
The game you know and love. For Windows 10/11. In The Sims 2, you direct your Sims over a lifetime. Give them a long existence, or leave their lives in shambles. Guide their characteristics from one generation to the next.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Genres
Sums Steam only; Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99−50% | 5.1Kreviews | 73% | — | $5.7M |
| Free | 22ratings | 50% | — | not modelled |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 951 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Compré esto para revivir un juego. Y me encuentro un desastre, por parte de, como no, EA. En lo POQUISIMO que llevo es suficiente para reembolsarlo, el HUD está roto y no deja cambiar nada de la resolución, volviéndolo ridículo de leer a veces. Y por cierto, en estos 6 mins de juego se me cerró 2 veces... gran trabajo.
After having spent over $500 on Sims 4 DLC & countless hours downloading and installing mods, I can confidently say that even modded Sims 4 doesn't hold a candle to Sims 2! The ATTENTION TO DETAIL in the animations is INCREDIBLE. This game feels so alive, from the bustling community lots to the personality of each Sim. This game has been such a breath of fresh air for me. And the graphics are not bad at all! I much prefer this to Sims 4 and even after having spent almost 1,000 hours building and playing in my "forever world," I think Sims 2 is it for me. Oh, and no more blank-faced idling Sims! I queue up my commands and my Sims ACTUALLY DO IT. It really is the little things. You can tell they really put love into this game.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 5: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 3.71/day in the week to Jul 30 → 4.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Danish, Dutch, Finnish, Japanese, Korean, Norwegian, Polish +9 more
| $29.99 | — | 92% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 951 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Unless they fix it, which I highly doubt, I wouldn’t recommend it. It worked just fine for me until it deleted my saves. I’m too afraid to pick it back up and start again until it’s (LOL, this *is* EA) fixed.
I have so many good things to say about this game that a review wouldn't be enough. The Sims 2 is a masterpiece. It was my favorite game 20 years ago and it is still my favorite game today.
I've been playing THE SIMS for over 20 years,from playstation to pc,I even have 900 hours logged on the EA app,I bought the sims 2 purely for nostalgic reasons. However,the game has several bugs,Even the most basic camera control. After playing for 32 min ,i asked a refund immediately,And it was superisingly refused. What can I say?
Ended up buying it on Steam because the EA version just stopped working. It's full of bugs, got sims randomly deleted after a sudden error message, they refuse to eat food stored in the fridge despite doing it fine in other families, children keep being taken by social workers though they have all they need... Translation errors a bit everywhere I just don't understand how you can break it more than it originally was. I fear what a Sims 3 port would end up as at this point.
Sims 2 is a peak life simulator and it is a blessing to have it run decently on a modern computer with all the expansions.. very worth the price.
best Sims game. Most bugs from Legacy Collection release have been fixed, including UI scaling. No crashes in over 30 hours.
I hate having to leave a negative review on one of my favorite games of all time. I bought the Legacy Collection specifically for the convenience of native HD support and modern hardware compatibility without needing a pile of community fixes. After nearly 40 hours of playtime, the game now crashes every time I try to load into a neighborhood. I’ve done multiple clean reinstalls, ruled out custom content, and tried every common fix I could find. At this point the only thing left would be a full system reset, which feels excessive when the Ultimate Collection still runs perfectly fine on the same PC. Before the permanent crash, I was already getting frequent “failed to load” pop-ups mid-session (which I ignored since the game otherwise ran okay). One night it hard-crashed, and ever since then it won’t even get me into the neighborhood screen without crashing a few minutes into loading. Interestingly, it runs without issue on my Steam Deck. EA Support hasn’t been able to help either. This is still a fantastic game with a ton of character, and it’s missing only the IKEA Stuff Pack (easy enough to add back if you want it). I’d still say it’s worth picking up if you’re interested in the series, but be aware that some players (myself included) can run into stability problems that are extremely hard to resolve. If I’m ever able to get the game working again on my main PC without any issues, I’ll gladly remove this negative review.
Oh, there are plenty of glitches. But they are HILARIOUS and joy-sparking.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $9.3K | 32 | 44% | $9.99 | |
| $4K | 7 | 71% | $14.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $29M | 35K | 92% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.7M | 6.9K | 87% | $39.99 | |
| $5.6M | 7.5K | 85% | $19.99 | |
| $5.7M | 4.2K | 63% | $49.99 | |
| $5.6M | 9.7K | 85% | $19.99 | |
| $5.6M | 45.1K | 98% | $9.89 | |
| $5.7M | 9.8K | 94% | $24.99 |