
From the creators of The Last Stand: Union City and Dead Zone comes an all-new singleplayer rogue-lite action adventure. After you become infected by the zombie virus, you set out to explore the post-apocalypse and find hope for your fellow survivors. You can still make a difference. Don't give up.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.57/day in the week to Sep 3 → 4/day in the week after.
About
Genres
Sums Steam only; PlayStation, Xbox, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 6.1Kreviews | 81% | — | $3.3M |
| $6.99−72% | 1.6Kratings | 80% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 885 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I found this gem after a period of gamers block. TLS:A is a top down zombie, survival roguelike. The runs can last as long as 2 hours, or minutes if you make a couple mistakes. it has a fairly simple and straight forward crafting process. As you progress, you unlock more weapons, items, abilities and perks that you can use throughout the game. endgame gives you options to make it more difficult. It may not be for everyone, but it hit all the right notes for me. This also works on my steam deck despite the unsupported marking.
I enjoyed playing it. I hope they added more missions and make the game longer to play.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.3M | 7.5K | 88% | $19.99 | |
| $3.3M | 3.8K | 33% | $34.99 | |
| $3.3M | 7.1K | 83% | $19.99 | |
| $3.4M | 4.4K | 94% | $16.09 | |
| $3.3M | 9K | 93% | $14.99 | |
| $3.4M | 9.2K | 83% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $521.1K | 2.2K | 72% | $19.99 | |
| $369.7K | 914 | 70% | $19.99 | |
| $8.1K | 46 | 59% | $6.99 | |
| $4.2K | 26 | 58% | $4.94 | |
| — | 0 | — | — |
Every market we collect.
Reviews, worldwide (the counter carries no country): 1.57/day in the week to Jul 24 → 2.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Portuguese - Brazil, Russian, Simplified Chinese, Japanese, Spanish - Latin America
| $24.99 |
| 643ratings |
| 72% |
| — |
| not modelled |
| $24.99 | 70ratings | 80% | — | not modelled |
| $24.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 892 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Эта игра лучшее вложение денег, вместо тупых донатных помоек на мобилке. ⠀⠀⠀⠀⢦⣤⣴⣶⣶⣶⣶⣶⣶⣦⣤⣤⣤⣤⣤⣤⣤⣤⣤⣤⣤⣴⣿⣆ ⠀⠀⠀⠀⠀⣠⣶⣿⣿⣿⣿⣿⣿⣿⣿⣿⠿⠿⠿⠿⠿⠏⠉⠉⠉⠉⠉⠉ ⠀⠀⠀⢠⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡏⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⢀⣾⣿⣿⣿⣿⣿⢿⣿⠛⠿⡿⠛⠃⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⢀⣾⣿⣿⠁⠀⠈⠇⠀⢿⠀⢀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⣾⣿⣿⡇⠀⠀⠀⠈⠂⠀⠛⠁⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⢸⣿⣿⣿⡇⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⢾⣿⣿⣿⠇⠀
Great top down zombie shooter
Не запустилась 2 раза. Звук есть но чёрный экран. На третий раз вообще зависла полностью.
地图很小...空气墙很多...为童年玩过的网页游戏补一下票吧,感觉没有勇闯死人谷暗黑之日好玩(
How many times can you die because you forgot to reload before exploring the basement of a ruined gas station? The answer may surprise you! Tripped over this because of a video essay on The Last Stand, which I spent waaaaaay too much time on in university. It's excellent! Plenty of crafting options, gradual progression even as you die to silly mistakes, and tense gameplay that gets a bit more varied with every map you explore. The sound design is excellent too; guns sound weighty and weather effects are moody. Well worth your weekend.
Game is fun but you probably won't end up playing through it more than once. I'd say if you wait for a sale then it's worth it.
そ1週目クリアしたのでレビュー。 程よい難易度で総じてやりがいのあるゲームでした。 どんな行動がダメでといった事が学習していき少しずつ先に進んでいく様は楽しかった、 しかしランダム要素はあるものの一度クリアしたステージについてはどうしても 作業感が増してしまうのが残念な点かなと感じました。 またその所為でクリア後の周回はやる気が起きないです。 セール時に購入することをおススメします。
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.