
In up to four player co-op, form a group of explorers searching for treasure. In this cursed jungle, danger is everywhere and monstrous creatures alter reality. Stay clear-headed and tame the jungle before it devours you…
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 11.29/day in the week to Aug 29 → 16.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 3.1Kreviews | 69% | — | $3.2M |
| $29.99 | 2.2Kratings | 74% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1519 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Great game with great aesthetics. could use a bit of polishing up but overall addictive! runs good for me and haven't really encountered many if any bugs. Finding a friends server can be a bit challenging but overall still find them in a few mins of refreshing(server password works).
The barebones of something great is here. Impressive visuals, great audio design and some brilliant (albeit repetitive quickly) sanity effects. Progression is stale, there are very few uninteresting things to unlock, making the whole thing feel a little pointless and unfinished. There needs to be more mission types and map and enemy variety. Had this been an early access release it would have been an easy recommendation, but the boring progression mixed with very repetitive gameplay hold this one back for me. I hope the developer is able to keep the lights on and push the game forward. Huge potential is here.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Italian, German, Spanish - Spain, Simplified Chinese, Korean, Japanese, Polish, Portuguese - Brazil, Russian, French*languages with full audio support
| $29.99 |
| 717ratings |
| 64% |
| — |
| not modelled |
| $199.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Gets repetitive very quickly, doesn't seem like there's any progression other than levels. Pretty fun for the first hour then just drops off a cliff after that. Would not recommend.
it was fun with people definitely not a solo game
Even though this game could use a bit of polish in certain areas, I think it's a very fun exploration experience if you're able to play in a group of 2-4 friends. :) I'm leaving a positive review for support and hopes of this game getting a bit of polish, because it has good potential of becoming even better.
I ♥♥♥♥ myself. Never knew trees would be the scariest thing in this game..... Best game of the year!
Great game and a ton of fun to coop. It is hard, and fighting is hard but in a way that makes it feel like a desperate and difficult fight for survival rather than a power fantasy of carving your way through hordes of zombies. The madness mechanics and monsters are surprising and hard to understand in a way that doesn't feel 'video-gamey'. Doesn't run the best but I have an old machine. Turning off motion blur, mouse smoothing and, camera smoothing helped a lot.
Go into a dangerous forest, collect loot. Go back into the dangerous forest, collect loot and a book. Go back into dangerous forest yet again, collect loot, rescue a survivor, run out of time and get chased out by numerous enemies. Chase the cart around half the ♥♥♥♥♥♥♥ map to stash the loot you collect. Be provided the worst weapons you can imagine. Rinse and repeat. Only good for a minor break from your daily.
Es hat Potenzial. Mir macht es spaß. es fehlen ein paar interaktionen- Freunde die auch loot mit nehmen, springen fehlt noch im großem und ganzen ein geiles spiel und es ist ausbaufähig Grafik- 8/10 Gameplay- 7/10 Kampfsystem- 7/10 Gegner- 7/10
데모랑 달라진게 없는 원주민 몰래 집안 살림 털어가는 게임 굳이 전투를 할 필요가 없음 길막고 있어도 그냥 지나가도 됨 (이벤트 제외) 원주민들은 층간소음 참다가 인내심 바닥나서 따지러 오는 이웃 주민임 계속 민폐짓하면 얘네도 여러 수단을 써서 복수 하려함 스페이스바 밀치기 있음 맵에 변동이라곤 함정이나 조각상 스폰이 되있나 안되있나 뿐이라 그냥 맵 외워지면 아무일 없이 파밍포인트 한바퀴 돌고 끝남 솔로 플레이 시 설정에서 AI팀원 온오프가 가능함 솔직히 게임에 3마넌의 가치는 없는듯
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $397.5K | 1.1K | 82% | $9.99 | |
| $38.9K | 650 | 65% | $2.79 | |
| $32.1K | 172 | 61% | $9.99 | |
| $8.6K | 222 | 71% | $1.99 | |
| $8.3K | 69 | 74% | $6.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.2M | 17.9K | 83% | $10.99 | |
| $3.2M | 4K | 48% | $39.99 | |
| $3.2M | 5.5K | 88% | $17.99 | |
| $3.2M | 5.7K | 96% | $19.99 | |
| $3.2M | 13.4K | 90% | $12.99 | |
| $3.2M | 4K | 72% | $24.99 |