
The game you know and love. For Windows 10/11. In The Sims 2, you direct your Sims over a lifetime. Give them a long existence, or leave their lives in shambles. Guide their characteristics from one generation to the next.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.14/day in the week to Sep 15 → 5.43/day in the week after.
About
Genres
Sums Steam only; Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99−50% | 5.1Kreviews | 73% | — | $5.7M |
| Free | 22ratings | 50% | — | not modelled |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 975 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
cool
Such a great game, grew up playing it and love it still
Игра моего детства.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.7M | 9.8K | 94% | $24.99 | |
| $5.7M | 10.8K | 86% | $24.99 | |
| $5.7M | 7.5K | 85% | $19.99 | |
| $5.7M | 4.2K | 63% | $49.99 | |
| $5.7M | 6.9K | 87% | $39.99 | |
| $5.6M | 14.3K | 84% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $9.3K | 32 | 44% | $9.99 | |
| $4K | 7 | 71% | $14.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $22.1M | 26.6K | 93% | $29.99 |
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 5: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 3.71/day in the week to Jul 30 → 4.57/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Danish, Dutch, Finnish, Japanese, Korean, Norwegian, Polish +9 more
| $29.99 | — | 92% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 975 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I grew up on the Sims, from Makin' Magic to the Urbz. I forgot how in depth Sims 2 is in comparison to 4--everything from spiral staircases to an actual tab dedicated to garage objects/decor. Small details, but it's the little things that show how much devs care about their games. The music brought back so many memories too. Totally worth the buy.
Ich liebe Die Sims 2 schon seit der Kindheit. Habe es auch auf CD für XP und Vista. Hier habe ich aber alle Erweiterungen. Leider Stürzt nach ca. 30min. immer ab!. Sonst ist es super.
Has great replayability even after 20 years since its release - for storyline players, builders and all who want to feel The Sims nostalgia. Playing this in 2026 really puts in to perspective how revolutionary this game was when it originally arrived on the scene, totally blowing TS1 out of the water and easily competing with TS3 and TS4. The Sims 2 holds its own fully within the franchise. Love it!
the sims 2 é realmente mt nostálgico e pqp AMO as cutscenes desse jogo. oq quebra mt é o jogo crashar do nd e pra piorar quando isso acontece vc volta no ultimo save. precisam arrumar isso logo
Since 25 years ı played. I love this games and other sims...
เกมโปรดในดวงใจตั้งแต่เด็กจนโตก็ไม่เปลี่ยนแปลง แต่เสียดายที่เล่นแล้วเกมเด้งบ่อยมากจนต้องขยันกด save ในเกมบ่อยๆ (อาจจะเพราะลงม็อดเยอะด้วยมั้ง) โดยรวมแล้ว the sims 2 กลับมาเล่นอีกกี่ทีก็สนุกเสมอ
i bought it a few days ago and now its on sale! :( but at least i can support developers i guess! :D
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.