
London, 1964. An ancient ruby is stolen from the British Museum. At the crime scene: a raven feather. Is somebody trying to follow in the footsteps of The Raven, the legendary master thief who disappeared years before?
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 8 → 0.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About




Stats
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 404reviews | 81% | — | $127.9K |
| $29.99 | 765ratings | 83% | — | not modelled | |
Engagement
Reviews
Themes across 47 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Всё норм !!!
It's pretty good! It has aged a little already, having a little janky vibe - but it's all very serviceable. It has the feel of the indie point and click adventure, and definitely respect for it being fully voiced - and the VA is rather ok. Mechanics wise, this is less of a detective game (there's not really any deducing or detective mechanics) and more of a classical point and click - and it's an ok one. Some of the solutions are a little weird, or very specific, but nothing too crazy. The weird part is the scoring system - not sure why and for whom. But what it also does is that you have to "pay" for highlighting interactables - which is such a weird thing to do. Even if you don't care about some silly score, it is an instant detraction of it (and the highlight is pretty bad). That, combined with the fact that there is some amount of pixel hunting, is probably the biggest gripe I have. It was unnecessary to follow this old school adventure game trope - only to a detriment. But other than that - it was actually an interesting story to follow. It might seem like it's just yet another whodunnit with a mediocre story, but it actually keeps things somewhat interesting and definitely surprises at the end: in a good way, not a crappy one (as the game even jokes about in one of the dialogues, very self-aware). I think it's a nice entry for someone liking point and click adventures, and an interesting mystery story - despite some small mechanical flaws.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German*, Spanish - Spain, Simplified Chinese, Polish, Russian*languages with full audio support
| $29.99 |
| 559ratings |
| 74% |
| — |
| not modelled |
| $29.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 47 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Brilliant game. Very nice story, high quality animation, map design, soundtrack and real voice acting. Really recommend this for all point & click lovers. Encountered a couple of annoying bugs but the rest 99% is pure gold.
Sehr unterhaltsames Spiel, aber leider ziemlich verbugt und nicht fertig entwickelt. Manche Fehler nerven wirklich... Schade
Enigmes assez logiques, quelques bugs, mais dans l'ensemble j'ai passé un bon moment.
good
good steady plot
Schade nicht mal beim Remastered, haben Sie es bugfrei hinbekommen! Das einzig bessere ist die Wegfindung, von Raum zu Raum zum Teil. Eigentlich eine Schöne Geschichte! Zumindest konnte man den Wachtmeister bis zu Ende spielen. Bis dahin wusste ich ja nicht das eine Diebesgeschichte noch anschießt. In der man in der deutschen - Version leider ab dem Punkt wo der Dieb aus dem Zugfenster steigt. Nicht mehr weiter spielen kann, da er wohl vom Zug gefallen ist. Da er dann nicht mehr da ist nur das doofe Handtuch hängt am Zugfenster. Naja, falls Sie es noch Hinbekommen vielleicht Remastered 2 oder so, dann mach ich, nach beenden des Spiels ein Daumen hoch, so geht es leider nicht! Wenn sich was ändert, und ich das mitbekommen, und das Spiel zu Ende spiele, gibt es ein Daumen hoch, aber nur dann!
Сразу хочу отметить, что с игрой столкнулся впервые. То есть играл только в ремастер, и могу сказать что игра безбожно устарела. Есть квесты которым это простительно, та же Сибирь все ещё играется отлично. Но вот здесь не помогли текстуры, вернее помогли не дропнуть её до финала. Касательно самой игры - в целом неплохое повествование на разок, но анимации перехода из локации в локацию очень утомляют, хорошо хоть диалоги можно скипать. Игру могу рекомендовать только в случае скидок и если вы не прожженный геймер по части квестов, тут вас никто ничем не удивит
The Raven Remastered is a deliberately old-fashioned point-and-click adventure that builds its appeal around classic detective fiction, carefully staged conversations, suspicious characters, and an elaborate international mystery. Developed by KING Art and published by THQ Nordic, it is a graphical remaster of The Raven: Legacy of a Master Thief, preserving the original adventure while improving elements such as animations, lighting, character hair, and overall presentation in full HD. Rather than turning the experience into something fundamentally different, the remaster concentrates on making the existing mystery more visually presentable while retaining its slower, story-focused design. Set in 1964, the story begins with the theft of an ancient ruby from the British Museum. A raven feather is discovered at the crime scene, immediately raising questions about whether someone is attempting to imitate the Raven, an infamous master thief who supposedly vanished years earlier. This provides a suitably intriguing foundation because the mystery is not merely about recovering stolen property. The possibility that the legendary criminal has somehow returned, or that another person has adopted his identity, creates uncertainty that follows the investigation throughout the adventure. Constable Anton Jakob Zellner becomes one of the game's most important strengths. Instead of portraying its central investigator as an impossibly brilliant detective, KING Art presents Zellner as an enthusiastic policeman fascinated by the crime novels he has spent years reading. He suddenly finds himself involved in exactly the kind of elaborate case he previously experienced only through fiction. His combination of curiosity, determination, and relative ordinariness makes him an approachable protagonist. The player effectively investigates alongside someone who is just as fascinated by the mystery as they are, making his enthusiasm an effective bridge between the audience and the story. The narrative also benefits from allowing events to be experienced through multiple characters. Changing perspectives gives the mystery additional dimensions because information can take on a different meaning depending on who is observing an event. The structure encourages suspicion and reconsideration rather than presenting every revelation as an unquestionable fact. Almost everyone appears capable of hiding something, while the Raven continually seems to remain ahead of those attempting to uncover the truth. This gives the plot the theatrical quality of a traditional whodunit, where motives and identities matter as much as physical evidence. Its locations are particularly well chosen for this style of storytelling. The adventure travels through environments such as a train crossing the Swiss Alps, a luxurious cruise ship, and the Cairo Museum. These are not simply attractive backdrops. Confined spaces such as trains and ships are ideal environments for detective stories because they bring a collection of distinctive personalities together and naturally encourage suspicion. Moving between different locations also gives the story an appropriately international scope without sacrificing its intimate focus on characters and clues. Gameplay remains rooted firmly in point-and-click adventure traditions. Players explore environments, inspect objects, gather information, speak with characters, locate useful items, and solve puzzles that gradually open new portions of the investigation. This methodical structure works well with the detective theme because progress often comes from paying attention rather than demonstrating quick reflexes. Examining apparently insignificant details and determining how objects or information fit together can produce satisfying moments of discovery. The same traditional design can also become one of the game's weaknesses. Movement and interaction sometimes feel more cumbersome than in newer narrative adventures, while certain puzzles depend heavily on understanding the particular solution the designers expect. Searching an environment repeatedly because one interaction has been overlooked can slow the narrative considerably. Players who prefer rapid progression may find these sections frustrating, but fans of older adventure games are more likely to appreciate the deliberate pace and emphasis on thorough exploration. Presentation is where the remastered edition makes its most obvious improvements. Enhanced lighting gives many interiors additional atmosphere, while upgraded animations, hair rendering, and full-HD visuals make the experience cleaner than the original release. The underlying technology and character animation can still reveal the game's age, so it should not be mistaken for a ground-up remake. Nevertheless, the enhancements complement the mystery effectively, particularly because so much time is spent examining environments and watching characters interact. Voice acting is another significant component. The game features a sizable collection of eccentric personalities, and extensive conversations mean their performances are essential to maintaining interest. The characters fit comfortably within the traditions of classic detective fiction, where unusual behavior and distinctive personalities constantly encourage the audience to question who can be trusted. The dialogue-driven structure gives the cast plenty of opportunities to establish motives, relationships, and possible secrets. The atmosphere ultimately carries The Raven Remastered through many of its rougher mechanical moments. It understands the pleasure of entering a compartment, cabin, or museum room and wondering whether something important has been overlooked. Music, environmental design, dialogue, and carefully controlled revelations combine to create the sensation of participating in an interactive crime novel. The mystery is more concerned with steadily developing intrigue than delivering constant action, which makes patience an important requirement. The Steam release also includes single-player support, achievements, Steam Cloud functionality, and several supported languages. Its Deluxe Edition provides additional material including the soundtrack, character background information, a making-of booklet, printable posters, and a printable Raven mask. These extras are secondary to the main adventure but reinforce the sense that the remaster is intended as a more complete presentation of KING Art's detective story. The Raven Remastered is therefore easiest to recommend to players who enjoy traditional point-and-click adventures, character-driven mysteries, and stories inspired by classic European crime fiction. Its aging mechanics, occasionally awkward interactions, and measured pacing prevent it from feeling entirely modern, but those shortcomings do not erase the strength of its premise or atmosphere. The multiple perspectives, memorable locations, extensive voice acting, distinctive protagonist, and central mystery give the adventure considerable personality. As a remaster, it improves presentation without unnecessarily changing what made the original distinctive, resulting in a charming and occasionally flawed detective experience that rewards players willing to investigate at its chosen pace. Rating: 8/10
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $14.9M | 40.3K | 98% | $14.99 | |
| $10.3M | 14.5K | 80% | $29.99 | |
| $9M | 34.7K | 98% | $19.99 | |
| $8.3M | 17.4K | 86% | $19.99 | |
| $7.6M | 16.1K | 94% | $15.99 | |
| $5.6M | 45.1K | 98% | $9.89 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $127.9K | 539 | 86% | $9.99 | |
| $127.9K | 247 | 56% | $10.04 | |
| $127.9K | 485 | 91% | $9.99 | |
| $127.9K | 281 | 84% | $19.99 | |
| $127.9K | 215 | 78% | $14.99 | |
| $128K | 588 | 79% | $6.99 |