
Sacrifice creates stories in this medieval roguelike deckbuilder. Watch your cards march to glory or permanent death as they battle toward the enemy. Each fallen hero becomes part of your kingdom's legend. Command wisely... some sacrifices are necessary.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.57/day in the week to Sep 12 → 0.4/day in the week after.
About

In The Royal Writ, you don't just play cards - you command them on the battlefield. Place your loyal subjects strategically as they advance toward the enemy, dealing damage. But beware: any card that reaches the enemy base before victory is permanently destroyed and removed from your deck for the rest of your run.
Sacrifice isn't just a risk - it's an essential strategy that creates memorable sub-stories with each run. Will you honor the subjects who gave everything for your cause? Every fallen card tells a tale, and their glory lives on in the legacy you build.

Lead an army of adorable yet battle-hardened animals with abilities to shape your strategy. Your ranks may comprise a frail and wounded flamingo, a short sighted chicken bowman, or even a crafty lizard who cheats death by only losing its tail! From the renegade red ants to the sacrificial lamb, every card in your deck has a personality and purpose.
As they march toward glory or death, their individual stories become part of your kingdom's legacy, and their sacrifices will never be forgotten. You may even come across some peculiar creatures on your journey, like the crazed mantis dentist, the goat tactician or the impatient boar shopkeeper - just don’t ask them where they got their credentials.

Conquer the realm through two distinct adventures:
The First Campaign pits you against a growing rebellion as you try to maintain the king’s good and just rule (objectively). Battle your way through a challenging environment filled with deep pits and poison swamps as you try to suppress your enemies. As you progress, you may start to wonder if there are more to the kingdom’s troubles than meet the eye?
The Second Campaign introduces a new threat - gunpowder. As new experimental weapons now enter the battlefield, your strategy must change. No longer are you simply avoiding the environmental hazards - you must dodge an onslaught of bullets to ensure you and your troops are not fatally wounded as you march forth.
Each campaign features unique cards, bosses, and strategic challenges. The battlefield awaits your command!

Intuitive Yet Deep Gameplay - Easy to learn without compromising on the challenge
Roguelike Progression - Every run is different
Card Permadeath - Lost cards stay lost!
Charming Art Style - Picture-book visuals blend with medieval absurdity and dark humor
Memorable NPC Encounters - Are they friend or foe?
Special Boss Mechanics - Unique challenges that will test you
Gradual Difficulty Ladder - Climb through harder and harder difficulties as you progress
Challenge Modes - Test your skills in special modes with unique rules
Relics - Collect relics with various effects that change how you play
"The art of war is simple. Send forth your subjects to die gloriously in your name. Their sacrifice ensures your legacy... and if they happen to win, all the better!"
Will you write your name in the annals of history, or become just another forgotten monarch? The balance between loss and triumph is yours to master.
All hail! May your fallen be remembered and your victories sweet!
The Royal Writ is inspired by other amazing games: Balatro, Monster Train, Slay the Spire, Inscryption, Across the Obelisk and many other amazing deck builders! Check them out too if you have not already!
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $7.49−50% | 426reviews | 81% | — | $201.5K |
| $14.99 | 226ratings | 58% | — | not modelled | |
Engagement
Reviews
Themes across 88 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
fun deckbuilder with tons of replayability. anyone who gives it a bad review just because they aren't immediately good at it is a weiner.
incredible art music and general vibe. great variety of options for runs (which are quick and great to get going). There IS a lot of bloat imo, i dont like any of the letter cards and only use the feathers buff for my cards, anything else feels unnecesary. but it's not to the detriment of the game to have some bloat, and its a great game to keep installed to boot up whenever i want to play something non-commital and relaxing. every run i seem to get broken in a new way, which is great for a deck builder
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Jul 31 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Simplified Chinese, Traditional Chinese, Korean, French, German, Spanish - Spain, Hungarian, Portuguese - Brazil, Russian, Turkish +1 more
| $14.99 |
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| $14.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 88 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
A nice spin on the deckbuilder genre that I've found fun and addictive. Of the deck builders I've played my closest comparison would be Monster Train, but it's a different beast in a lot of ways. Lots of positives: [list] [*]quick runs, especially once you understand all the mechanics (most runs became under 30 mins) [*]lots of card variety and varied mechanics [*]the two acts offer some pretty large distinctions in mechanics and cards [*]lots to strive for with all the challenges and hardships [*]great value for the price [*]still getting updates! [*]a variety of viable winning strategies [*]I like the pacing, with nearly any set of cards viable at the start but then forcing you to have something scalable later [*]the recent update made the Wonder Wheel something I'll actually use sometimes [*]I'm glad the update made Act 2 easier given that many negative reviews focused on it being too hard. (but I actually liked the old difficulty and would appreciate an option to enable that as a "hard mode"). [*]strikes a nice balance between randomness and strategy [/list] Some nitpicks: [list] [*]the balance of cards and relics could be better. there are some that I'll grab immediately in pretty much any run, and can almost guarantee a victory if you get them early enough. Others I never pick up by choice and some seem actively negative to me. [*]similarly with letter cards, there are only a couple that I will ever bother to add to my deck, and some are hard to see the point of or seem too dependent on happening to draw it at just the right moment. [*]the rarity of cards also doesn't seem well tied to (my opinion of) their value [*]especially in Act 2, it's pretty common to end up with enough cards in your hand that it's difficult to manage. [/list] Overall the positives easily outweight the possible balance issues and I thoroughly recommend the game.
核心玩法有趣,细节上也有很多小巧思。但是存在一些十分影响游戏体验的问题: - 整体难度高,必须培养具有成长能力的卡牌或寻求卡牌间机制联动。因此虽然卡牌众多,但大多数意义不大 - 游戏中大量debuff与随机要素导致战损无法避免,如果关键牌损失很容易暴毙,负反馈很强 - 机制复杂,许多卡牌的描述与实际效果不符
Scratches the same glorious itch as Slay the Spire while adding it's own mechanics and fun, cute style.
A quick-based cardgame where you'll be brutally punished for your mistakes. It's charming and witty, yet challenging. This game will throw twists and curveballs at you until the very end.
awesome game! i love the animations and the game design - its satisfying to get a good combo.
Quirky and challenging, with a lot of subtle and clever interactions to figure out. I had a blast with this game, and every frustration changed into a satisfying victory once I understood all the systems. Love it!
Wonderful roguelite, wonderfully addictive and wonderful, innovative gameplay ideas. And the artwork and wit of the (royal) writ...priceless
I wish this game got a lot more attention, more people need to expeirence the goofy lil story!! If you have some spare time and a spare $20 i cant recommend this game enough!
Selling now
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Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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