
Narrative-driven first person horror adventure inspired by Lovecraft's short novel "The Nameless City". Explore the ruins of a city that some say they are older than humanity itself. While you delve deeper into the ancient buildings, reality and visions blend into an indistinct haze.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
“There were myriads of good reasons for shunning the nameless city, one for each strange tale passed from generation to generation.
Tales averted people from entering the city, even from getting closer to its walls, and legends say that it was older than the eldest of the pyramids; few say it was older than humanity itself. But there was no legend so old as to give it a name.”
The Nameless City is a narrative-driven first person adventure inspired by Lovecraft's short novel of the same name. It has lo-fi 3D graphics inspired by the PSX era.
A playthrough should take about 50 minutes. The game has some light puzzle elements, but the main focus of the game is exploring the ruins of the ancient city. You can save your progress and continue later, but it's recommended to play it in one sitting.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $3.89−35% | 57reviews | 88% | — | $5.9K |
| $3.99−60% | 28ratings | 87% | — | not modelled | |
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This is a markedly short game, with very little in the means of captivating writing and interesting mysteries. The use of AI-generated content is fully disclosed by the developers, and they seem to have a reason to use it. So I won't mark it against them, but it certainly doesn't do this game any favours. The voice-work is also subpar, with the player-narrator mispronouncing multiple words and failing to lend their emotions to the work well. There are moments when things shine through, some of the puzzles are interesting, and the journal/spellbook idea is probably the best of the lot. It is, unfortunately, underutilised. With the addition of more nouns and verbs, needing to reference your spellbook in real time for combat or puzzle solving? It could be the basis of a genuinely interesting game. Alas, the shortness of the game prevents it from ever really getting to evolve to that point. In my personal opinion, this game would serve better being free-to-play, as all the above complaints I had are really only as this is a paid product. It is obviously not wrong for a developer to want to be paid for their work, but The Nameless City does not feel like a product worth the price of entry.
This is sadly another entry to the list "Lovecraftian game that fails Lovecraft" And what a shame, as the Nameless City is one of my favourite stories. It's just like with every other adaption: Stay true to the source or make something of your own, both is neither acceptable nor good...
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
| $9.99 |
| 1ratings |
| 100% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 317 | 89% | Free | |
| $764.9K | 3.7K | 92% | $12.99 | |
| $9.5K | 184 | 95% | $2.99 | |
| $7.8K | 109 | 82% | $3.99 | |
| $5.6K | 38 | 87% | $7.99 | |
| $2.2K | 93 | 78% | $1.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.9K | 60 | 98% | $4.99 | |
| $5.9K | 67 | 51% | $3.99 | |
| $5.9K | 79 | 59% | $2.99 | |
| $5.9K | 455 | 83% | $0.99 | |
| $5.9K | 71 | 70% | $2.99 | |
| $5.9K | 77 | 94% | $4.99 |