
The Last Citadel is a Roguelite, Role-Based, Third-Person shooter. Embark in an expedition to uncover artifacts inside a Citadel suspended above a black hole where many challenges and deadly encounters await. Explore the ever-changing citadel alone, or with a group of up to 8 players.
Modeled estimate, not a reported figure. How we estimate →
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Sep 11 → 0.17/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
A TRUE COOP EXPERIENCE
Face the Citadel's many challenges solo or in a party up to 8 players. On higher difficulties, take on roles like DPS, Healer or Tank to face the brutal encounters that awaits you.
CHALLENGING RAID BOSSES
Confront the Citadel's Guardians with their unique set of mechanics that will reward players for understanding how they attack.
CHOOSE YOUR OWN WAY TO PLAY
Create your own Loadout by selecting 4 abilities from over 45 abilities as well as your suit and your weapon. During your expedition, build your character up with numerous passives that will change the way you play each run.
LOOT BETTER AND STRONGER WEAPONS
Rifles, Lasers, Rocket Launchers and Melee Weapons are all part of the vast arsenal that you will encounter in the Citadel. Upgrading your weapons with unique modifiers and effects to adapt them to your teams' needs will be a crucial part of your success.
DISCOVER THE EVER-CHANGING CITADEL
With a procedurally generated world, the citadel will challenge you with new layouts and encounters each time you explore. With Cursed Weapons, drones to help you out, altars to modify your weapons and more, the Citadel has many secrets for you to discover.
Genres
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $11.24−25% | 74reviews | 84% | — | $30.6K |
| $11.24−25% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 46 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This game is fun, the guns are punchy and varied, the dash is fun to use, there are lots of build to try and the difficulties are definitely a step up from one another! For the price the game offers a lot and I mean A LOT in terms of weapons, passives, actives, skins, etc. To The Dev: Thanks for stopping by during the stream today, lovely to meet you! And thank you as well for how well you dealt with the feedback, I think the game is fantastic and at the pricepoint offers incredible value in terms of unlockables (weapons, skins, passives, actives etc), a couple of pieces of feedback from my end are: -Mouse smoothing should not be enabled by default -Crosshair customization would be nice (I'd love to just have a dot) -For me (and I am not a major rogue lite guy myself) the three stages are cool, but after a couple runs it could potentially get stale having the enviroments in the same order, so having them a bit more mixed or adding potentially a bit of nature to the maps or something to a few of the levels would be a nice touch (saw the roadmap, excited for the wave survival mode and new area!) -The weapons are awesome, though it would be nice to perhaps have a more noticable change when upgrading them in tiers (sounds, colours of tracers etc to make them feel a bit more powerful) -It might be good to manually set the first mission that players get at the quest giver (so they get a good idea of the missions) as some are not ideal for first time players. Love what you are doing! thanks for making a fun game at a price that a normal human can afford 🙂
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 46 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Wanted to like this game, but it froze several times during play then froze completely and I had to force quit. Maybe I'll try it again if there's any updates, but hard pass until then
So far so good having alot of fun.Its not hard to pick up and play solo or with others.From a solo Dev its awesome!Run great i seen no problems others had said they had.
Its an amateur solo dev. Its not perfect, but theres a good bit of passion to it. Give it a shot.
Great Game Incredibly well done for a 'Single-Developer' Game. The only downside's are lack of story or tutorial, It is a hard game, if you don't get good you will have a bad time. Do not pass go, Do not collect $200. ---{ Graphics }--- ☐ You forget what reality is ☑ Beautiful ☐ Good ☐ Decent ☐ Bad ☐ Don‘t look too long at it ☐ MS-DOS ---{ Gameplay }--- ☑ Very good ☐ Good ☐ It's just gameplay ☐ Mehh ☐ Watch paint dry instead ☐ Just don't ---{ Audio }--- ☐ Eargasm ☑ Very good ☐ Good ☐ Not too bad ☐ Bad ☐ I'm now deaf ---{ Audience }--- ☑ Kids ☑ Teens ☑ Adults ☑ Grandma ---{ PC Requirements }--- ☑ Check if you can run paint ☐ Potato ☐ Decent ☐ Fast ☐ Rich boi ☐ Ask NASA if they have a spare computer ---{ Game Size }--- ☐ Floppy Disk ☑ Old Fashioned ☐ Workable ☐ Big ☐ Will eat 15% of your 1TB hard drive ☐ You will want an entire hard drive to hold it ☐ You will need to invest in a black hole to hold all the data ---{ Difficulty }--- ☐ Just press 'W' ☐ Easy ☐ Easy to learn / Hard to master ☐ Significant brain usage ☑ Difficult ☐ Dark Souls ---{ Grind }--- ☐ Nothing to grind ☐ Only if u care about leaderboards/ranks ☐ Isn't necessary to progress ☑ Average grind level ☐ Too much grind ☐ You'll need a second life for grinding ---{ Story }--- ☑ No Story ☐ Some lore ☐ Average ☐ Good ☐ Lovely ☐ It'll replace your life ---{ Game Time }--- ☐ Long enough for a cup of coffee ☐ Short ☐ Average ☐ Long ☑ To infinity and beyond ---{ Price }--- ☐ It's free! ☑ Worth the price ☐ If it's on sale ☐ If u have some spare money left ☐ Not recommended ☐ You could also just burn your money ---{ Bugs }--- ☐ Never heard of ☑ Minor bugs ☐ Can get annoying ☐ ARK: Survival Evolved ☐ The game itself is a big terrarium for bugs ---{ 10 / 10 }--- ☐ 1 ☐ 2 ☐ 3 ☐ 4 ☐ 5 ☐ 6 ☐ 7 ☐ 8 ☐ 9 ☑ 10
I am really impressed with the quality of this game for the price point and it being developed by one dev. The graphics are very nice. It has a Borderlands feel with the outlines and if you don't like the outlines you can actually turn them off in the settings, which is really cool that they even give you that option. The weapons and ability use feels great. In fact there are tons of abilities and passives to customize how you play as well as 3 base body suits (with different stats) to start and 3 to unlock. You get to customize your colors (there's two) and can unlock body effects through playing (WHY is my favorite currently). There's not a ton of monster variety but it isn't too bad since they will keep you on your toes. You got monsters in the air, monsters down the hall and even monsters in your ass (watch out for those scorpions, they can be a menace). Difficulty ranges from not too bad to quite challenging depending on your difficulty setting. I really like how almost everything is shared when playing co-op. I don't have to worry about not getting to pick a passive card if my partner picks one because I get one too. Everyone gets their own Crystals during a run and if you want to help out you can even trade some of yours so your buddy can get that sweet passive or weapon upgrade. Replay value will depend on your preferences I feel. Currently the levels can feel a little repetitive since the worlds are the same each run. The rooms can change though. A room you see in one run may not be in the next. For me it isn't too big of a deal but it could be a big deal for someone else. It would be cool if a randomized world feature is added in the future. Overall it's worth $15 IMO. My only gripe is the sound when you jump. I like to jump a lot and the sound just isn't great. But that is what I get for spamming spacebar. :) Give the game a try!
I played this game when it was a demo during steam next fest and really enjoyed it and bought it when it released. The match making is a little buggy but overall the game is really fun and has a ton of potential. When I found out this was made by one dude, I was shocked! I think he did an awesome job and am looking forward to the future roadmap improvements and additions.
If you're a fan of rougelikes: do yourself a favor and buy this amazing indie game. This game is incredible and has very good build crafting(which is important in a good rougelike). I've found lots of enjoyment in the online play, the only issue I've encountered is not enough people are playing this game so the online is hard to find but it's fun when availible. I will say the upgrades tend to be very percentage heacy like +5% damage or +10 percent crit chance and some people may not like those kinds of upgrades but I am a fan of just stacking percentage buffs in games so the upgrades appeal to me. This game does something more rougelikes should do in that you can craft your own loadouts to use in a run which is cool since I'm used to rougelikes like ROR2 and Slay the Spire which have preset characters with little to no customization. The games runs well and is visualy appealing with the cell shaded art style. I have enjoyed the sound design and especially the music. Some of the tracks in the game sound like ROR2 tracks, if you know you know. Anyhow, this game is great and the only two complaints I have at the moment are a) that it might be a bit too harsh for falling off the map, especially when 4 of the 6 maps take place on platforms and bridges above the void, to end your run. Falling should just do a bunch of damage or something. However, when playing with others it does not end the run just instakills you and teamates have to revive; and b) the big golem boss that is one of the 2 first bosses is a bit too harsh for melee characters due to his black hole being unable to be hit except from range. All in all I have heavily enjoyed my time with this game, more than I expected too, and would highly recommend to others.
Positive: - Nice selection of weapons that feel and sound powerful - Lots of active and passive skills to create your builds - Each boss has its own unique mechanics - Secret levels that you can discover throughout a run Negative: - Very few enemy types - Lack of map variety - Some skills feels completely useless - You can't see the ping of other players before joining them Overall I recommend this game for both solo and coop players.
A fun game to run with a group. Different stages of difficulty, Raider is challenging and requires teamwork and knowledge from the previous runs but fun when completed. The aim feels very fluid and the variety of guns make it more interesting. The bosses at the end of each second stage is fun and they have different mechanics to learn, even more on the raider difficulty. I look forward to seeing the game evolve and get more content over time.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $11.9K | 50 | 70% | $9.99 | |
| — | 0 | — | — | |
| $0 | 28 | 82% | Free | |
| — | 0 | — | — | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $30.6K | 154 | 49% | $9.99 | |
| $30.6K | 129 | 64% | $9.99 | |
| $30.6K | 172 | 96% | $9.99 | |
| $30.6K | 87 | 94% | $9.99 | |
| $30.6K | 54 | 98% | $13.99 | |
| $30.6K | 2.4K | 97% | $0.99 |