
At Thors Military Academy, Erebonia’s best learn everything from the art of war to liberal arts. First year Rean Schwarzer learns he’s been selected to join the controversial Class VII, and they’ll need to deal with more than just class warfare--they’ll need to safeguard their country from chaos.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Sep 3 → 1.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 5.9Kreviews | 95% | — | $4.7M |
| $39.99 | 5.4Kratings | 94% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 843 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Lack of voice acting in or just weirdly placed VA made it feel a bit weird. At some points a character would start talking again but everybody responding to them wouldn't be talking back, my biggest "pet peeve" with this game. The mouth animation is utter trash too, not only is is the same mouth movement for every convo regardless of the words they use, their mouths will close before they have even finished speaking (when there is voice acting). Also, not sure if the entire series is like this but I would classify this as a "slice of life' game. In comparison to trails in the sky while I'm assuming the slice of life aspect is in all of the 'Legend of Heroes" games, nothing tremoundous occurred throughout the game (though it does have its points). Trails in the sky once the story actually took off, there was never a dull moment even when the "slice of life" took place. In trails of cold steel, it feels stale at parts. It's missing an underlying "urgency" throughout the game. However it's still a good game imo. Characters are likeable, story while its left to be desired definitely has potential and I'm hoping this is just because its the introducation/first game to the series. Combat is where this game thrives, it's just really good. Overall a positive experience, 7.5/10
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.7M | 11.8K | 88% | $19.99 | |
| $4.7M | 10.5K | 95% | $19.99 | |
| $4.7M | 10.5K | 88% | $19.99 | |
| $4.7M | 10.6K | 95% | $13.99 | |
| $4.7M | 3.7K | 79% | $59.99 | |
| $4.7M | 9.5K | 87% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2M | 14.3K | 95% | $6.29 | |
| $10.2K | 102 | 75% | $3.99 | |
| $4.9K | 95 | 78% | $2.99 | |
| — | 8.9K | 86% | — | |
| $17.4M | 17.5K | 93% | $23.99 | |
| $5.9M | 23.6K | 88% | $11.99 |
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Japanese**languages with full audio support
Hours played at review time, across 843 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
peak 10/10
Fun game, captivating story
This series is consider as a prologue, since the plot is very slow and it takes time to introduces all of its member (not only playable member, but all NPC too) and the locations (the largest I've ever seen). But what did I get after finishing the game? Emotional attachment to each character. Even small NPC like the twin Linda and Vivi play a good part on the plot on the subsequent chapter. Gameplay is okay. You have attack, magic, and character skills. Its too complicated in the beginning but it opens up how you want the character to be. Sometimes I make the protagonist become a support since the side characters have too many attacker. Overall, I gave this 4.5/5. Plus, the Opening is a banger.
Wish more voice lines were voiced, 10000 lines of reading a mission starts to hurt your eyes. Too much backstory/cut scenes, I don't need to know what everyone ate for breakfast in order to get to the next plot in the story. I enjoy the combat.
lots of interesting characters, top tier waifus, and great story driven game. the only wierd thing is the orbal system has been drastically changed from other games, if you've played sky, azure and zero then you'll notice the difference.
Good storyline! I like the contrast to the other games with starting off as young students in a military academy instead of them starting off as bracers or police.
It's ok
閃軌在很多方面開了很壞很壞的頭
quack quack
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.