
In up to four player co-op, form a group of explorers searching for treasure. In this cursed jungle, danger is everywhere and monstrous creatures alter reality. Stay clear-headed and tame the jungle before it devours you…
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 11.29/day in the week to Aug 29 → 16.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 4.1Kreviews | 69% | — | $3.7M |
| $29.99 | 2.2Kratings | 74% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1520 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
The Mound: Omen of Cthulhu - je kooperativní (lze hrát i sólo) hororová adventura plná záhadných míst, prokletých pokladů a neustálého napětí. Nejvíc si ji ale užijete s kamarády. Pokud se do ní pustíte sami, připravte se na pořádnou dávku stresu. Na každé mapě je vaším hlavním cílem najít logbook, který se většinou nachází na konci oblasti v opuštěné pevnosti (palisádě), a bezpečně ho donést zpět. Pokud chcete co nejrychleji odemknout další mapu, nejlepší strategií je logbook jednoduše vzít a vyrazit na ústup bez zdržování sbíráním artefaktů. Každá mapa je navíc unikátní a přináší nové hrozby i prostředí. Během hraní plníte kontrakty pro kapitána, za které získáváte peníze i zkušenosti. Každá nová úroveň vám odemkne pasivní bonus. Cestou také hledáte ztracené členy posádky, kteří zpřístupňují nové workshopy a obchody na vaší lodi. Za vydělané mince si můžete nakupovat vybavení nebo užitečná vylepšení. Například na svůj povoz lze umístit dřevěnou sochu světce, která poskytuje trvalý bonus – třeba zabrání dešti, takže vám nezvlhne střelný prach v křesadlové pušce. Nejdůležitější je splnit zakázku a uniknout dřív, než se probudí les. Čas do jeho probuzení můžete sledovat v menu (TAB). Jakmile se les probudí, situace se rychle změní v boj o holý život. Naštěstí stačí, aby přežil alespoň jeden člen výpravy. Co se mi na hře opravdu líbí, je absence zbytečných trestů za neúspěch. Hra vás motivuje hlavně odměnami a postupným odemykáním nového obsahu. Prostě jste pirát, který vyráží za poklady, a každá výprava vás posouvá dál, i když neskončí podle plánu.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Italian, German, Spanish - Spain, Simplified Chinese, Korean, Japanese, Polish, Portuguese - Brazil, Russian, French*languages with full audio support
| $29.99 |
| 717ratings |
| 64% |
| — |
| not modelled |
| $29.99 | — | — | #18 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Right of the bat this game is amazing it has a wonderful player base and everything you want from a Cthulhu game and what mechanics i am breth taken how much effort has been put into this game yes there are bugs but hell for what you get ill look past them any day WHAT A GAME
Can't trust anything you see.
very good game
fun with folks.
so fun once u learn the game
This game is pretty awful in its current state. I like the idea of the Omens and how the enemies are real or your gun turns into a stick, but 90% of the game is just getting swamped by monsters that continue to just get back up and wandering until you maybe hopefully figure out where the log books are. Good idea I like the flint and matchlock weapons, terrible gameplay; enemies get multiple attacks and constant stop animations while you just sit and hope that one of your friends attacks, maybe, hopefully breaks the attacker off of you. Lastly having a timer in a map that is all forest and fog with a red filter constantly messing with your vision makes finding anything a nightmare, than boom you're out of time and swamped to the nines with monsters. I hope the dev take the time to fix the game and make it more enjoyable.
Game loop is exhausting
It definetly needs some work but I enjoy it quite a bit so far. As long as they continue to release regular updates I think it will turn into a real banger
gun=stick
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $397.5K | 1.1K | 82% | $9.99 | |
| $38.9K | 650 | 65% | $2.79 | |
| $32.1K | 172 | 61% | $9.99 | |
| $6.8K | 175 | 70% | $1.99 | |
| $8.3K | 69 | 74% | $6.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.7M | 5.7K | 49% | $29.99 | |
| $3.7M | 12.3K | 76% | $14.99 | |
| $3.7M | 26.2K | 94% | $7.99 | |
| $3.7M | 11.7K | 85% | $8.99 | |
| $3.7M | 5K | 96% | $29.99 | |
| $3.8M | 7K | 84% | $15.99 |