
Herogue is a deep turn-based roguelike battler where you build powerful teams and craft unique strategies. Lead your heroes in tactical combat, stack poison, power, or thorns builds, and master tag-team swaps to dominate every run.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 4 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Welcome to Herogue a turn based roguelike battler that lets you customize the perfect team and forge devastating strategies in tactical combat!
Build your squad of unique heroes and experiment with endless upgrade paths using EXP coins. Each character offers multiple fighting styles, letting you create powerful synergies.
Core Roguelike Mechanics:
Poison-focused strategy — overwhelm enemies with stacking damage-over-time effects.
Power builds — stack buffs for massive burst damage.
Thorns counter-attacks — turn enemy aggression against them.
Tag Team Mechanics — swap heroes in and out of battle to control positioning and turn the tide instantly.
With tons of statuses, buffs, and depuffs, every run feels fresh and strategic. Discover hidden combinations as you replay procedurally generated challenges in this party-based roguelike RPG. Whether you love turn-based tactics, deep team-building, or creative build-crafting, Herogue delivers satisfying roguelike replay ability with accessible yet complex combat.
Test different formations, master your heroes, and climb to victory one tactical decision at a time. Ready to build your ultimate team?
Wishlist Herogue today and dive into the roguelike battler that rewards creativity and strategy!
Genres
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
《俠盜英雄 Herogue》 分 類:回合制策略、Roguelike 劇 情:💖💖🤍🤍🤍 新 鮮 感:💖💖💖💖💖 遊 戲 性:💖💖💖💖💖 音 樂:💖💖💖🤍🤍 美 術:💖💖💖💖🤍 直播互動度:💖💖💖🤍🤍 遊戲時長:Roguelike性質不好估時長(我一輪目前最長2-3小時) 全成就時間:約44小時 ⭕優點:每個角色都有獨特機制有趣,搭配不同隊伍組合策略豐富 ❌缺點:劇情深度有限,組合豐富新手較難上手,單輪時長偏長 小評:「策略與變化的完美結合,挑戰你的思維極限。」 回合制戰鬥與Roguelike融合,每場戰鬥都有不同體驗 角色機制和換位系統使策略性大幅上升 適合喜歡策略要素和追求變化性的玩家 ---以上是直播結束後整理的簡評,以下是特別想說的心得--- 這款遊戲我真的很喜歡,玩得很盡興 但需要非常熟悉每個角色的技能 才能夠配合出完美的化學變化 自認為即使玩了40幾個小時,對某些角色仍然不熟悉 目前正在努力生出就相關攻略 然後我44小時全成就了,我好棒>w< 這款好玩在於每個人會配出的隊伍組合都不一樣 像我最喜歡就是甘柳(輸出)+施(施放技能的工具人)+胡迪尼(核心) 利用一堆僕從讓讓施一直打攻擊,甘柳一直減CD 最後達成沒被任何怪摸過通關最困難等級XD 開發者希望大家能夠開發各種不同的隊伍一起交流討論 如果有地方可以一起討論各種流派就太好了
一個雅俗共賞的遊戲,對遊戲理解不高的人可以玩養豬流,集中只養一位角色也可以通關,對遊戲理解高的玩家應該可以掌握更多樣、更厲害的流派(我也剛玩,還在探索中)。 美術很讚,一些細節也可以感受到作者的認真。
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
玩個30分鐘之後就會熟悉機制,這時遊戲開始上手,通關第一次之後遊戲會變好玩很多倍 組件自己的隊伍或者自己的搭配通關那爽度簡直沒辦法言喻 遊戲處處都藏著梗跟好笑的諧音或者角色,而且英雄間彼此都可以搭配起來,睡覺到一半會突然想通跳起來打
Herogue is a roguelike with turn-based combat where you control a team of four characters as you progress through a branching map. The game has a bright hand-drawn visual style and unique character designs. There are 14 heroes available, so you can try different team compositions and find effective combinations. Each character has unique skills that can be upgraded using experience coins earned after battles (you choose one of three skills to unlock). One of the game features is the ability to have backup characters and freely swap them during combat. You can also reposition your heroes on the battlefield, which can significantly impact the outcome of battles. At first, the game might feel a bit confusing, but the basic rules are easy to learn. After a few runs, the gameplay becomes much clearer and more enjoyable. Follow my Curator : [url=store.steampowered.com/curator/44793303-The-games-that-I%2527ve-played/] The games that i`ve played [/url]⠀
Awesome roguelike turn-based battler with super intricate mechanics. If you like figuring out how to combine the skills of multiple teammates and enjoy turn-based battles, this game's for you.
被低估的好獨立遊戲 喜歡肉鴿類一定會喜歡,組件隊伍、賭狗成分、不同流派造成的打擊快感都非常到位;除此之外美術和設定也都很可愛很多小巧思 不熟悉這類遊戲的話可能會需要花一些時間熟悉特性,不過感覺遊戲的教學和UI設計都很直覺,一局以後就上手了 推薦給喜歡殺時間肉鴿小品的玩家
從DEMO就一路關注到現在 遊戲本身似是由小型獨立工作室團隊開發製作 卻不會因此馬虎隨便 作者會頻繁更新遊戲 修正BUG以及調整一些項目之外 遊戲本身是Roguelike類型的 爬塔與卡牌組成類遊戲 很多地方都是別出心裁 有下功夫的 遊戲中有著獨特的"換陣系統"與十分多元的buff 對於不常接觸這類型的玩家一開始會比較容易覺得眼花撩亂與許多規則 但經過一兩把之後就能慢慢體驗到遊戲的快感 包含打贏特別的菁英怪與奇怪的機制王 還有蒐羅許多帶著豐富梗圖 令人會心一笑的事件 並且在遊戲途中 也會因為抽選的升級方式 期待能把角色培養成怎樣的強度 都是令人十分讚許與愛賞的~ 美術部分是比較可愛的畫風ˊˇˋ 也是市面上遊戲比較少見的風格 但一樣有著自己的魅力與細節設定 (某些BOSS的細部改變或沒有言說 只用圖片變化表達的細節) 希望團隊繼續開發新遊戲與保持熱情!
之前在獨立遊戲展上有看到,目前破關一次留個評論紀念一下。 遊戲性很不錯,角色也蠻有特色的, 但感覺像血條、傷害數字、異常狀態觸發這類的小東西感覺後續有空可以更新一下,目前看起來有點違和感
非常好遊戲
Very fun game! A lot of fun heroes, each with some quirk that will require some gameplay loop changes, and payoff depending on the teammates. It has the break-game-by-somehow design, which I really like. Basically, later in the game, it's mostly required that you find a way to somehow break the "regular" power level and combo to extreme amounts.
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Players by region
Where this game's players are, estimated from review languages.
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