
The Outer Worlds 2 is the sequel to the award-winning first-person sci-fi RPG from Obsidian Entertainment.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
About
The Outer Worlds 2 is the eagerly-awaited sequel to the award-winning first-person sci-fi RPG from Obsidian Entertainment (just look at the exciting number of dashes in this sentence!). Time to clear your calendar – get ready for an action-packed adventure with a new crew, new weapons, and new enemies in a new colony! So much newness!
As a daring and most likely good-looking Earth Directorate agent, you must uncover the source of devastating rifts threatening to destroy all of humanity. Your investigation leads to Arcadia, home of skip drive technology, where the fate of the colony, and ultimately the entire galaxy, rests on your decisions—your strengths, your flaws, your crew, and the factions you choose to trust.
The Arcadia colony is engulfed in a factional war, as the Protectorate’s so-called benevolent rule is challenged by the rebellion of their religious order and a corporate invasion. As destructive rifts spread across the colony, each faction fights to control or close them for their own ends. Navigate diverse zones, uncover hidden lore, and shape the fate of a system on the brink!
Build your character with the abilities and choices that reflect your playstyle. The colony reacts to your every move, crafting a narrative that’s yours to own—whether you’re a disciple of diplomacy, an astute strategist, a crusader for chaos, or something different altogether. And yes, you can dumb!
Recruit companions with unique traits, backgrounds and goals. Whether you choose to help them achieve their ambitions or steer them toward your own objectives, your influence shapes their growth (or death), making them an integral part of the immersive story you create together.
High Fidelity Graphics
Explore Arcadia with stunning visual detail. The Outer Worlds 2 supports true 4K resolution on compatible devices and unlocked framerates on PC, delivering smooth performance across sprawling alien landscapes, neon-lit cities, and fractured space environments.
Ray Tracing
Ray tracing adds depth and realism across Arcadia. From glowing rift anomalies to the reflections of neon signs on rain-soaked streets, advanced lighting, shadows, and reflections create a more dynamic and immersive experience.
DLSS, FSR, and XeSS Support
Play with optimized performance across the board. The Outer Worlds 2 supports NVIDIA DLSS, AMD FSR, and Intel XeSS upscaling, ensuring sharp visuals and higher frame rates no matter your GPU.
HDR
Step into Arcadia with high dynamic range support. HDR enhances contrast and color depth across compatible displays, making every neon light, alien sky, and weapon blast more vivid and lifelike.
Ultra-wide Support
See more of Arcadia with ultra-wide 21:9 display support. From massive corporate facilities to the vastness of space, a wider field of view delivers a more cinematic perspective on the colony’s fractured future.
Sums Steam only; Xbox, PlayStation publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $69.99 | 8.9Kreviews | 73% | — | $18.2M |
| $69.99 | 6.2Kratings | 72% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 899 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Great soundtrack. Interesting premise. Some bits of the art, world, and writing are a little weird and off to me - for example, some of the writing makes me think "Ok, Pointdexter," like the use of "cogitate" and other thesaurus-heavy words in dialogue. I still think the armor, weapons, and characters are a little off. Like they needed a fashionista to join the dev team. Other parts like the art deco inspirations, the concept art, the music as I said, are great. The tension between capitalist corporatists invading authoritarian fascists is great in the early gameplay. Gunplay could be better, but I generally don't play for that/enjoy fps. The flaws system is fun. There are funny dialogue and scenes that stick with you. And the SOUNDTRACK. Ugh, so good. Very curious how this will pan out, but I liked The Outer Worlds 1, so I'm optimistic. So far, 11 hours in, good.
Game is fun, but has a big let down with the level 30 cap, so completing quest feels less rewarding once you hit the cap and cannot get anymore skill points to progress skills.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 26: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America*languages with full audio support
| $99.99 |
| 4.4Kratings |
| 83% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 904 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Super fun. Nothing too different from the first game but still a solid play.
Held off because of the bad reviews. IDK why I did, this game is awesome.
Kapitalismuskritik
7 out of 10. It's fun, but I didn't find it as engaging as the best games of this type.
As i mentioned in my The outer worlds 1 review ive been at Fallout/TES since morrowind and been a huge fan of the games ever since a a combination of at least 2.5k hours :) The Outer Worlds 2 was a refreshing step in the right direction compared to the first game, and i really enjoyed entering a familiar yet different world once more! Here they really got down the basic leveling system really well, the Perks a very useful (with a but! i come back to this) and much more funny Flaws that you can pick up under your journey :D The story is still gripping enough while still being somewhat open for you to play around; you can go straight for the main mission, but leveling up and getting better gear will really help you to get there. On the companion side...i will say its better nor worse...i just don't feel like the type of game where you put too much time into it; they have a story and is there to help you but they dont quite feel as griping in comparison to other games i've played as of last (CP2077, BG3 for example). I will say the actors are really good and they have a good stability when it comes to character, but they feel more like well made sidekicks then companions, i rolled with Tristran and Aza mostly :) I dont think this is a bad thing per say, having a game that is heavily based on your companions is nice, but sometimes really trying when you just want to "play the game". Combat can be very hard depending on build and such, but it feels much harder in the beginning then later down the game, you are not very tankful and have limited ways of staying alive. Weapons in general feels balanced in terms of damage, i think the repeater rifle was the only weapon i felt liek it did not really live up to its damage, but its a good economy weapon i guess :p a few other late game weapons felt meh but in general good selection of weapons :) Also feels more rewarding using the "right damage type" in this game compared to the first one, in the first game you felt punished for not having each weapon type so you could damage all enemies, here you can use Plasma against robots, its just not as good as corrosion or electricity damage and vice versa :) I played 2 playthroughs, first on hard and 2 one on very hard, first time I tried a stealth sniper and work very poorly early and once i got "a real sniper" i could take out entire camps with a breeze...so i switched towards a more all around play style towards the end. The very hard playthrough I went for a more assault rifle/most efficient approach...and boy was it needed, i died more in the tutorial part of the game due to low options of weaponry that works then i did for the rest of the game hahaha. Still had a good time on very hard ;) If there is one part of the game that i really stands out of being very very well made its the skill point system and perks selection; you often get 1-2 options in a "challenge" such as open a door or speech check, and it feels really good when you have invested in "that skill" or you took "That perk" and you get it as an option in this game, even if you just lvl up that skill to get that 1 thing, it might still do something for you later down the line :) I might come back for a melee solo run once a DLC is dropped but for now im very content with the game, i spent around 40-50h a playthrough. I would recommend picking up the game if not on full price; its a good game with great menu handling, very little crashes over all (3-4 a playthrough and it autosaves a lot so no big time losses). If you can grab it for 45 Euro then I'd say you will get it at a fair price :) Now I'm off for Awowed >_> cya!
I liked it
After discovering Wiley is a traitor and head to the elevator to confront the extremist members from the Ascendant Order, the game crashes on the loading screen for no reason and corrupts the last save file
The beauty of the Unreal engine and a rock solid storyline
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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