
Explore a drowned Earth, restore lost systems, and raise the last human seeds in this first-person survival-crafting adventure. Build, scavenge, defend, and launch humanity back to the stars.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 22.71/day in the week to Sep 1 → 39.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
The world you knew is gone.
You awaken as the last active Caretaker, a machine built for one purpose: save humanity. Across a vast ocean covering the ruins of Earth, you must recover human seeds, restore the Lazarus Complex, and prepare the next generation for launch into orbit.
The Last Caretaker is a first-person survival-crafting game about systems, choices, and purpose. Every resource matters. Every structure has a reason to exist. Every success gives humanity one more chance.

Recover human seeds and return them to the Lazarus Complex. Manage their growth, restore memory data, and prepare them for life beyond Earth.
Scavenge abandoned facilities, dismantle wreckage, and recycle materials into tools, weapons, power networks, and essential modules. Restore the machinery needed to keep the mission alive.
Rogue machines, hostile systems and the world itself will push back. Repair and maintain, upgrade your equipment, and protect what remains.
Restore ancient launch infrastructure, chart the ocean, gather resources and memories, and send the humans you raised into orbit. The mission is not survival for its own sake. It is a continuation.
Explore silent Sanctuary docks, Refuel Outposts, Underwater cities, and long-forgotten Seed Vaults. The story is uncovered through places, logs, memories, and the remains of a civilization that tried to outlive its own world.
Genres
Sums Steam only; Epic, Xbox publish no volume signal, so the true total is higher by an unknown amount.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1686 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Unique in all the right ways. Some of the most satisfying atmosphere and open world I've experienced. The game feels like an unexpected merger of Windwaker, Pacific Drive, Wall-E, Subnautica, and Kerbal Space Program. Still needs some polishing on things like controls (ADS is only toggle), Accessibility(A certain puzzle room is not possible with hearing impairment. I still like how the puzzle is presented, but there should be an alternate way to reveal the solution that does not involve binaural hearing and headphones that gets revealed either in another room or after so much time has passed without solving the puzzle by hearing) and maybe some adjustments to the lighting (I wouldn't give up the true darkness that exists in this game. That said, the roof of the boat should probably be visible when the sun is shining and interior lights are lit.)
Very confusing at first butwith a bit of experimentation youll notice things starting to make sense. I like the game a lot and its content is well done, id rate it 7 out of 10, if they add at least 10-20 new locations it would be a 10/10 because my only complaint would be that there is not enough to do. Total play times for this game are a bit skewed as you will spend half the time sailing a boat that doesnt go much faster then a bike, also a point of attention to the devs imo. OR at least, make sure that there is more to do on the boat and then actually put them farther apart, so that you create 2 games in one, one on the boat, one exploring ruins. Now both seem half-baked
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Latest in each market: best UK #46, worst US #96 · 8 markets collected
US · last 30 days
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Japanese, Portuguese - Brazil, Simplified Chinese, Spanish - Latin America, Polish, Russian, Ukrainian, Italian, Spanish - Spain*languages with full audio support
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Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.7K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
got to the first relay station, enimeies kept spawing and beat me down till i had no energy left on the ship.
Yes
excelente
Всё понравилось, вот бы еще строительство добавить сюда, да кораблик увеличить путём постройки, или вобще поменять его путём находки другова!!!
SOOOOOOO
dvertente e impegnativo
Game takes a lot of time, but i like that. Its a pretty game, but its not well optimized. That said, ive enjoyed the casual time ive spent here on this game. If only it was multiplayer...
Es un juego muy interesante, con mecánicas muy adictivas y un ambiente muy tranquilo. Es una lastima lo mal que anda, podes jugar con las configuraciones todo lo que quieras, pero lograr que tire 60fps sin tirones es casi imposible. Por ahora no lo recomiendo, anda demasiado mal y tiene muchos bugs, pero lo voy a seguir de cerca, si mejora cambiare la reseña.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $339K | 727 | 78% | $11.99 | |
| $89.5K | 202 | 90% | $13.99 | |
| $22.5K | 35 | 74% | $19.99 | |
| $16.5K | 49 | 12% | $14.99 | |
| — | 0 | — | — | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $19.3M | 13.3K | 77% | $49.99 | |
| $19.4M | 38.7K | 97% | $14.99 | |
| $19.3M | 13.6K | 61% | $49.99 | |
| $19.4M | 35.7K | 75% | $24.99 | |
| $19.2M | 13.8K | 77% | $59.99 | |
| $19.5M | 13.7K | 91% | $39.99 |