
In 1936, something terrible happened at Galley House. Decades later, with a strange contraption that reveals echoes of the past, you must uncover the truth behind this grisly mystery. A new puzzle from the creators of The Roottrees are Dead.
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About
On Sunday the 7th of March, 1936, a group of locals made their way up the long, muddy track to Galley House. As far as any of them knew, the house had stood empty for decades.
Inside, they discovered the bloody aftermath of something horrific.
The authorities were summoned, and the crime scene was eventually cleared away. But nobody ever figured out what happened that dreadful night. It seemed likely that no one ever would.
Now, many years later, you have access to a peculiar machine — one that lets you listen in on echoes of the past. Can you piece together the events behind The Incident at Galley House?
The Chilling Detective Game, Reimagined on Steam
The Incident at Galley House is based on the acclaimed text-based browser game Type Help, remastered for Steam by the creators of The Roottrees Are Dead. It's the same haunting game of deduction, now with many enhancements:
An all-new, fully illustrated visual novel presentation
Full professional voice acting
A mysterious 3D interface for navigating memories
An eerie original soundtrack
New content and puzzles to explore

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Engagement
Reviews
Themes across 2051 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I cannot recommend this game enough. If you cannot manage to play it in one sitting it is all that your brain wants to do until you finish the game! Great mystery, amazing VA's, great UI. I cannot wait for more games from this team!
[h1]值得一玩的变格推理解谜佳作[/h1] [table] [tr] [th]游戏由SteamPY鉴赏家提供[/th] [/tr] [tr] [td]SteamPY鉴赏家[/td] [/tr] [tr] [td][h3]上SteamPY淘海量超低价游戏[/h3][/td] [/tr] [/table] 本作是文字推理解谜《Type Help》的重制版,最大的变化是将原作的纯文字的体验改为了文字+图形化场景重现的形式,优点是操作更加便利,图形化的场景+角色配音的电影式体验很棒,缺点是文本阅读体验上沉浸感有所欠缺。如果你是轻度推理解谜爱好者,那么新版可能更加适合你。 首先需要纠正一个误区,虽然本作表面上看像是暴风雪山庄模式,但实际上涉及到了很多超自然要素,并非大家所期待的本格推理,和《鲁特里一家死了》有着本质的区别,建议想入手的朋友先提前了解一下。 本作推理的核心要素是时间-地点-人物,想要重现某个场景就必须找到正确的3要素,而这些要素都包含在人物的对白和行为里,有些线索可以直接获取,有些只能根据上下文来推测,只要某个角色还活着,那么他一定能会出现在宅邸的某个位置,因此排除法也是要经常用到。 游戏的提示机制非常完善,它会一步一步以提问的形式来引导你思考,不会直接把答案甩到你面前,最大程度地保留了推理的乐趣,让每个玩家都能知其所以然,这也是重制版的一大亮点。 不过本作也存在一些缺点,每个角色的死亡必定都会发生诡异的遗忘现象,重复几次之后想必大部分玩家都明白是怎么个事了,从中期开始就显得有些公式化,而玩家重现场景的先后顺序也会对体验产生一定的影响,部分前期场景的线索需要到中后期才能获取,对玩家的梳理能力也是一个考验。 总体来说,本作还是一款质量合格的重制作,推荐喜欢变格推理解谜的玩家试试。
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Languages: English*, French, German, Japanese, Simplified Chinese*languages with full audio support
Hours played at review time, across 2.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
一群人在雨夜被迫困在封闭环境中逐个死去,游戏的开始立刻让我联想到了电影《致命ID》,直到死了几个人才发现不是本格推理。发现是变格的这一刻真相就接近水落石出了,开始从观察者变成全知视角。没想到游戏还运用了一点叙事诡计,结尾升华了一下主题。精彩,实在是太精彩了。很喜欢这种需要做笔记的推理游戏,13小时0提示通关,完全get到了各种情节的环环相扣,一点点解开谜团非常有成就感。通关后欢快的钢琴曲不禁让人感到悲凉,生日快乐,鲁伯特先生。
This was a captivating puzzle game. Both my mind and body were fully absorbed into this game from the voice acting and dialogue to the scenery, design, and general atmosphere. Literally played this game in an empty house during a thunderstorm and jumped at the sound of concurrent thunderclaps. I highly recommend this game to any puzzle game enjoyer; you won't stop until you discover all the house has to offer.
This is just as engaging and all-consuming as The Roottrees Are Dead, the previous game by this developer. If you liked that game, or enjoy deduction/puzzle games, give this a try. And if you haven't played The Roottrees are Dead, you should get on that.
没打type help直接来的,体验还是不错的。因为操作相近,猜测原版游戏会有类似婆罗洲的繁琐输入,在本重制版输入的优化很不错。 如果已经玩过了type help,感觉没必要急着打重制版。 至于很多人差评的点在于“以为是暴风雪山庄,结果是[spoiler] 非本格 [/spoiler]”的问题,只能说,游戏已经不是暗示而是在很前期就明示了吧?也没有任何宣发说其是本格推理。这个指责未免有些无端。
面白かった。お勧めしたい。 『時間』『場所』『その場にいた人』を指定することで、現場の音声を再現できる機械を用いての推理ゲーム。登場人物たちはの発言から誰がどの部屋にいたか、誰と一緒に行動していたかを読み解きつつ、過去に起きた謎の殺人事件の真相を解き明かしていく。 遣り取りをしっかり読んで「この発言からすると、こいつはあいつと一緒にいたことになるな」「ここでこの発言ってことは、あの場面ではあの場所にいるはず……」と推理を巡らせ新しい場面を発見したときの手応えが気持ちよく、またそこで展開される話そのものも面白い。実を言うと終盤は少し「?」となったしそのあたりの展開や真相は意見が分かれそうでもあったが、考察なども読んだ上で個人的には腑に落ちるものだった。 あと、元々はテキストオンリーのフリーゲームである『Type Help』から、映像や音声を追加して生まれたゲームがこのギャリー邸事件だそうなので、どんなゲームなのか観測を掴むためにまずはType Helpから遊んでもいいかも知れない。というか俺自身がType Helpを少し遊んで「これは絶対面白い」と思って買ったクチだし、気になったら触れてみてほしい。繰り返すが面白かった。
个人认为剧情的逻辑硬伤过多。作为[spoiler]非本格推理作品 [/spoiler],对[spoiler]非自然现象 [/spoiler]来龙去脉的解释本身就是一个比较困难的事情,这是可以理解的,但是也不能完全没有解释吧。更何况[spoiler]非自然现象 [/spoiler]本身的运作机制也是完全模糊不清的。这两点处理的缺陷导致了整个剧情可以说不是由逻辑支撑起来的,而是由僵硬的设定强撑起来的。个人不推荐。
Up to around half way through the game I was taking a ton of notes, trying to unravel a web of countless lies and contradictions. After that I took literally zero notes. This game ♥♥♥♥♥♥♥ rocks. Don't you dare spoil yourself, just play it.
This is a great puzzler! There's a real sense of satisfaction when you figure out something, but you can use the hint system without any penalty if you need any help. I highly recommend using the in-game notetaking system to keep track of everything.
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