
London, 1964. An ancient ruby is stolen from the British Museum. At the crime scene: a raven feather. Is somebody trying to follow in the footsteps of The Raven, the legendary master thief who disappeared years before?
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 8 → 0.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About




Stats
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 404reviews | 81% | — | $127.9K |
| $29.99 | 765ratings | 83% | — | not modelled | |
Engagement
Reviews
Themes across 47 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Очень средненький квест со страшными модельками и неудобным для стимдека управлением.
This one was an enjoying and relaxing game - with a couple twists I did not expect!
remaster was not needed
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German*, Spanish - Spain, Simplified Chinese, Polish, Russian*languages with full audio support
| $29.99 |
| 559ratings |
| 74% |
| — |
| not modelled |
| $29.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 47 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
норм
I liked chapter 1 and 2 but 3 was just full of pixel hunting, which ruins most of the game experience for me. Also, there were a few minigames/moves that were not intuitive. There also seemed to be some plot holes and missing plot points. At some parts, the game allowed you to play step 3 of a series of steps before you have completed step 2, which was frustrating to say the least.
This isn't so much a mystery game, but a point and click adventure SET in a mystery visual novel- but it's not only a pretty good PnC, and it's an exceptional narrative. With that being said, it's also a game that as you go further along, it starts to fall apart like a moving train being taken apart by magnets. It's logic ranges from grounded, to shooting off to the moon. The mystery is fun, and is full of twists and turns (reminding me a lot of the Knives Out series), but the satisfyingly fun and engaging pace of the story makes way to huge inconsistencies (like the KO series). This game hits so many mystery locals, from museums in Egyptian port towns, small passenger ships sailing over seas, and express railroads filled with murderers and pickpockets. There's even a locked door murder element! It has everything, including a plucky under-class investigator who the higher ups don't want around. But again, there's a bad side. I'm not sure if it's the Remaster or in the original as well, but this game hits some major bugs by the end; graphical and structural. I had some ridiculous moments with a fire hose and hooks, the game clearly unable to process something, and had objects I needed being hidden behind poor controller functionality (that forces mouse use), items dropping from existences, and other issues that caused me to reload a previous save (and there's only like 8 slots). The pacing is a mess, but the game does interesting things that I can't fault it for. The ending, while enjoyable, doesn't make a TON of sense, and is explained rather quickly. So, as you can see- it sounds like I'm on middle ground; but I'm not. This game is a gem, despite the hurdles towards the end. Great narrative that literally had me surprised by revealing some of my gut instincts I threw away were right, and showing me possibilities that I would've never thought of. This is the gaming equivalent to the movie Maverick- pretty fun and engaging, but boy is it ever so stupid at points.
криво сделано управление дедом, нужно сто пятьдесят раз нажат мышкой по точке, чтобы он сделал или пошел именно туда, куда надо, еще нет функции подсветки объектов интеракции. да, я туповат, моне надыть, щоб за руччку вели.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $14.9M | 40.3K | 98% | $14.99 | |
| $10.3M | 14.5K | 80% | $29.99 | |
| $9M | 34.7K | 98% | $19.99 | |
| $8.3M | 17.4K | 86% | $19.99 | |
| $7.6M | 16.1K | 94% | $15.99 | |
| $5.6M | 45.1K | 98% | $9.89 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $127.9K | 539 | 86% | $9.99 | |
| $127.9K | 247 | 56% | $10.04 | |
| $127.9K | 485 | 91% | $9.99 | |
| $127.9K | 215 | 78% | $14.99 | |
| $128K | 588 | 79% | $6.99 | |
| $127.9K | 1.2K | 91% | $5.99 |