
The Last Campfire is an adventure, a story of a lost ember trapped in a puzzling place, searching for meaning and a way home.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 6.14/day in the week to Sep 8 → 13.57/day in the week after.
About





Genres
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $1.49−90% | 20.6Kreviews | 97% | — | $341.1K |
| $14.99 | 2.6Kratings | 93% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1149 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
8/10
Милая, добрая игрушка с хорошей подачей и несложными головоломками. Играется на одном дыхании. Чисто расслабиться пару вечеров.
画风特别可爱的解谜游戏,不带脑子玩有点小难,剧情还不错,整体很正能量,每次救小人的时候动画很可爱
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Arabic, Dutch, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese +2 more
| $14.99 |
| 1.3Kratings |
| 96% |
| — |
| not modelled |
| $1.99−86% | — | — | #63 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
短流程精品的小游戏,谜题不难,不折磨人,画风温柔音乐好听,无脑入就行了
Замечательнейшая и тёплая игра-аллегория) Что и как мы будем играть тут и так уже всё расписали, поэтому повторяться не хочется - я лишь делюсь впечатлениями, кои самые положительные) Из минусов, лично для меня, было отсутствие вибрации на геймпаде - в самом путешествии это не так критично, а вот, к примеру, на головоломках с перемещениями кубов, это добавило бы ещё большего интереса/вовлечения, не зря ж там каждое движение сопровождается классными музыкально-звуковыми эффектами. А ещё, я как дурачонок-капюшонок, искал и собирал все записки странника: побегать пришлось прилично, а за это даже не было ачивки. Но это не важно, советую всё равно собирать их как можно больше - узнаете историю/мысли другого уголька, плюс их озвучивает рассказчица, которая сопровождает нас своим очаровательным голосом на протяжении всей игры, и поверьте мне, вы захотите слушать этот медок как можно дольше, даже в других играх;)
A gorgeous little game, a journey about finding purpose and hope. I absolutely loved the narrator; the differences in tone and accent she uses for each character really help bring this odd world to life.and some of the quotes genuinely stuck with me. Mostly easy, even on the extra levels, but still a really chill puzzle experience. My only gripe is the mouse controls, which can get pretty finicky when interacting with the map and solving puzzles.
游戏的核心是解密但是总感觉谜题的设计水平不高,有点4399小游戏缝合的感觉,需要动点脑但是又动的不多,以至于玩的昏昏欲睡。地图也是一言难尽,在游玩过程中很多时候我不是在思考解密而是在找路,我不理解既然地图设计水平不能高到回环往复让人柳暗花明的程度,为什么不能设计成单纯的一本道类型,起码体验还会好一点
10/10,又一款小而美画风精致的佳作👍🏻剧情背景够简单,开头误以为是黑暗惊悚探险其实是寻找勇气和希望的温情之旅。旁白女声搭配演出效果太赞,而且配音演员的音色和节奏有一种平静的疏离感,实在是太喜欢。全作的箱庭地图设计还蛮不错的,仔细一点搜寻就能找全所有日记,部分白色楼梯不太明显须警惕!解谜难度适中,引导也到位,很适合前额叶已经半退化的人(/ω\)orz...
超级可爱治愈的游戏,童话风,可以轻松悠闲的玩一下午
I had this game in my library for a while and finally took time to give it a spin and it made my heart melt and blew me away! What a profoundly tender, warm and delightfully clever puzzling game! I haven't played a puzzle game like this before where it has the detail, charm and character of an adventure game AND includes varying and challenging (but not impossible!) puzzles. It was a thrill to look for every secret and side quest in this game. Puzzles were not repetative, had you interacting with the world organically AND truely are doable without any hints, extra supports etc. And a HUGE shout out to the narration and sound design in this game. Every critter, character and soul was so beautifully narrated and weaved such a beautiful underlying narrative that, again, I did not expect from this type of puzzling game. What blew me away most was the art design of both characters and the environments. This game has such a unique and gentle atmosphere that it really made this beautifully immersive and cohesive world building experience. I loved every detail and was amazed by how polished everything was. And the biggest accolade I want to give to this game is the ways in which is talks about death/spirits/moving on with such grace, gentleness and depth. Truely moving until the very end. This game is an immediate favourite. 10/10. Please visit this campfire and stay awhile! <3
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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