
Lured to a remote island, you find yourself confined within the rooms of an ominous mansion. You must draw upon all your puzzle-solving ability to navigate a series of trials devised by a mysterious figure known only as “The Craftsman”. Do you have what it takes to escape?
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.29/day in the week to Jul 25 → 3.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam + Google Play only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $5.99 | 13.4Kreviews | 95% | — | $1.2M |
| $3.99 | 114Kratings | 97% | — | $4.8M | |
| $10.79 |
Engagement
Reviews
Themes across 230 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Me compre la trilogia pq estaba de oferta y la verdad, abria pagado full price. Mejora en cada edicion.
good
Jeu sympa à faire mais moins bien que les 2 précédents à mon goût. Le fait d'avoir plusieurs fins possibles est intéressant
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 15: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Russian, Turkish
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Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 230 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
If you liked games like Myst and Syberia then you will enjoy this game greatly.
The room sempre dando o seu melhor. Mas neste ficou um pouco complicado alguns puzzles que não soaram muito naturais, ou seja, não evoluiu de forma orgânica, principalmente em seus finais que seria quase impossível descobrir como fazer sem algum tutorial no youtube, se tornou um pouco confuso. De toda maneira é um ótimo jogo, exercita a mente.
I am conflicted about the entry of the “The Room” series — from the bottom of my heart, this is the best among the four for me, but there are also flaws that I can’t get behind. I highly recommend this game, but please be aware of the following points if you share my pet peeves as someone who has extensive experience in the escape room/ARG industry. Compared to the previous entries, The Room 3 no longer teleports you around, but traps you in a mansion with rooms unlocking as you progress with the puzzles, and 5 one-off pocket dimensions that serve as the “main quest”. You unlock a room, find a key item, unlock a pocket dimension, solve the pocket dimension, collect another key item, unlock another room in the mansion… rinse and repeat. While the cycle seems boring and repetitive, the new elements and the mysteries you see in the mansion that can not yet be solved provide sufficient novelty and motivate you to go further. However, this main attraction of The Room 3 also reveals some unpleasant cracks in its core mechanisms. Both the mansion and the pocket dimensions have well-designed puzzles that link one to the other, especially in connecting the rooms, or even in playing with the space (and time) itself. That’s really cool, but it also means there is a lot of travelling. You will spend half a minute on room transitions to pull a lever or pick up an item, just to head back to where you were, which becomes really annoying when solving the mansion puzzle. Please note that this is not a criticism of the puzzles or atmosphere (which are great), but rather of some minor quality-of-life elements. If you don’t mind this, then what I just wrote should not deter you. One key feature of this game is — spoiler alert if you haven’t seen the achievement list — the multiple ending design, which is now a common practice to improve the replayability of physical escape rooms. That being said, this is not a conventional “choose your path” crossroad-ish, multiple-ending design, but a more linear one. You finish the main quest, then unlock the option to keep on solving puzzles that ultimately lead you to ending 2, 3… and so on. It is possible to solve everything, then experience the endings one by one in a row. But considering the final part of the game is unskippable, kind of like how you need to beat the Elden beast over and over to see different endings in Elden Ring, I would recommend you go with the flow to avoid the sense of repetition. Overall, this is the most grand and ambitious game of the series, and it is definitely worth the price tag if this genre is your jam. The main quest takes around 3.5 hours to finish, and an additional 1-2 hours if you aim to do all the endings, which makes it the longest among the four entries. Beware: There is a particular puzzle that’s, how do I word this without further spoilers… quite TIME CONSUMING, so watch out.
The Room 3 is simply not fun anymore. Uninstalled after 4 hours. Not recommended.....
Two great game, and then a masterpiece? I wonder how good will the 4th be!
Цікава головоломка
非常的好玩,解密有些有点弱智,但是大部分很惊艳,没有太多需要记忆的密码,推荐。
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.6M | 21.8K | 98% | $4.99 | |
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| $550.3K | 9.2K | 97% | $3.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.2M | 1.8K | 70% | $19.99 | |
| $1.2M | 2.6K | 94% | $29.99 | |
| $1.2M | 1.9K | 98% | $19.99 | |
| $1.2M | 16.5K | 93% | $5.99 | |
| $1.2M | 7.7K | 93% | $7.99 | |
| $1.2M | 4.1K | 95% | $14.99 |