environments, perfect for both newcomers and returning players.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Same day: best BR #84, worst PL #86 · 2 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.86/day in the week to Sep 3 → 6.29/day in the week after.
About
Experience the Lovecraftian horror of The Sinking City in a whole new light. This Unreal Engine 5 remaster brings the game's eerie atmosphere to life with stunning visuals and enhanced features. Dive into Oakmont's mysteries and unravel the city's descent into madness.
Remaster Highlights:
Lumen Global Illumination and ray tracing
4K textures and extra environmental details
FSR, DLSS, and Frame Generation support
HDR, photo mode
Improvements to controls, combat, game balance, crowds, and tutorials
Game Description:
The Sinking City is an adventure and investigation game set in an open world inspired by the universe of H.P. Lovecraft, the master of Horror. The half-submerged city of Oakmont is gripped by supernatural forces. You're a private investigator, and you have to uncover the truth of what has possessed the city… and the minds of its inhabitants.
Game Pillars:
An oppressive atmosphere and story inspired by the universe of H.P. Lovecraft.
A vast open world that can be explored on foot, by boat, in a diving suit…
High replay value thanks to an open investigation system: each case can be solved in a number of ways, with different possible endings depending on your actions.
An arsenal of weapons from the 1920s with which to take on nightmarish creatures.
Manage your mental health to untangle the truth behind the madness.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 5.7Kreviews | 75% | — | $4.3M |
| $49.99 | 3.2Kratings | 82% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1021 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I played the pre-remastered version all the way through and am playing the remastered version now. I don't really see the difference, but I'm sure the graphics are better. It doesn't matter, this is not a game that's about graphics. It's not about optimized special forces style combat or efficient traveling around a map either. It's about being in a kind of sequel to The Shadow Over Innsmouth and it's great. The environments are so disgusting you can practically smell the rotting harbor stink, the setting is sprawling and as tedious to get around as a flooded city should be, the characters are weird and gross, the fish-faced Innsmouthers are done really well, the story is Lovecraftian, and the detective parts are similar to the company's Sherlock Holmes series. This is one of the top Lovecraft games made so far. Probably the people who don't like this game are have not read Lovecraft (reading is hard) and should be playing CoD or that one DIsney game. I did encounter a crash early on which was concerning, but I turned down a couple of graphics settings a notch and haven't seen another. Unreal engine, which seems to be crashy in a lot of games.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 19: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 76.75/day in the week to Jul 15 → 3.57/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain, Japanese, Polish, Arabic, Simplified Chinese, Traditional Chinese, Korean, Portuguese - Brazil +4 more
| $49.99 |
| 496ratings |
| 90% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
刚开始不太适应这种压抑的氛围,但是在不断地收集物品,解谜,少许打怪的过程中得到满足
---------------------------------------------------------------------- 玩著玩著才發現自己才是那個伴手禮,既然來都來了,就做個選擇吧。 ---------------------------------------------------------------------- 抑鬱感滿分的洛夫克拉夫特佳作,《The Sinking City》帶你沉浸在這座被詛咒的城市中。 遊戲的案件僅提供線索,剩餘部分需要玩家自行調查與判斷位置;如果你已習慣現代遊戲的 GPS 導航,玩這款遊戲會相當不適應,完全考驗玩家的觀察力與推理能力。 節奏緩慢,雖然有戰鬥環節,但遊戲核心是探索、跑腿、蒐集線索與推理解謎。 城市中的每個角落都充滿細節,牆上的海報、報紙碎片、居民的談話都可能隱藏線索,讓你時刻保持專注。 每個案件都充滿緊張的氛圍和道德灰色地帶,讓人全程保持思考與警覺。即便節奏緩慢,也能感受到故事的厚重感和世界的真實感,每一步決定都令人小心翼翼,充分體驗洛夫克拉夫特式的恐怖與壓抑。 ---------------------------------------------------------------------- 遊戲最終給出顆蘇魯式結局,沒錯,大便味咖哩或者咖哩味大便的選擇,而我更嚮往保有自我意志。 ---------------------------------------------------------------------- (6/10)
Juegazo de horror cosmico.
喜欢克苏鲁或者福尔摩斯风格的玩家可以玩
10 лавкрафтов из 12 пройти стоит минимум помоешности
Inkább tetszett, mint nem. A történet érdekes, a hangulat nagyon erős, és jól átadja a lovecrafti világot. Aki ráér elolvasni a naplókat, leveleket, gyűjthető dokumentumokat, annak még mélyebb lesz az élmény. A remastered kiadásnál látszik a különbség, szebb és jobb az atmoszféra, mint régen. A gyengeségek inkább a játékmenetben vannak. A nyomozás egy idő után repetitív és unalmassá válik, a döntések nem mindig érződnek igazán súlyosnak, legfeljebb egy-két extra jelenet erejéig. Az assetek ismétlődése kettős élmény, mivel a második ugyanolyan ház után már pontosan tudja az ember, hol lesz a keresett tárgy, de ezzel elvész a felfedezés és a nyomozás varázsa. A craftolás az elején feszültséget adott, mert mindig kevés volt a lőszer és a felszerelés, a végére viszont már pontosan lehet tudni, hol lehet minden cuccot megtalálni, és így elveszett a túlélés érzése. A mellékküldetések sokszor fetch jellegűek, ezek könnyen megtörhetik a hangulatot, ha valaki ráfekszik. A skillrendszer is furcsa. Amikor már minden képességet megszerez az ember, még mindig kap skillpontokat, de nem tudja mire elkölteni őket. Ez kicsit félkésznek hatott vagy csak én nem találtam valami funkciót. Újrajátszási faktort én nem látok benne. Vannak döntésekhez kötött achievementek, amiket nem lehet elsőre megszerezni, de nincs az az isten, hogy én mégegyszer végigmenjek a játékon. Aki szereti Lovecraft világát, a nyomasztó hangulatot és a lassabb tempójú nyomozós játékokat, annak mindenképp érdemes egyszer kipróbálni. Történet és atmoszféra rendben van, de játékmenetben hamar kijönnek a gyengeségek.
Vorweg: Diese Spiel ist vermutlich eher für HP Lovecraft Fans empfehlenswert. Wer mit dem Ruf des Cthulhu nichts anfangen kann, wird vermutlich nicht auf seine Kosten kommen. Negatives: Das Kampf- und Skillsystem ist stark ausbaufähig. Die Fähigkeiten machen gefühlt keinen Unterschied und beschränken sich meist darauf, dass mehr Ressourcen gesammelt und getragen werden können. In der Regel wird der Spieler aber damit sowieso überhäuft. Hier wäre beim nächsten Teil mehr Tiefe durchaus sinnvoll. Die Fälle wiederholen sich nach einer Zeit was sich dann gerade im letzten Drittel des Spiels wie Arbeit anfühlt und meines Erachtens etwas unnötig gezogen wurde. Hier wäre etwas mehr Abwechselung cool gewesen. Die Fälle bestanden in der Regel aus Recherche in den vorgesehenen Einrichtungen (Zeitung, Bürgerhaus, Polizei, Bibliothek oder Krankenhaus) und dann dem sammeln von Hinweise und Beweise vor Ort. Prinzipiell auch in Ordnung, aber dazwischen ein wenig Abwechselung wäre spannender. Bspw. eine Infiltration- oder Aufklärungsmission. Wenn der Kampf besser gestaltet wäre, könnte es auch etwas actionlastigere Fälle geben oder bspw. ein geheimer Einbruch um an Beweise oder Informationen zu kommen. Hier ist auf alle Fälle viel Luft nach oben. Es hätte in Oakmont ruhig ein paar mehr Schnellreisepunkte geben können. Es gibt selten etwas neben dem Hauptfall, sowie den Nebenfällen zu entdecken - was auch vollkommen okay ist -, weshalb es sich oft wie ein Walkingsimulator anfühlt. Positives: Der Soundtrack für das Spiel ist sehr gelungen und schafft es eine düstere Atmosphäre zu erzeugen. Allgemein ist die Gestaltung von Oakmont wie aus einer Lovecraft Geschicht und erinnert stellenweise an das verfallene Innsmouth - was auch im Spiel indirekt eine Rolle spielt - oder an Arkham. Lovecraft Fans werden auf viele bekannte Namen und Anspielungen aus diversen Werken aus dem Cthulhu-Universum stoßen. Der Mythos wurde geschickt in die Handlung des Spiels eingewoben und schafft so einen spannenden Fall dem wir als Privatdetektiv nachgehen. Fazit: Gerade aufgrund des schlichten Kampf- und Skillsystems denke ich nicht, dass jemand ohne Bezug zum Mythos Gefallen daran findet. Die Fälle und Rätsel sind cool, aber repetitiv. Es ist kein AAA-Titel, was einem bewusst sein muss. Als Lovecraft bzw. Cthulhu Leser ist es aber eine tolle und empfehlenswerte Reise durch das erdachte Mysterium von Oakmont und der Flut. Ich hoffe, dass der kommende 2. Teil noch an den Schwachstellen arbeitet :-)
dedektiflik oyunu , selle kaplı bi sehire gelen bir dedektifiz cogu yere botla gıdıyoruz garıp canavarlar var sel ve bu canavarların baglantısını suruyoruz , oyun 1920-30 larda gecıyor gerek kullandıgımız fotograf makınesı gerek arabalarla dönem havası gayet guzel verılmış . dedektıflık oyunu sevıyorsanız ( baglantı kurma kanıt bırlestırme zıhın sarayı kanıtlar vs ) ♥♥♥ sevecegınız bir oyun . alıcaksanız direk delux versyonu alın
J'aime ceu
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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