
Once there was a prosperous village of Martials, now none of it remains. As the son of the former Master, you will lead your followers to rebuild this village. Recruit followers and enter the mysterious illusional domain, acquire lost wonders. Will you see the rebirth of ancestors’ glory again?
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About





Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $5.99−50% | 3.1Kreviews | 71% | — | $610.8K |
| $19.99 | — | 80% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Engagement
Reviews
Themes across 73 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
主要问题是是BUG多,本体凑合能玩,盖盖房子还是挺快乐的。 剧情不重要但是BUG卡任务,任务提示打掉给柳如意,打了几次不给完成任务,打完的任务副本不正常消失。 弟子不接学堂任务,问题不大,可以指派。 弟子自己炼法宝很多炼不通五行,挨个喂又很麻烦。可以上架的格子少,这游戏基本不看境界,境界给的属性不高,看功法组合和丹药堆的属性,然而弟子这个吃药和炼法宝的选择就很迷。 得学其他游戏设置几套固定组合让弟子去奔着那些套路搞,建议学学江湖录的弟子,设定好套路他自己练,减玩家工作量。 为了做任务,弟子至少120个吧,这么多弟子也没有好用的一键操作。只能是卡着一些不突破当奴隶干活。 而且弟子接了任务基不调整的话就只干这一个活,基本没有接其他任务的概念。种地的永远种地、挖矿的一直挖矿、修炼的一直修炼。。纯纯奴隶模拟器,不是门派模拟器。 而且声望商店看脸刷东西,拍卖行也看脸刷东西,后面变成了个打宝+slg战争游戏,而且也没克制关系,纯靠互丢AOE和宝宝 按照更新计划应该还有几次更新吧,好的话再改评价。
갓겜은 아님. 편의성 부족, 노가다 있음
游戏还不错,种田单机,后期也有些小巧思对得起价格。但是BUG有点多,我玩到最影响体验的BUG是有个装备的反伤,写的50%反180伤害,结果直接给对面秒了。关键我并不知道这个秒杀怎么发生的,然后我一个元婴修士屠杀飞升大佬,
Media

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Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese*, English, Traditional Chinese, Korean*languages with full audio support
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 73 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
气得我爬起来写了个评论!! 游戏的BUG真的超级多,而且指引也不是很清楚 打九州封魔蜘蛛女,每次到了16层最后2/30秒就卡死 试了好几次了,都是到了16层就卡死了 加了QQ群,反馈了,然而问题还是存在! 还有就是伤害,我结丹时候去打这几个boss伤害居然比化神的时候还高 一样的心法,一样的装备,为什么化神的伤害比结丹的时候还高?不理解 而且我选的技能都是15-30秒内的,没有超长CD的技能 结果伤害就是没有以前打的高,也没有任何描述写这3个boss会不会随着境界的提升也提升难度 不理解,超级不理解,掌门的修为感觉就是个摆设,打的伤害还没有其他几个我没怎么养的弟子高 明明面板攻击力也有500多了然后加上武器的攻击力也有560多,两个加起来1k多的攻击力 为什么就没有伤害呢? 这个伤害到底是怎么计算的? 还有就是他经常就站着不动,所以就没有普通攻击一说?只有技能攻击? 然后就是掉落,我看了产出资源绝品武器可能产出"飞剑""双刃""重剑”“长枪”“月轮”“巨斧”“符咒”“长剑” 结果我刷了几十次了,结果掉了n把“刀剑”我??? 我看了n遍产出资源都没看到哪里掉落“刀剑”了 所以是没有写进去咯?大概率就是掉“刀剑” "双刃“”长枪“”巨斧“”符咒“这几个就没有碰到过 还有一个更气人的,我忘记是哪个幻境里的要放过6轮房间,我刷到好多商人的奇遇 攒了5w多的钱币,想在最后一轮(第7轮)的时候用掉,结果我就买了一把5K4的绝品武器 我的金币变成负数了!!!它变成负数了!!!我攒了整整5W的铜币!!!! 就这么没了!!!!它变成负数了!!!!! 我玩了这么久的秘境,第一次攒了这么多的铜币啊QAQ,你知道我有多崩溃吗? 还有碰到,在幻境里我队所有人都活着,然后说我被小怪打死了,失败了?? 然后我看了一下界面,我的人物都活着,满血,也没有NPC存在的情况下 跟我说我被小怪打死失败了?逗我呢 建造碰到的BUG就更数不胜数了,我今天花了一下午的时间在那边调格局 我是暂停游戏操作的,建筑物要是一不小心放在不能放的地方,它会消失不见 这时候请记得!不要继续操作了,点击继续游戏,不然会跟我一样悲催,游戏直接错误闪退 还有道路,经常碰到我拆了道路之后,就有几块怎么铺都铺不上,要保存重新读取才可以 求求了,赶紧把这些乱七八糟的bug修复了 一天下来没做什么,就一直在重启游戏了,我对游戏容忍度这么高的一个人 把我直接整破防了,不给差评了
good
更新完直接玩不了,gnmd
66666
How can it work 90% normally on early access, but got completly broken and unplayable after release? Fatall errors non stop, bugged interface, lagging city, desciples running into walls... Piece of crap - literally! Dissapointed.
The latest update completely rendered the game less than 40% complete compared to before. 1. Traditional Chinese support was added, but it's completely unselectable. You'd be better off just keeping Simplified Chinese. 2. Character progression texts are all broken (showing as missing/error text)—doesn't matter if it's Traditional or Simplified, or a new vs. old save. 3. Material gathering rates are broken. The yield is over four times the consumption, but the balance still stays stuck at 0. 4. Ascension on old saves causes an instant game crash. Still in progress on a new save, so not sure about that one yet. 5. Audio categorizations are mixed up. Sound effects generated by buildings are now misclassified under background music. 6. Camera zoom needs major tweaking. Even at maximum zoom-in, it's still way too far out. 7. Please increase the population cap further. Adding new DLC characters without raising the population limit makes zero sense. 8. Treasure Pavilion item listing is bugged. The 'Instant List' feature doesn't work at all. This negative review stays until you actually start fixing these bugs.
a
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $7.9K | 22 | 91% | $9.99 | |
| $2.8M | 3.9K | 97% | $16.99 | |
| $319 | 1 | 100% | $7.99 | |
| $2.2M | 3.3K | 66% | $21.24 | |
| $1M | 936 | 87% | $14.99 | |
| $529.8K | 504 | 72% | $24.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $610.5K | 1.3K | 90% | $12.99 | |
| $610.4K | 1.6K | 66% | $15.99 | |
| $611.4K | 1.9K | 97% | $9.99 | |
| $610.2K | 770 | 54% | $19.99 | |
| $611.5K | 2.8K | 98% | $14.99 | |
| $610.2K | 516 | 86% | $29.99 |