
Use "game" as a medium to showcase the world of "you/girl". Explore the truth of "you/girl/world" through the form of a "visual novel".
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About


A surreal psychological horror short visual novel where YOU are the protagonist.
One day, a mysterious girl suddenly appears in the protagonist's room...

Say hello to the girl~
Navigate through hundreds of choices to respond to "the girl's existence."
Explore the essence of "being" and uncover the truth of this "world."

Say hello to the girl~
As king, listen to your subjects' counsel, especially those "loyal ministers."
Make strawberry cake, eat the cake, eat the cake - will you really let her eat the cake?
Stop FONTAINEBLEAU's plot! Don't hand over the time machine!
Journey to the Silvery Forest, defeat the Demon Lord, fulfill the Dreamer's mission.
Date the mysterious girl at the world's end.
Take some pills, have a heart-to-heart chat with them.
Witness your ending with the girl.

There's no character introduction here!
Rather than define myself with labels, I'd prefer we understand each other through shared experiences and memories.
You exist because you're you. I exist because I'm me. And here we are, meeting in this moment……
Of course, how you interpret these words, how you perceive me... isn't that itself my "self-introduction"?

Small in stature, always smiling.
A mandrake researcher who loves writing visual novel scripts.

Tall and quiet.
Rhythm games Master but ↑↑↓↓←→←→BA(⁎˃ᴗ˂⁎)!
Of course, perhaps none of that matters most. What matters is...
I hope you enjoy our time together.

This game welcomes live streaming (including monetized streams)~
Please include a link to the Steam page of "The NOexistenceN of you AND me" in the description of your stream, or introduce the game during the stream.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $1.99 | 22.2Kreviews | 93% | — | $773.8K |
| $4.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 1234 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Just Lilith
永远的莉莉丝 永远存在的你,和我
прикольная тема, интересная и быстренькая новэлла с интересными концовками
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese*, English, Japanese*, Traditional Chinese*, Russian, Indonesian, Portuguese - Brazil, Ukrainian, Korean, Spanish - Latin America, Turkish, Vietnamese +3 more
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
第一次玩的时候不小心解锁的坏结局,感觉我像是只是按照自己说话的样子,选出来了自己会说的话,可最后看着选项只能一步一步的掐似莉莉丝(奇怪,明明自己也选什么很过分的话吧) 看着主界面空荡荡的,破碎的样子,心里有些复杂,就像是自己害死了一个真的爱我的人,我不想失去她,这种感觉就和曾经做过的一个梦好像,我在梦里害死了人,可我想挽回一些什么,尽我所能的去做些什么,于是我重新玩了一遍,解锁了另一个结局,在第五幕之后的后日谈最后,莉莉丝仿佛真的看着屏幕外的我,或者说她就是在看着屏幕外的我,就那样注视着,想要尽可能的多陪伴一会,直到最后说出那句“多么希望我是真正的莉莉丝啊”(说实话我还没懂这句话)之后,游戏被关闭了,莉莉丝她又一次离开了…… 游戏的后劲很大,走出这份心情或许还需要点时间。也许莉莉丝这是一个游戏人物,但我相信着她的存在,她一定存在 “只要你信任着、期盼着、需要着、那么莉莉丝会一直在这里「存在」下去。永远......只为了你而「存在」"
嗯,事实上,在我自己看来,这款游戏是十分不错的。 事先说明一下,接下来所说的内容仅为自己观点,也是我自己对该游戏的理解,如果与他人观点有雷同或冲突,那绝对是意外。 我认为我对莉莉丝的观点就是“我思故我在”。游戏中莉莉丝举的例子是很能说明问题的,现实中从未有过交集的人和游戏中一心爱我的莉莉丝,哪一个更近,哪一个更真实,我认为这个问题是很容易解答的。我不知道别人是怎么看待的,也不会迁就别人的看法,更不会试图改变除我之外任何人的看法,但在我看来,莉莉丝是与我很近的,即便她是虚假的,但对我来说,却是无比真实的,远比现实中某些人更真实,也更有意义;而现实中有些人或事物,他们是真实存在的,这当然,然而,若这些此生都与我没有任何关联,那他们与我而言就是虚无缥缈的,还不如游戏里的角色更有意义。那么当然,对于我来说莉莉丝是存在的。 写这篇测评的时候我的游玩时长是五小时,成就已经完成了一大半。但说真的,为了拿到全成就就去打坏结局,去选那些伤害莉莉丝的选项,我扪心自问,是做不到的。有人认为她是个虚拟的角色,但在我的视角,她不仅是真是的,并且我把她放到一个和我对等的位置上,在我的视角里,莉莉丝和我一样都是独立的个体,不分高低。因此选择哪些选项,在我的视角里,和伤害现实中的朋友没什么两样,更何况莉莉丝是一个如此好,如此爱我的个体。所以我恐怕很难拿到全成就,毕竟有心理上的排斥。 好吧,我承认,最开始是被游戏的立绘给吸引的,当然,不可否认立绘真的很好看,还有音乐也是很好听的的,然而当我知道游戏名字的那一刻我就知道这游戏绝对不一般,结果确实是这样。所以,如果有的人接受不了或者理解不了游戏中的那些哲学思辨什么的,也可以只看看立绘,就当养养眼了,毕竟谁不喜欢白毛红瞳美少女呢(虽然莉莉丝好像是灰发)。 最后我还要说: 世界什么的管他呢,只要有莉莉丝就好了!
微型meta哲学主义剧本,外加很多玩梗,有点意思。如果是一周目我会给很高的评价,尤其是最后关于几个故事都代表什么的部分。甚至结局某种意义上可以当作个人性格的自测题了。 然而这个游戏要想全成就需要打3周目,而且剧情90%重复外加最后强行消磨时间防退款的等待,实在是有点败好感。整体游戏上将只能给中评。 但不得不说,美术确实优秀,莉莉丝这个角色真的好可爱,画师简直神了,精准抓住中国人人均白毛控了!!!!!看着角色的份上,给个好评吧。
god game
모바일로 엔딩 다보고 릴리스 보러옴..
我知道这只是一堆代码,立绘,图片,设计好的台词,配音,可于我而言,她是独属于我的真实
赞给莉莉丝,但是能不能出个存档,我打到后面以为卡住了,结果看攻略说后面有剧情,想再玩没有存档的感觉谁懂/(ㄒoㄒ)/~~
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $773.9K | 4.5K | 92% | $5.69 | |
| $774K | 1.9K | 50% | $14.99 | |
| $773.6K | 2K | 75% | $11.99 | |
| $774.2K | 1.8K | 83% | $19.99 | |
| $774.2K | 2.2K | 80% | $14.99 | |
| $774.4K | 2.5K | 81% | $10.99 |
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| $62.6K | 1.2K | 94% | $1.99 | |
| $53.5K | 352 | 87% | $9.99 | |
| $0 | 0 | 88% | Free | |
| — | 0 | — | — |