
A turn-based tactical roguelike fusing Spring and Autumn history with supernatural fantasy. Assemble knights in an ink-oil aesthetic world, venture into five perilous realms, battle monsters and human-born demons, and collect lost bamboo slips to unravel hidden secrets.
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About


Step into a Spring and Autumn fantasy realm where ink-wash brushstrokes meet the texture of oil painting. Mist-shrouded peaks, abandoned bamboo paths, desolate ancient ruins… Five distinct regions await your exploration. Battle monsters, bandits, and fallen souls twisted by obsession into demonic forms. Collect cryptic bamboo slips to piece together the truth behind the chaos.

Assemble your expedition party by freely combining retainers from 13 classes: Swordsmen, Physicians, Shamans, Drum Warriors and more. Combat goes beyond positioning; skill synergies are key. Even with the same lineup, drastically different playstyles emerge, ready to take on 60 mystical beasts and over 10 uniquely designed bosses.

Battle tests not only your tactics, but also your retainers' minds. They may grow bolder in desperation, or break down and flee from terror. Fallen characters face permanent death. When a companion is lost in the wilds, will you risk your entire party to bring them back?

After each expedition, return to town to rest, develop, and recruit talent. Construct various buildings and enlist legendary figures from the Spring and Autumn era: Lord Xinling helps you recruit capable retainers to fill vacancies, Yan Ying boosts morale through lectures, and Gan Jiang forges peerless weapons for you. Through rituals and research, strengthen your forces, enhance your gear, and prepare for the journey ahead.

Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, English, Traditional Chinese
Engagement
Reviews
Themes across 140 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
国风暗黑地牢,画风很有古旧志怪的诡异感。就是手下这帮人精神状态比我还差,动不动就发病,前期数值稍显折磨。好评给美术和局外养成,瑕不掩瑜
[h1] 春秋异闻录 游戏简评 [/h1] [h2] 游玩体验 [/h2] 春秋题材加暗黑地牢,实际玩下来,地牢那套学得还可以,而且还往里面塞了不少自己的东西。 先说画面,水墨混油画的质感还是很不错的,人物的服装,建筑,怪物全是春秋那味,连战斗胜利给的钱币都是刀币布币,细节这块做的还算不错。 引导做得还算行吧,虽然一股脑全讲完了,至少还是有讲那些基本机制的。ui就比较简单了,方方正正的框子摆在那,能看,就是谈不上很好看。 然后是传统艺能环节,2560×1600依旧没有被邀请,全屏画面直接变形拉到屏幕外面去,不过可以设置成窗口最大化玩。怎么我玩一个独游就要把这个事念叨一遍。 玩法这块,确实是硬核,而且难度确实不低,我头铁选了个枭雄难度,进去被按着抽陀螺了。新手听我一句劝,老老实实从最低难度开始,先熟悉职业,站位,技能的搭配再去玩高难度。 战斗的核心是位置决定攻击范围,技能既要看自己站位,也要看对面站位,射箭就得老实蹲后排,前排够不着就是够不着。站位格子比地牢还多了两格,前后排的门道更多。四人小队,13种职业,剑客医师巫祝擂鼓勇士,还有装备,技能,buff配合这么一组合,同样的阵容也能玩出完全不同的流派,琢磨空间不小,技能之间还有连携配合,还有天赋。 地牢那套压力系统变成了我们春秋版本的士气值和心情值,打着打着门客心态崩了就直接跑路的,不过也能触发我们自己的美德,直接爆气。依旧四个人进本,回来疯了五个,第五个是屏幕前的我。对面怪物也加了戾乱值,可以专门用打士气的技能把对面搞崩,然后眩晕对面然后直接控场。战败的角色是永久死亡,辛苦养起来的门客说没就没,同伴失散了还能冒险去捞,但是捞人可能把全队都搭进去,现在知道我为什么疯了吧。 探索是走格子看分支,走商路上商人,救人,交换物资什么事件都有,出门之前食物一定要带够,探索行走是吃体力的,没体力就当小丑咯。回了城镇就是另一套玩法,刷材料升级建筑,招募培养门客。探索来发育城镇,城镇培养队伍,队伍再出门探索搞材料,这个循环还是挺有趣的。 [h2] 总结 [/h2] 水墨油画的画风很有自己的味道,游戏的战斗也有深度,站位技能连携职业装备都有可挖掘的点。不够难度偏高,ui略微二简陋,细节还有不少要打磨的地方。喜欢暗黑地牢这种硬核调调的可以尝尝,当成地牢代餐也算合格。不过新手最好最低难度开局,别学我头铁。 [quote]关注&加入[url=https://store.steampowered.com/curator/44819229]街角的咖啡屋[/url],了解并体验更多好玩游戏[/quote]
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Hours played at review time, across 141 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
[h1]《春秋异闻录》| 个人评分:78/100 [/h1] 一款回合制战术策略游戏,首次体验小伙伴一定觉得相当熟悉,玩法框架比较明显受《暗黑地牢》启发,并且采用非比寻常的八格双排站位,同样的不同占位以及不同距离限制,阵容搭配比传统站位更讲究,与之13大职业进行搭配,职业之间还有连携效果,以及同样的角色永久性死亡,挑战性拉满。 至于数值方面,我觉得算是游戏前期比较不错的地方,看似庞杂的技能介绍文本,但实际上敌人只有个位数的血量,乱棍打死老师傅,随便放也能击败敌人,再加上关卡结束随时撤离,携带物资在主城随便补给,在前期有很好的过度期,对于新手还算比较友好。 [quote] [b]欢迎关注 →→→→→| [url=https://store.steampowered.com/curator/43660430]涩涩评测小社[/url] | ←←←←←[/b] 不仅仅是涩涩哦,不正经玩游戏,正经评测每一游戏( • ̀ω•́ )✧ 欢迎加入成为我们的伙伴 [/quote]
刚玩了几天,水墨画风真对胃口。肉鸽策略加压力系统,很有挑战性。还有经营内容,正反馈很强
江湖风格的回合制肉鸽游戏,绘画风格看上去还有点修仙的感觉,每个角色都有自己的特殊效果,而且明明是2D游戏却有一种让人非常舒服的打击感
战斗中会卡死bug,望修复
這則評論的好評機率是99.999999999999999999999999999999999999999999999999999999999999999999999999999%
300+小时DD的青年发表一下个人看法。游戏大概10来个小时能打通,我这个时间是因为挂机带娃泡奶粉,说下问题,游戏能用的饰品太少,来来去去就那几件,橙装红装里有用的都很少,BOSS除了一阶段掉的黑色装备有用,高级BOSS的正反馈过低,希望能多加一些有用的/独特的/专属的饰品。副本里的交互都是财富交互,建议加一些BUFF类的交互,独立游戏不易,本条评论只是希望作者能看到,个人理解,官方回复后会改成好评。
玩5個小時..陰陽師士氣歸零逃跑以後找回來..進入戰鬥直接卡死... 畫面都有但是敵我雙方全都不能攻擊也不能跳過回合... 關鍵是一開始難度那邊選隨時存檔... 5個小時就這樣沒了...
還不錯的遊戲
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