
At Thors Military Academy, Erebonia’s best learn everything from the art of war to liberal arts. First year Rean Schwarzer learns he’s been selected to join the controversial Class VII, and they’ll need to deal with more than just class warfare--they’ll need to safeguard their country from chaos.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Sep 3 → 1.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 5.9Kreviews | 95% | — | $4.7M |
| $39.99 | 5.4Kratings | 94% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 843 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Trails of Cold Steel I comienza el tercer arco de la saga y continúa con la historia magistralmente hilada de los arcos anteriores (Trails in the sky y Trails from Zero to Azure). Si has jugado los arcos anteriores, ya sabrás la increíble calidad narrativa del proyecto más ambicioso de Falcom, no se tiene que explicar más nada, 100% recomendado. Si estás interesado en iniciar el viaje de ida hacia la historia de los Trails, recomiendo jugar al primer arco (Trails in the sky), porque si bien Cold Steel es un nuevo inicio, con nuevos personajes, por la mitad del juego aparecen personajes y tramas de los arcos anteriores. Por lo demás, tiene una narrativa muy buena con un cliffhanger brutal. Trails Cold Steel 1 es el primer juego de una tetralogía, por tanto se toma su tiempo narrar la historia. No obstante el juego tiene una gran cantidad de detalles, incluso los npcs tienen su pequeño trasfondo, que se nota que lo hicieron con esmero y cariño. Es un juego para desacelerar de la vida cotidiana, así que te recomiendo que no lo rushes, tomate tu tiempo en descubrir los secretos de este fantástico mundo. Esa paciencia valdrá completamente la pena y el juego te recompensará con escenas épicas e inolvidables.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Japanese**languages with full audio support
Hours played at review time, across 843 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
En realidad recomiendo jugar a toda la saga desde el principio, pero sin duda la tetralogía de Trails of cold steel es un buen punto de partida, siempre que después juegues los anteriores. Lo suyo es jugarlos cronológicamente pero como cada saga trata de un país distinto, puedes jugarlas por separado siempre que acabes cada saga antes de jugar otra. Por lo demás bueno, con las limitaciones técnicas de la época y la historia muy cliché de anime de magia y escolar con un prota roto, pero encaja muy bien y a mi personalmente me encanta.
You lucky son of a - I mean, for SHAME, Rean.
MASTERPIECE
粘土人时代结束,3D轨迹的全新篇章。 [h1]灌水断章并存的平庸之作【7.2/10】[/h1] 作为轨迹的首部3D作品,原以为其建模质量会十分拉胯,没想到整体表现竟然还过得去(不算好就是了)。 这次视角移动到了帝国,时间线大致对应着《碧之轨迹》前半的同一时间,身份也变成了学生。 本作前两章由于S技能的缺失,难度还真有点高——伤害低、血量低,上次感受到这难度的还是空轨sc的序章部分。不过后面随着剧情发展,S技能慢慢补全后,难度也随之降低。 [h1]魔法系统的全面大改[/h1] 不同于前作,本作的回路属性加的是固定的,而之前是百分比(),这还是改动小的部分。 主要是——导力器里什么时候可以塞技能了?!好处是不用对着表配魔法了,不过这对刚打完碧轨的我属实有些不太适应。 此项改动算是把轨迹的一大特色给删去了,实在是可惜啊。 [h1]前期主线拖沓,支线大量注水[/h1] 这是相对于零碧而言的,虽说零碧并不是完全没有注水支线,但相对于闪的观感实在是好上不少,找东西、修灯这样的支线实在不少,甚至还有支线复用的情况,大多支线对主线没有推进作用。 [h3]第六章还在寻找小猫呢![/h3] 主线更是,由于本作比零碧人更多,立人设所需耗费的时间必然也将更多,因此前中期主线都花在修复同学关系了,没有像零轨很快就组完一个团队。整个闪一下来可以说几乎没有推进轨迹系列主线,顶多得到克州情报能知道剧情大概到哪里了,全程就当享受校园生活和环东帝国旅行了。最终这份有点松散的班级关系也难以立起最后一段剧情。 [h3]总体来看剧情只算是平庸,没有特别出彩的部分也没有很大雷点。[/h3] [h1]糟糕的羁绊系统[/h1] 羁绊系统一大半都在注水,一周目也无法达成全羁绊,每章末插入的羁绊剧情使原先本就臭长的剧情变得更加拖沓,更别说闪轨乌泱泱的一面包车人,闪一整体游玩下来也只是对七班学生人设有个初步印象。 [h1]终章更是强行拆成两部[/h1] 断章太恶心了,严重拉低印象分,故事都没讲完就拿出来了?幸好闪二已经买了,直接接上玩,不然真的要吐了啊(闪二打完后又觉得闪一没那么差了,真是服了) 总之我对闪一(包括刚打完的闪二)剧情是很不满意的,可能是由奢入简难,在品尝了空零碧这些珍馐后对闪一这种平庸之作就没多大好感了吧。 [h1]音乐依旧高水平[/h1] 尽管网上有说法闪轨音乐质量下滑,但是我还是听得挺开心的,也有几首印象较为深刻的曲子,挺好。 [h1]轨迹老套路,在一些小地方塞进前作情怀[/h1] 学园祭居然唱了空轨sc ed《I swear...》,完全是犯规的行为好吗!开口第一句词就想哭了,这也成为我对闪一印象最深刻的地方之一,最后学院祭美好的校园日常生活也使得对闪一的整体印象好上不少。 最后, 其实本来真的很想打不推荐,即使闪一的评价看着还可以,但整体的观感真的不算好,但碍于falcom出品,还是给点情怀分打个好评吧,毕竟比起闪二,闪一还不算特别糟糕。 如果说有想从闪一入坑轨迹的,只能说容易玩到劝退吧。
anther amazing legend of heroes game you know you want it
Ich finds persönlich super hat mir sehr viel Spaß gemacht zuspielen. Fand auch die Story schön. Hat mich etwas an Persona erinnert zumindest das ganze mit dem Social kram und auch mit den Dungeons. Finde wenn man generell JRPG'S mag wird man seinen Spaß haben damit :3
please, give this the auto-dialogue
This is definitely the slowest intro to an arc so far story-wise, but it was still very enjoyable. While it can't compete with the story of other games before it, the combat is the most fun it's been (even with the oversimplified quartz system), and of course it's the first Trails in full 3D which was an awesome transition for the series.
总体一般,但是还不到不推荐的程度。Falcom在人物个性刻画上一直很有一套,本作也做得很好,每个人有各自的背景,特色鲜明。主线剧情虽然节奏很慢,但也能忍受,毕竟是要通过一个一个故事揭示各个角色的出生。但是除此之外,就没什么让人觉得有趣的地方了,从原来的引擎转换到全3D是大势所趋,可是即便是2013年,这个画面和操控性也实在是,很烂。支线无比无聊,比起第一代FC的打杂还要打杂。全语音都没有了,这么倒退的事情也能做出来实在是。导力魔法系统的变化也是倒退,一点没觉得有意思。然后成就的全收集居然都是仅此一次错过拉倒的模式,玩一遍体验剧情也就算了,实在没有二刷的动力
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| $4.7M | 10.6K | 95% | $13.99 | |
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| $4.7M | 9.4K | 76% | $21.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $1.7M | 12.4K | 95% | $6.29 | |
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| $7.5K | 75 | 73% | $3.99 | |
| — | 8.9K | 86% | — | |
| $5.9M | 23.7K | 88% | $11.99 | |
| $5.5M | 13.4K | 93% | $23.99 |