
Picking up shortly after The Legend of Heroes: Trails in the Sky, Estelle travels across Liberl in search of Joshua. The journey involves more than seeking loved ones, however, as the Bracer Guild also tasks her with unraveling the mysteries behind the newly unveiled Society of Ouroboros.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Sep 3 → 1.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 799 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
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ファルコムってのはこんな会社です 日本製のゲームなのにわざわざ日本語を抜く性格の悪さ それが日本ファルコムです 有志の方の日本語パッチを当てましたが装備アーツそしてアクセ効果アーツ・クラフト効果の内容 及びギルド依頼が全文英文のままなので英語が理解できなければさっぱりわからず進められません 敵の混乱睡眠対策で適切なアクセサリーの装備などいちいち理解不能すぎて対応できないことでしょう SCのリメイクを売るそうですが その前に原版のこんなことにすら対応しないユーザーフレンドリーでない この会社の対応ではまず失敗するでしょうね ほんとうに酷い対応です これだからファルコムのゲームはうんざりなんてアンチが沢山出るんですよ
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 802 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
jrpg王道范式与细腻情绪流的集大成,人设塑造简单纯粹但极其饱满甚至是溢出;少年少女真挚的情感羁绊是永不过时的主旨,区别只是讲故事的方式,就连再不起眼的路人也会在利贝尔的舞台角落默默书写自己的故事,无论你是否看见,这个国家四处绽放的生活感都会让你沉浸其中;你知道接下来会发生什么,正义一定会打败邪恶,故事一定会圆满而终,但你只想见证并感受,心怀喜悦
First game was all about building a foundation, and this is all about the payoff. The pacing is similar to the last one, but it peaks far higher than FC did. Combat is the same, which is already great, but you can get bigger and better arts now since you can level up your quartz slots. Also, it adds the Chain Craft mechanic which is pretty cool. You revisit all of Liberl with different crews each time. It introduces the big bad of the Trails series that was hinted at in FC. The new songs are somehow just as good as FC, if not better. We also get to see Kevin. Overall 10/10, tied as the best game with Azure in the series.
10/10
somehow this is even better than the first game. Olivier/10
In the second chapter of the Liberl Arc we return to Estelle Bright, a 16 year old bracer, searching for her adoptive brother [spoiler] after he mysteriously abandoned her at the end of the previous game [/spoiler]. Once again the world is a joy to explore and the combat system is fun to play with without being overly complicated. You will find yourself revisiting a lot of environments from the previous game but it thankfully never feels stuck in a rut.
I bought the SC immediately after finishing the FC because of how much I enjoyed it. I can't believe how much better the SC is, it definitely exceeded my expectations considering how I thought that FC was already really good.
原汁原味,内容比fc多很多,质量很不错
Great sequel
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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