
A space survival open world terraforming crafting game, designed for 1 to 10 players. Alter the ecosystem of an inhospitable planet to render it habitable for humanity. Survive, gather resources, and build your base. Then, generate oxygen, warmth, and pressure to create a brand new biosphere.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 30.86/day in the week to Sep 1 → 44.43/day in the week after.
About







Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $23.99 | 68.9Kreviews | 96% | — | $29.6M |
| $23.99 | 2.1Kratings | 78% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2484 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Don't understand why people actually like this. Seems almost like the friggin community is a bunch of bots. All you do is run around and collect minerals to build thing. Then bigger thing, then bigger thing, etc. It's a constant grind over time so if you like that feeling, play a mobile game instead because it's basically the same thing. Also there's no fishing. Don't let the other reviews fool you, its not even worth your time if it was free.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Every market we collect.
Latest in each market: best FR #76, worst UK #99 · 11 markets collected
US · last 30 days
Reviews, worldwide (the counter carries no country): 31.75/day in the week to Jul 22 → 41.75/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Simplified Chinese, Russian, Polish, Portuguese - Portugal, Korean, Japanese, Portuguese - Brazil, Italian +2 more
| $23.99 |
| 841ratings |
| 95% |
| — |
| not modelled |
| $11.99−50% | 414ratings | 88% | #105 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Very fun. The way the planets change gradually is awesome and beautiful. Hours of hours of gameplay, not easy but not too hard, a game mixing survival with exploration and crafting. And once you think you are done with your main planet and discover what you can do on the moons around your planet... Really good.
I just broke 400 hours in Planet Craft. Previously, I had all 55 achievements. I recently started playing again and decided to play through the base game to get reacquainted with the controls and strategies before playing the other planet scenarios. I had spent some time playing Icarus and 7 Days to Die. I would rate these games as my top 3 solo games. I am a senior player over 70 and I like the mix of discovery, creation, managing assets and reasonable challenges. I do tweak the games to be a little easier because I am not as quick as I used be!
Recently finished playing this with a friend, and It's been an enjoyable 32 hour journey to terraform the first planet and find our way off world. I think overall Planet Crafter's a really fun game, more so over if you have a friend or friends to play it with, getting to build a base and watch it grow as you unlock more stuff, explore the world as it slowly evolves and terraforms, even just creating vast swathes of weird alien wildlife is fun. Very much worth a play.
oyun zevkli yavaş bir şekilde dünyayı tereform yapması ama oyun kendi içinde modlar yapması lazım isteyen yükleyik dünyada kulanabilmesi için (stack... ) modu falan filan
Yes
Overall, it's a great game. There's definitely a rough edges (e.g. some mechanics could be explained a bit better, I wasn't really invested in the story) but still a solid game. I played it singleplayer to the end and it was definitely worth it. Genre-wise, I'd say it reminded me a bit of an incremental game (definitely not a clicker or idle game though).
игруля имба, залипательная. Советую
矿物散落星球的设定就让我不太喜欢,哪有这种随便撒的,背包也很小,第二天再登陆的时候人物一半卡在逃生舱里,一半卡在外面,动弹不得,一想到以后玩久了也可能出现这种死档bug就不能接受退款了。。一直都是一个人玩,不想难受
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| $29.5M | 64.6K | 95% | $17.99 | |
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| $29.8M | 54.7K | 91% | $29.99 | |
| $29.9M | 29.5K | 88% | $39.99 | |
| $29.9M | 54.9K | 86% | $19.99 |