
THE KING OF FIGHTERS XIV finally hits STEAM! KOF XIV is back with its classic 2D gameplay and "3-on-3 TEAM BATTLE" game system but evolved to 3D! 58 charismatic fighters are about to clash in this new chapter of KOF!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Aug 27 → 1.57/day in the week after.
About
KOF XIV is the newest entry in the acclaimed THE KING OF FIGHTERS series of fighting games. Lead by veteran creator and FATAL FURY creator Yasuyuki Oda, KOF XIV takes the iconic gameplay that the series is known for while implementing new 3D visuals, a first for a mainline entry in the series! Featuring a robust roster of 50 characters in the base game along with 4 DLC characters, including both returning fan favorites and new characters, this entry is perfect for veterans and newcomers alike!

The ULTIMATE PACK includes the following bonus content:
Blue Mary, Najd, Heidern, Oswald, Rock Howard, Vanessa, Ryuji Yamazaki, Whip
CLASSIC KYO / NIGHTMARE GEESE / ATHENA '98 Version / SHUN'EI: Kung-Fu Suit / NAKORURU: Kamuikotan Girls' School Uniform / CLASSIC IORI / MEITENKUN: Pajamas / KULA: Sundress / SYLVIE: Little Red Riding Hood / ANGEL: Diabla
Includes never-before-seen concept art and design materials for all 4 DLC characters. KOF fans should not miss out on this!
A special soundtrack that includes recently released tracks, for a total of 30 tracks that you can enjoy at any time.

DLC content:
Kyo Kusanagi (CLASSIC KYO) and Geese Howard (NIGHTMARE GEESE)
GAME FEATURES:
In addition to the original roster of 50 characters, 8 DLC characters join the fight! Iconic characters as well as new challengers duke it out in KOF XIV STEAM EDITION for epic battles.
The KOF Series' storyline has been continuing over the OROCHI, NESTS, and ASH sagas. KOF's rich story has NOT finished, and returns in a brand new exciting story arc with KOF XIV STEAM EDITION.
Select your favorite 3 fighters from the game's robust character roster, and fight to victory via KOF's traditional "3-on-3 TEAM BATTLE" game system.
KOF XIV STEAM EDITION features a large variety of game modes such as STORY MODE, VS MODE, and a GALLERY MODE for the best KOF experience ever.
Duke it out with as many as six people (three players on each team) in VS Online "PARTY BATTLE"! Feel the heat of an authentic fighting game tournament experience.
The newly introduced “RUSH” feature allows even novice players to perform combos by pressing Light Punch repeatedly.
The combo system has evolved in KOF XIV, allowing players to execute a CLIMAX SUPER SPECIAL MOVE from a SUPER SPECIAL MOVE in the same combo for astonishing damage.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 829 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
好玩手感好
建模很好,希望多加一些角色,更新剧情。
해상도는 늘어나면서 필드길이는 무지막지하게 늘어지느라 팔치녀같은 대쉬거리도 구작과 달려가는 시간은 같은데 속도가 어마무시하게 늘어나버리느라 콤보는 떨어지는 타이밍을 맞춰서 기술을 써야하지 팔치녀같은 돌진계는 콤보중인데도 불구하고 그야말로 게이지를 담보로 거는 도박에 가까워짐. 어떻게 공격자가 디메리트를 떠안는 게임이 됬는지 이해가 안될 지경, 그런 와중에 콤보실수나 정역 와리가리는 훨씬 더 심각해지고 짠발로 시작하는 콤보에 놀아나는거 볼때마다 키보드나 스틱에서 손떼는거 한두번이 아님. 그냥 KOF는 영원히 98, XV가 나오더라도 영원히 98만 하면 충분. 캐릭터의 명운을 사람이 감지하기도 힘든 1프레임 2프레임에 걸어야하는 그냥 사람이길 포기하라는 게임. 거기다 키감도 빡빡해서 약기본키 짤짤이조차도 빡빡해서 1프레임 2프레임에 캐릭터의 명운을 걸어야한다는 부조리함이 정말 치명적임. 실력이 바탕이 되는 게임은 맞는데 역전의 단초가 실력에서 벌어지는 실수에서 만들어지는 어이없는 시스템은 두번다시 킹오파를 하고싶지 않게 만드는 이상한 매력을 가짐. 입이 있으면 한번 개발사한테 물어나보고 싶다. 말하기 싫으면 SNK를 대신해서 SNK 전속 변호사들한테 얼굴 한번 까놓고 진지하게 따져보고싶다. 기술이 2히트짜리인데 1히트와 2히트 사이에 컴퓨터가 확정으로 반격을 넣으면 어떻하냐고. 프레임진행이 너무 빨라서 이걸 사람이 따라하면 확정으로 피해를 보는 상황인데 컴퓨터한테 이런게 가능한건 현실성없는 특혜를 준거 아니냐고. 기본기를 쓰면 대놓고 무적시간으로 떡칠된 기술로 칼캐치하는데 이거 실전에서 프로들이라도 100% 확률로 실패없이 사용할 수 있는 테크닉이냐고. CPU전을 하는데 뭐 이렇게 대놓고 특혜를 줘서 실전에서 보기도 힘든거에 계속 농락당하라고 이걸 돈받고 팔기로 결정한건지 물어보고싶다. 헛쩜프뛰면 칼대공하고 짠손쓰면 칼대공하고 역가드나 강기본기는 100% 방어하고 구르면 칼캐치모콤쓰고 기본기압박을 넣어도 100% 방어인데다가 콤보가 성립되지 않는 틈새로 칼캐치모콤쓰고. EVO에서 XIII 대회는 폼으로 열었나? 기본기가 연결이 안되더라도 기본기로 압박하는건 수도없이 봤을텐데 그 틈새를 컴퓨터는 확정으로 반격을 넣는다? 하다못해 키입력에 반응해서 플레이어를 상대할꺼면 적어도 니가와라도 느껴지지 않게 만들던가. 난 이 게임을 할인가에 사서 이득인게 아니라 돈을 내고 이런 농락을 당한다는 사실에 굉장히 불쾌하다.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Reviews, worldwide (the counter carries no country): 147.5/day in the week to Jul 17 → 0.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese*, Korean, Portuguese - Brazil, Simplified Chinese, Traditional Chinese*languages with full audio support
Hours played at review time, across 831 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
还可以
Juego buenardo, pero no están bacanes las viejas así que 8.5/10
tem o kof 15 agora
大佬们,打开游戏加载到一个商标后就白屏怎么解决啊
挺好的呀,不错
Can't play this game anymore. Heavy graphic flickering. The brightness is very dark too.
Büyük heveslerle aldım fakat rezil bir hikayeyle birlikte karşıma çıktı. Bende yeri ayrı olan nostaljik bir oyun olarak hatırladığım kof bu değildi mekaniklerin çok bayat olması olsun kötü tasarımları olsun arayüzün gıcıklığı falan kesinlikle daha sonrasında açıp oynayacağım bir dövüş oyunu değildi yine de farklı bir deneyim oldu ama eski oyunlarına göre gerçekten tam bir fiyasko
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $64.7M | 95.5K | 84% | $39.99 | |
| $45.4M | 67K | 88% | $39.99 | |
| $10.6M | 20.1K | 86% | $19.99 | |
| $7.4M | 11.1K | 94% | $29.99 | |
| $2M | 2.8K | 91% | $29.99 | |
| $767.5K | 3.2K | 86% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $796.6K | 1.5K | 69% | $19.99 | |
| $795.8K | 1.1K | 74% | $19.99 | |
| $797.3K | 1.2K | 76% | $21.99 | |
| $795.5K | 3.3K | 80% | $6.99 | |
| $795.3K | 2.5K | 95% | $19.99 | |
| $795.2K | 893 | 92% | $24.99 |