
You've woken up in this magnificent cake factory, but soon realize that a crazy chef is after you… Get ready to bake cakes in this stressful First-person Horror game!
Modeled estimate, not a reported figure. How we estimate →
About
After fulfilling a few orders, you realize that you're trapped in a crazy chef's simulation. Bake all the requested cakes before he catches you…
Explore the factory to find out how you got there.
You must find a way to escape, complete all 7 unique orders while you can and discover the two endings.
You're on your own for the first few orders, but after that, the chef is behind you, getting closer and closer.
The longer you wait, the faster he walks. Finish cakes to push him back.
Discover the other gameplay mechanics as you play!
You can play The OG Cake Factory without worrying about the chef with the safe orders (which include 4 difficulty levels).
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
wow
this game is fun to play
Très bon jeu d'horreur indé, si vous trouvez qu'il est long et repetitif, que vous n'en voyez pas le bout et que vous ne comprenez pas où est l'horreur, remettez votre manière de jouer en question car vous etes passé a coté de quelque chose pour que le jeu vous devoile son vrai visage
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Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America, Traditional Chinese +2 more
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
快玩 买它几十块钱你可以玩一辈子,玩到你看到蛋糕就想一口吃掉,快快快冲就完事!!!!!
сюжет ебанутый, но ностальгия есть
I absolutely adored this game! It was the perfect combination of nostalgia and horror. It kept me on my toes, the puzzles were great and the tension build up was great! Mechanics were smooth as well and the sound design was brilliantly paired with the visuals. Definitely jumpscared me a few times too!
The OG Cake Factory est un super jeu d'horreur indé, j'ai beaucoup aimé le gameplay du jeu même si j'ai parfois j'ai eu un peu du mal a avancer mais j'ai remarqué qu'il y a avait un mode "sans danger" pour les joueurs un peu moins aguerri. Le coté horreur/stressant du jeu fonctionne bien et je me suis surpris parfois a etre extrêmement investi dans les commandes. Bref je recommande pour un petit jeu indé sympa ;)
I have never taken the time to review a game, well, that is, until I had the misfortune of wasting 40 minutes playing this ♥♥♥♥♥♥♥♥ of a game. Repetitive and boring gameplay: Do you like spending what feels like a decade making cake? Then you're in luck! This game offers exactly that and more! Like looking for letters scattered randomly across the map. Underwhelming ''danger'': The ''monster'' you'll be trying to avoid while gathering the letters is a crazy chef carrying a machete. So basically a ♥♥♥♥♥♥ Unity asset. If you're caught, two things will happen. First, you will be greeted with the worst attempt at copying a FNAF jumpscare. And secondly, you'll find yourself trapped in a small ''prison''. Would you like to escape? No problem! Just find a way to grab the key conveniently placed right outside. Oh, you can't reach it? Sucks to sucks, I guess! Lack of direction? (Not sure how you can call that not gonna lie) : Most games have some kind of dot in the middle, so you know how to aim your camera to pick up or select an item. Well, in this game, the only indicator that you're about to pick up an item is a very small mouse icon that pops up in the very bottom right of your screen. If you have a big screen or anything hiding the bottom right of said screen, you get no indicator that you're able to interact with something. You could say it to add to the difficulty factor, but frankly, I just think it's just a bad design. If you really want to check the game out, save 10$ and go watch a let's play instead.
Dunno, it's weird. The idea is cool, and the execution up to Order 3 is stellar. But then it becomes a little weird. The tactic for getting around the "blue chef"? Kite him. There is no hint about this, you just have to figure this out. And when you kite him, he suddenly teleports and you are expected to turn around to get that button who makes him despawn. I don''t know if it's just me, but that overall mechanic felt very confusing. After that you get a little bit more lore, which is also cool, but then the game fully becomes a stressful FNAF with annoying mechanics that just confuse you and do not allow to get any better really, since the machines are completely shuffled every time. I would have preffered larger, more complicated cakes, but with that random shuffle your brain can't really improve upon this game and you're basically at mercy of chance clicking the buttons. Maybe there is more cool lore after Order 5, but I couldn't bother playing anymore since it seems that Order 6 and 7 are just more of the same core game which I dislike.
Wenn man darauf achtet, dass dieses Spiel von einer einzigen Person entwickelt worden ist, dann ist es ein super Game, dass aber natürlich hier und da noch ausbaufähig ist. Im folgenden kommt meine persönliche Meinung, die hoffentlich als konstruktive Kritik geht: Bis Order 3, fand ich das Game super, auch der Aspekt, dass man eigentlich ein Mensch ist, der dazu gezwungen wird, die Kuchen herzustellen, ist gut. Was ist schade fand ist, dass der Boss irgendein übernatürliches Wesen ist, mit blauer Haut und komischer Beule etc, der sich teleportieren kann. Persönlich hätte ich es besser gefunden, wenn der Boss wie jeder 0815 Mensch aussehen würde und kein übernatürliches Zeug dabei ist, was jedoch schwer umzusetzen ist. Das kleine Rätsel für den Computer habe ich erst nach einiger Zeit verstanden. Zum Schluss fand ich die FNAF Anekdote ganz okay, aber zu lange herausgezogen... generell fand ich es schade, dass ab Order 3 eigentlich nichts neues mehr kam, sondern nur für 3 Bestellungen genau dasselbe durchgezogen werden musste... zumal ich hier nicht ganz durchschauen konnte, was den Boss jetzt triggert und was nicht, wodurch ich zum Schluss nur durch reine Wut durchgezogen habe und froh war, als es dann vorbei war. Dahingegen haben mir die ersten drei Order sehr gut gefallen, weil es das OG Cake Factory Game in Horror hineingezogen hat und gab super Ideen im Game, mit der Notiz von der Person vor uns und etwas Story Erzählung, wie der Charakter dahingekommen ist und was passiert ist. Alles in allem lässt sich sagen, dass dieses Spiel sehr gute Ideen hat, die jedoch noch hätten ausgebaut werden können. ABER, dieses Spiel wurde von EINER EINZIGEN Person ALLEINE ENTWICKELT... ich meine sogar, dass es das erste Game der Person ist... deshalb sage ich ganz klar, dass es ein gutes, wenn auch ausbaufähiges, Game ist ^^ Ich bin gespannt, ob und welche Spiele die Person noch in Zukunft entwickeln wird ^^
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