
At Thors Military Academy, Erebonia’s best learn everything from the art of war to liberal arts. First year Rean Schwarzer learns he’s been selected to join the controversial Class VII, and they’ll need to deal with more than just class warfare--they’ll need to safeguard their country from chaos.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Sep 3 → 1.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 5.9Kreviews | 95% | — | $4.7M |
| $39.99 | 5.4Kratings | 94% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 843 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Sleeper Series Slow burn, but worth the pay off. Very intimate, however is pretty slow As the series goes on it just keeps getting more interesting.
lots of interesting characters, top tier waifus, and great story driven game. the only wierd thing is the orbal system has been drastically changed from other games, if you've played sky, azure and zero then you'll notice the difference.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.7M | 11.8K | 88% | $19.99 | |
| $4.7M | 10.5K | 95% | $19.99 | |
| $4.7M | 9.5K | 92% | $19.99 | |
| $4.7M | 10.5K | 88% | $19.99 | |
| $4.7M | 10.6K | 95% | $13.99 | |
| $4.7M | 3.7K | 79% | $59.99 |
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Japanese**languages with full audio support
Hours played at review time, across 843 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
falta uma legenda ,joguem esse jogo ele é melhor que comer trans de domingo depois do culto
amazing...simply amazing period oh just be aware you should have the sequel in the wings upon completion what a cliff hanger love the soundtrack probably one of the better ones ive heard in forever
Perfecto como debe ser
new rabbithole amazing games make sure to talk to every npc at least in trista its worth it
most disgusting below mid slop ive ever had to sit through honestly. A form of torture honestly if you're forced to continuously play this. when i've EVER seen someone criticizing or hating on a game most people actually like and been confused.... THIS is my specific individual moment just like that where im that person leaving the review, this is NOT a good game
⣿⣿⣿⣿⣿⣿⡿⠋⠄⠄⠄⠄⠄⠄⠄⠄⠄⠉⠉⠉⣿⣿⣿⣿ ⣿⣿⣿⣿⡿⠋⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠈⠉⢿⣿ ⣿⣿⡿⠛⠁⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⢘⣿ ⣿⠟⠁⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⣀⢀⠄⣀⠄⠄⠄⠄⠄⣼⣿ ⠇⠄⠄⠄⠄⠄⢀⣤⣤⣴⣶⣿⣿⣿⣿⣿⣿⣿⣷⣦⠄⠄⢺⣿ ⠄⠄⠄⠄⠄⢀⣾⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣦⠄⢸⣿ ⠄⠄⠄⠄⢰⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣇⢸⣿ ⠄⠄⠄⢀⣾⣿⣿⣿⡿⠟⠛⠛⠻⣿⣿⡿⠛⠉⠄⠉⠉⣻⣾⣿ ⡆⠄⠄⢸⣿⣿⣿⡟⢀⠔⠒⡀⠄⣸⣿⣷⡄⡈⢉⠁⣠⣿⣹⣿ ⣿⣀⠄⠄⣿⣿⣿⣦⣄⡒⢚⣿⣿⣿⣿⣿⣿⣶⣴⣾⣿⣿⣿⣿ ⣟⢉⡵⣆⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿ ⣿⣼⣦⣿⣸⣿⣿⣿⣿⣿⣿⣿⣿⡟⠩⠁⡄⣸⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⠝⣿⣿⣿⣿⣿⣿⣿⣿⠟⢁⣀⡀⠄⠙⢿⣿⣿⣿⣿ ⣿⣿⣿⣷⡀⢿⣿⣿⣿⣿⣿⣿⢋⣀⣤⣤⣤⣤⣤⣼⣿⣿⢻⣿ ⡿⠿⠛⠛⣷⠈⠻⢿⣿⣿⣿⣯⣿⣿⣏⡀⢀⣹⣿⠙⠟⠄⣼⣿ ⠄⠄⠄⠄⣿⣧⡀⠄⠈⠉⠛⠻⠻⣿⣿⣿⣿⡿⡟⠄⠄⣼⣿⣿ ⠄⠄⠄⠄⢸⣿⣿⣄⠄⠄⠄⠄⠄⠈⠉⠉⠄⠄⠄⠄⠄⠉⠿⣿ ⠄⠄⠄⠄⠄⢻⣿⣿⣷⣆⡀⠄⠄⠄⠄⠄⠄⠄⣴⡇⠄⠄⠄⠈
Прекрасная игра, правда финал конечно не ахти. ГГ мало того что имеет [spoiler] внутреннего демона который даёт ебеёшую силищу [/spoiler] так ещё и в конце залутал крутого [spoiler] Меха который подчиняется лично ему [/spoiler]. А так игра балдёжная, всем советую
The beginning few hours are scarier than any horror media; just 10 minutes in you are met with a calendar, some hours later you are told you have an allotted amount of free time to go spend with your preferred partner, all with a dungeon that changes shape. Can you comprehend just how scary it is, how afraid I was that I was duped after going through 5 games in this series? "Go play Persona 3" is basic. "I hope your favourite JRPG series becomes like Persona" is smart. It's possible. It's terrifying. In reality—thank Aidios—it didn't. There is no time management, the social links don't feel like one drawn out conversation over multiple installments, there is no randomly generated dungeon, and the combat didn't become Put-Square-In-Square-Hole. The combat didn't become that but I'm really puzzled at what it did become. Burst from Azure wasn't expanded on like I thought it would be, in-fact it was completely removed with the substitute being linking, which is basically a non-mechanic as I never had to consider it in combat or while building characters. Follow up attacks just kinda happen, even though I never checked for the new weaknesses because you naturally cover all of them with a full strength team, as STR is now king and I didn't find myself ever using offensive arts. Lines entirely don't matter anymore and the amount of quartz has been inflated to all hell, which with this game's structure means you're constantly struggling to rebuild your characters as you miserably sift through your accessories and a mountain of quartz with no filters to help you, also helping the fact of not wanting to use offensive arts. You know the drill by the 6th game. It's a Trails game and also the first game of the arc, that means we're going the opposite of a breakneck pace, this time to levels not even seen before as basically the entire thing is setup for the next game. As always learning about the characters, trying to figure out their affiliations and how they fit into the grand scheme of things is a great time. They've hit the perfect middle ground Between Crossbell and Liberl for NPC talkers like me, with having a static place that you can see evolve in Trista, but also having a variety of locations you go to and learn about. While I did enjoy the main party slightly more than Crossbell, as they do try to have more group dynamics this time, the end results are still quite mediocre. There are just too many people, so a lot of them don't end up getting the focus they need, and the few conflicts they have feel more like inane bickering in the way there are handled, and are very artificially and formulaically resolved. What they did take a lot from Persona is our new protagonist. Though not completely a self-insert like there, they still leave plenty of space to self-project, especially when hanging out with the female characters, combined with some elements that feel like a powertrip OC. Even then, he has more to his characterization with his self-worth issues and how he interacts with others because of those issues, making him more interesting to follow than Lloyd, but not by much as he still very much feels like the standard shounen protagonist. The choice to let you choose a romance is highly questionable for a long-running series; I just wish there was one integrated into the story and developed, rather than everyone showing vague affection which can't be built off. (As I also can not self-project into this sort of stuff.) This game's rating depends entirely on the 50 hour setup having a good payoff in II. (It didn't but I still enjoyed this one so I decided against changing it) [spoiler]The final boss is a war crime and does not inspire confidence for future mecha battles. Built entirely on trial and error of finding weakspots (Persona rears its head again) and having to restart with the knowledge, especially dreadful on hard where I had to setup the buffs and then play genshit impact hoping I win multiple 50/50s in a row with the counter craft, meanwhile the enemy can spam their counter and even when hitting the weakspots I have to pray I don't get countered. I'm probably not as negative about the series becoming mecha like a lot of people, as the world already had a very heavy sci-fi foundation from Sky. I think the world heading down a different path from our own with its own technology from its own historical foundation is more interesting than just remaining our world technology but orbal, though it remains to be seen how they use it and what the historical foundation really is. [/spoiler] [spoiler]Characters learn instruments and perfect coordination, something that takes months or even years within a few weeks for a rock concert. It really was Persona all along. [/spoiler]
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2M | 14.3K | 95% | $6.29 | |
| $10.2K | 102 | 75% | $3.99 | |
| $4.9K | 95 | 78% | $2.99 | |
| — | 6.5K | 85% | — | |
| $17.4M | 17.5K | 93% | $23.99 | |
| $5.9M | 23.6K | 88% | $11.99 |