
In 1936, something terrible happened at Galley House. Decades later, with a strange contraption that reveals echoes of the past, you must uncover the truth behind this grisly mystery. A new puzzle from the creators of The Roottrees are Dead.
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About
On Sunday the 7th of March, 1936, a group of locals made their way up the long, muddy track to Galley House. As far as any of them knew, the house had stood empty for decades.
Inside, they discovered the bloody aftermath of something horrific.
The authorities were summoned, and the crime scene was eventually cleared away. But nobody ever figured out what happened that dreadful night. It seemed likely that no one ever would.
Now, many years later, you have access to a peculiar machine — one that lets you listen in on echoes of the past. Can you piece together the events behind The Incident at Galley House?
The Chilling Detective Game, Reimagined on Steam
The Incident at Galley House is based on the acclaimed text-based browser game Type Help, remastered for Steam by the creators of The Roottrees Are Dead. It's the same haunting game of deduction, now with many enhancements:
An all-new, fully illustrated visual novel presentation
Full professional voice acting
A mysterious 3D interface for navigating memories
An eerie original soundtrack
New content and puzzles to explore

Genres
Engagement
Reviews
Themes across 2051 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
阅读障碍患者玩不了原版 比纯血type help简单 前面还挺悬疑的玩到后面发现人嘎嘣躺地上真绷不住了 以为是物理超度结果是家族诅咒真莫名其妙 就没有解谜意愿 不如鲁特里前作的难度和八卦程度 感觉有脑子的直接玩原版
This is a great puzzle game, with a great narrative. It was the perfect length to play the whole thing and get all achievements in a single play session in an evening. There was nothing particularly difficult or obscure in the game, and the hint system was useful for filling in the last few scenes I needed.
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Languages: English*, French, German, Japanese, Simplified Chinese*languages with full audio support
Hours played at review time, across 2.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I cannot recommend this game enough. If you cannot manage to play it in one sitting it is all that your brain wants to do until you finish the game! Great mystery, amazing VA's, great UI. I cannot wait for more games from this team!
Compared to Roottrees this sucked... Its short and it doesn't resolve anything. I'm actually a bit pissed off.
(无剧透)本游戏优点是上半部分游玩体验十分畅快,沉浸感强;缺点是上下两部分转折生硬,下半部分的解密乏味,也没有表达出制作组本想表达的震撼。本来该给中好评的,但考虑到此游戏并不便宜的价格,与鲁特里一家差距有点大(各方位的差距,包括玩法,剧情,游戏质量),以及暗示明显但非常让人难绷的最后凶手,只能说很抱歉了。 希望制作组的下一作能重现辉煌,我的标准可能比较苛刻,综合来看你们的游戏还是很好玩的
英語版でクリア済み。おもんにゃいです(´ω`) 最初の2時間ぐらいまでは、楽しいです。 でも70点→50点→30点→10点ぐらいの勢いで評価下がりました。
One of the best games you'll only play once. (see also "Curse of the Obra Dinn" and "The Roottrees are Dead")
非常不本格,后面玩的很痛苦。期待多大失望多大,比不上《鲁特里一家死了》。 撇开变格的部分不谈,虽然说作者是想增加干扰项,但是里面几乎所有人都太谜语人了,仿佛是故意要把话说得莫名其妙难以理解一样,就算是提及谈话方都知道的熟人都要绕弯子,正常人到底谁这么说话?还有一些完全意义不明的对话,比如伊芙死后埃迪和海伦在台球馆的时候,埃迪先是说了“您女儿大概死了”,结果下面没多久又说“我不知道您有女儿”“您应该告诉我一声”,到底是啥意思啊?埃迪到底记不记得伊芙是海伦女儿? 以及数不清的钢琴自己会弹、菜到底是谁做的、没有司机谁开的车、神奇丈夫在哪里等等当事人自己都感觉不到奇怪的事。当然你可以说诅咒改变了人的记忆。但我真的很迷惑为什么书房的床死了人管家第一直觉是把尸体搬走继续给客人睡,又为什么在房子莫名其妙在死人餐厅乱七八糟墙上还有弹孔的情况下玛莎还可以拉着维多利亚语气轻快说来我们先吃早饭。我觉得好的剧本都可以避免这种问题,这根本不是本格还是变格的事。 大概进度50%左右就推出了变格元素但是玩完了也没有搞懂这个诅咒是咋来的以及怎么破除,后面来的一群人和前面这一大家子的关系,伊丽莎白那家之前到底发生了什么,凯瑟琳喊来的人呢,这就导致最后放片尾的时候我完全感受不到所谓物是人非的伤感,满脑子都是:哈?这就结束了? 同类型还不如《婆罗洲的红珍珠》,人家起码是真本格,而且严格遵循同一人物仅出现同一地点,就算用排除法也比本作更简单直接(何况免费)。
This game was absolutely amazing! I was hooked from start to finish and it was so delightfully surprising the whole way through, I don't think I will forget it anytime soon. This was even better than The Roottrees are Dead and I loved that one too.
开幕是《无人生还》,途中变《惊声尖笑》
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