
A space survival open world terraforming crafting game, designed for 1 to 10 players. Alter the ecosystem of an inhospitable planet to render it habitable for humanity. Survive, gather resources, and build your base. Then, generate oxygen, warmth, and pressure to create a brand new biosphere.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 30.86/day in the week to Sep 1 → 44.43/day in the week after.
About







Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $23.99 | 68.9Kreviews | 96% | — | $29.7M |
| $23.99 | 2.1Kratings | 78% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2582 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
NICE
Amazing game : - extremely long to finish, even with friends (alone is longer), perfect when you look for a game to play - an adventure that guides you instinctively - tons of things to build - different things to work on in order to terraform the planet (O2, heat, pressure and way more) You think you're reaching the end of the game but it keeps surprising you. I recommend to play with friends !
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Latest in each market: best FR #76, worst UK #99 · 11 markets collected
US · last 30 days
Reviews, worldwide (the counter carries no country): 31.75/day in the week to Jul 22 → 41.75/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Simplified Chinese, Russian, Polish, Portuguese - Portugal, Korean, Japanese, Portuguese - Brazil, Italian +2 more
| $23.99 |
| 841ratings |
| 95% |
| — |
| not modelled |
| $11.99−50% | 414ratings | 88% | #53 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2.6K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
good
Game good. physics gives me nostalgia for when movement animations, physics, snappiness of games etc. used to be responsive. this takes me back
Sim o jogo é super divertido mas seria muito mais legal se a gente pudesse criar um lugar onde a gente cria vida para o planeta e ai o nosso novo problema não seria habitar ou colonizar o planeta e sim cuidar pros carnivoros não extinguirem os herbivoros
Fun game overall. The buttons mapping are a little weird and takes a few minutes to get used to but I am enjoying it so far. I just finished terraforming the second planet (Humble). The car handling it also pretty clunky but nothing game breaking. The only complaint I have is that the game is tagged as a Survival game. This is my first playthrough and I did not die once, not even close. I've been hit by asteroids, I feel from high cliffs, I went rogue AFK for several minutes and still haven't found a way to die. I also find the game too easy, but maybe it's my settings that are too soft. Once you can build a teleporter you can basically explore the whole map in one go, which I think is OP. I think the portal should have a recharge time or something. In the end I would definitely recommend giving this a try!
why do i have to move my base because the game floods it with water after terraforming? retarded game design
Hier dein witziges Review für The Planet Crafter: The Planet Crafter – Wie ich lernte, Gott zu spielen, aber mit Sauerstoffmangel Für mich war The Planet Crafter nie nur ein Survival-Spiel. Es war die Erkenntnis, dass ich als einzelner Astronaut mit einem Multiwerkzeug und viel zu wenig Sauerstoffvorrat einen ganzen Planeten bewohnbar machen soll – und niemand hat mich gefragt, ob ich das überhaupt kann. Ich habe Eisen, Silizium und Titan gesammelt, bis ich vor lauter Bohrern und Heizeinheiten meine eigene Basis nicht mehr wiedererkannt habe. Jeder Prozentpunkt beim Terraforming-Index war ein kleiner Sieg, jede neue Regenwolke am Himmel ein Grund zum Innehalten. Und ja, ich hab meine erste Basis direkt in eine spätere Flutzone gebaut – klassischer Anfängerfehler, den offenbar jeder macht, aber ich hab ihn trotzdem mit voller Überzeugung wiederholt. Mit meinen Vegetationsröhren und einer wachsenden Sammlung an Sauerstoffpatronen habe ich mir mein eigenes kleines Terraforming-Imperium gebaut – mehr Bohrer, mehr Wärme, mehr Gründe stolz auf einen Planeten zu sein, der vorher nur aus Steinen und Enttäuschung bestand. Jeder Meilenstein war irgendwie „meiner", vom ersten blauen Himmel bis zum ersten schüchternen Moosfleck. Und ja, es gab Frust, es gab Momente, in denen ich mitten in der Pampa ohne Sauerstoff dastand und mich fragte, warum ich schon wieder ohne Ersatztank losgelaufen bin – aber wenn man nach Stunden zusieht, wie sich Seen bilden, Insekten auftauchen und aus toten Steinwüsten plötzlich Wälder wachsen, dann weiß man: Terraforming war schon immer meine Berufung. The Planet Crafter war für mich kein Spiel, es war ein Gott-Simulator mit Erstickungsgefahr. 10/10 - Voller Bohrer-Lärm, Sauerstoffkrisen und ich würd's sofort wieder tun (gefluteter Erstbau inklusive).
Um dos melhores jogos que ja joguei de sobrevivência e de evolução.
和队友一起玩的非常快乐!制作人大概是深谙生存建造游戏哪里最膈应人的,所以都规避掉了。不怎么卡材料都可以很好升级。就是一开始建家的时候记得找高点的地方,别问我怎么知道的(。
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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