
The Matchless Kungfu is an open world sandbox RPG game based on a WuXia background. You can play any martial arts role you imagine in this wild world. Travel through the great wilderness, or be the leader of the group. The most important thing is, build your own story and live the experience!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.43/day in the week to Jul 24 → 1.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About






Engagement
Reviews
Themes across 874 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Kicked a snake in the balls. 10/10 game of the year.
的确垃圾,我尝试玩两次都是垃圾
I'll reserve full opinions of it for now, but from what I played so far, it's an okay game. The combat is fun, the traversal is cool, but the game just makes zero sense. And the translation is bad, Not horrendous, just bad and non-existent for some stuff. Don't recommend it currently though.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.4M | 8.5K | 88% | $17.99 | |
| $3.4M | 3.4K | 81% | $24.99 | |
| $3.4M | 2.7K | 78% | $23.99 | |
| $3.4M | 14K | 95% | $14.99 | |
| $3.4M | 4.8K | 85% | $19.99 | |
| $3.4M | 5.3K | 82% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $836.6K | 2.4K | 80% | $15.99 | |
| $598.8K | 775 | 78% | $19.99 | |
| $380.4K | 545 | 61% | $19.99 | |
| $44.9K | 412 | 83% | $4.99 | |
| $13K | 42 | 67% | $9.99 | |
| $3.4K | 5 | 80% | $17.99 |
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, English, Traditional Chinese, German, Russian, Korean
Hours played at review time, across 874 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
切磋会死??明明好感89百还是同门关系点切磋直接把我打死????还有莫名其妙退出门派连个提示都没有,而且身上没有负面状态的时候,我在打木桩练功练着练着就死了???前期根本没机会发展学武功,除了砍树没别的能干了,也许后面有很多内容,但是前期做成这么无聊加莫名其妙根本玩不下去。。
看散人下的 自己玩一点不好玩
这B画面还要这配置,纯纯一坨
动不动就卡bug重进,还有那SB的门派系统,以前明明挺好的硬是变成了这么的垃圾
国产游戏还能一直 更新 没啥说的好评 比起跑路的狗商赢麻了
牛p吹的响,跑路跑的快,夸下的海口不实现。打折骗钱很积极
♥♥♥♥
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.