
Use "game" as a medium to showcase the world of "you/girl". Explore the truth of "you/girl/world" through the form of a "visual novel".
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About


A surreal psychological horror short visual novel where YOU are the protagonist.
One day, a mysterious girl suddenly appears in the protagonist's room...

Say hello to the girl~
Navigate through hundreds of choices to respond to "the girl's existence."
Explore the essence of "being" and uncover the truth of this "world."

Say hello to the girl~
As king, listen to your subjects' counsel, especially those "loyal ministers."
Make strawberry cake, eat the cake, eat the cake - will you really let her eat the cake?
Stop FONTAINEBLEAU's plot! Don't hand over the time machine!
Journey to the Silvery Forest, defeat the Demon Lord, fulfill the Dreamer's mission.
Date the mysterious girl at the world's end.
Take some pills, have a heart-to-heart chat with them.
Witness your ending with the girl.

There's no character introduction here!
Rather than define myself with labels, I'd prefer we understand each other through shared experiences and memories.
You exist because you're you. I exist because I'm me. And here we are, meeting in this moment……
Of course, how you interpret these words, how you perceive me... isn't that itself my "self-introduction"?

Small in stature, always smiling.
A mandrake researcher who loves writing visual novel scripts.

Tall and quiet.
Rhythm games Master but ↑↑↓↓←→←→BA(⁎˃ᴗ˂⁎)!
Of course, perhaps none of that matters most. What matters is...
I hope you enjoy our time together.

This game welcomes live streaming (including monetized streams)~
Please include a link to the Steam page of "The NOexistenceN of you AND me" in the description of your stream, or introduce the game during the stream.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $1.99 | 22.2Kreviews | 93% | — | $773.8K |
| $4.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 1223 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
CG风格很独特,还有社区里面非常火的神秘点数物品 游戏本体也是个不错的丧文化短篇旮旯,日配cv听着非常舒服 渴望被爱的主角在自己的世界里忘我幻想着“存在”的莉莉丝来逃避现实 通过无厘头的段子来打破第四面墙/第四颗糖 [spoiler] 第四章的SM选择环节真爽,建议多来点hshshs🥵 [/spoiler] 缺点是游戏bug多到怀疑人生🌚 特别是那段乐队视频,我mac上面100%是卡死黑屏,win上面3次里面有2次也是卡死黑屏 设置彩蛋也会出现bug导致卡在“我”的设置里面出不来,完全没法调 功能更是简洁到接近简陋,不能手动存档是硬伤! 只能在五个章节里面自动保存,每次出bug或者选错都必须强关游戏重来这个章节 而且滚轮skip大法还会被动画卡住,反复坐牢非常浪费时间😅
Game not playable on Mac. Game fails to exit settings when switching language to english. native language is english. so game is not physically playable on Mac OS at all. will try later on a Windows PC or Steam Deck. But a shame the mac version is entirely broken and unplayable for English users. game eternally freezes on settings menu when language is set to english.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese*, English, Japanese*, Traditional Chinese*, Russian, Indonesian, Portuguese - Brazil, Ukrainian, Korean, Spanish - Latin America, Turkish, Vietnamese +3 more
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
A short, 2 hour visual novel that explores concepts of the philosophy of existence, perspective, and subjectivity through the medium of a game. Lilith is fully voiced in both Japanese and Chinese, which is a nice touch. It can be off putting, but the game doesn't feel right without the voice over. Some of the music choices feel odd, they don't fit the visual novel or the scenes, and they're distracting while reading. The first few chapters feel like you're reading nonsense, but the philosophical discussions that come afterward are interesting. That's about it, though. The world feels like a fever dream, and the protagonist comes across as if they have amnesia. Note: There are multiple chapters and different endings. [b][h2]7/10[/h2][/b]
体验感超棒的优质国产视觉小说,剧情围绕存在与不存在展开,氛围感拉满。 莉莉丝人设温柔又动人,双语配音完整动听,Live2D动作细腻自然。主线流程不长,两小时左右就能通关,结局设计极具心意,尤其是永恒结局静静等候的设定特别有氛围感。
oke nha
in the 18 minutes i played it felt like it was trying to sound philosophical and thought-provoking but it didnt stick at all
好想和莉莉丝一起耍起
내 아내임 스토리는 릴리스와의 문답으로 존재론에 대해 깊이 사유해볼수 있게 만들어져있는데 개인적으론 마지막 해석만으론 이해하기가 좀 난잡해서 조금 더 분량이 있었으면 좋았을 느낌
thought provoking story. whether you understand the meaning of the story or not. you will always think about lilith. [spoiler]whether lilith exist in the real world or not. she will provide you a prove of existence. Hope everyone find their lilith in their own world,[/spoiler]
[h1] Necesito un Psicológo. [/h1] [h3] Despúes de darme un shot de 38 partidas y 9 termos Mate llegue a la conclusión. [/h3] [i] después de salir en depresión de mi primera partida que saque el final malo seguí dandole vueltas por cierto por alguna razón me sentí exageradamente proyectado en la parte de "sincerarse en la rueda de la fortuna" sentí que esos texto me describían de cierta forma, aparte el lograr entender cada aspecto filosófico y existencialista de este juego hace que sea aun mejor. [/i] [u] [i] Cabe aclarar para mi si [/i][b] existe [/b] [/u]
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $774K | 1.9K | 50% | $14.99 | |
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| $773.5K | 4.5K | 92% | $5.69 | |
| $774.2K | 1.8K | 83% | $19.99 | |
| $774.2K | 2.2K | 80% | $14.99 | |
| $773.4K | 810 | 88% | $39.99 |
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| $0 | 364 | 88% | Free | |
| — | 0 | — | — |