
The Matchless Kungfu is an open world sandbox RPG game based on a WuXia background. You can play any martial arts role you imagine in this wild world. Travel through the great wilderness, or be the leader of the group. The most important thing is, build your own story and live the experience!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.43/day in the week to Jul 24 → 1.57/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About






Engagement
Reviews
Themes across 876 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
没想到哥们儿还在更新 已然是武侠作品中的杰出者 再接再厉 期待完整版
El juego es muy divertido, pero me topé con varios bugs frustrantes, como el que no te deja sacar el True Method con el karma de nacimiento prístino. Aun así, me encanta la mecánica de los meridianos: el hecho de que tu fuerza dependa de cómo resuelves esos puzzles diria que es un reflejo muy fiel de las dificultades de el cultivo marcial. Ojalá existiera algo parecido pero con la temática de inmortales que tiene Tale of Immortal.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.4M | 2.7K | 78% | $23.99 | |
| $3.4M | 8.5K | 88% | $17.99 | |
| $3.4M | 4.8K | 85% | $19.99 | |
| $3.4M | 13.9K | 94% | $9.99 | |
| $3.4M | 3.9K | 81% | $24.99 | |
| $3.4M | 14K | 95% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $836.6K | 2.4K | 80% | $15.99 | |
| $598.8K | 775 | 78% | $19.99 | |
| $382.4K | 545 | 61% | $24.99 | |
| $44.9K | 412 | 83% | $4.99 | |
| $10.6K | 34 | 65% | $9.99 | |
| $3.4K | 5 | 80% | $17.99 |
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, English, Traditional Chinese, German, Russian, Korean
Hours played at review time, across 876 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
So far, it is a really awesome game! Fun but a little confusing at first, you get better just playing through the game and learning that way.
任务有点复杂,引导有点看不懂
juego abandonado, cuando lo compre estaba verde lo compre para apoyar a los creadores y desde entonces ni una sola actualización. gastaron mas plata promocionando el juego que en el juego
我们今生有缘在路上 只要我们彼此永不忘 朋友啊 让我们一起牢牢铭记呀 别在乎 那一些忧和伤 朋友啊 让我们一起牢牢铭记呀 别在乎 那一些忧和伤 我们今生注定是沧桑 哭着来要笑着走过呀 朋友啊 让我们一起牢牢铭记呀 我们今生兄弟情谊长 朋友啊 让我们一起牢牢铭记呀 我们今生兄弟情谊长 我们今生有缘在路上 只要我们彼此永不忘 朋友啊 让我们一起牢牢铭记呀 别在乎 那一些忧和伤 朋友啊 让我们一起牢牢铭记呀 别在乎 那一些忧和伤 我们今生就像
游戏是好游戏,如果你是为了奔着成为大侠来的,大荒是个不错的选择,但是游戏目前更新可能渺茫,很多有趣的功能没有完全展开,但是不妨碍你玩的开心
嘻嘻
good
게임은 진짜 재밌는 것 같은데... 번역이 너무 난해해서 환불했어요ㅠㅠㅠ 너무 아쉽네요
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.