
A turn-based tactical roguelike fusing Spring and Autumn history with supernatural fantasy. Assemble knights in an ink-oil aesthetic world, venture into five perilous realms, battle monsters and human-born demons, and collect lost bamboo slips to unravel hidden secrets.
Modeled estimate, not a reported figure. How we estimate →
About


Step into a Spring and Autumn fantasy realm where ink-wash brushstrokes meet the texture of oil painting. Mist-shrouded peaks, abandoned bamboo paths, desolate ancient ruins… Five distinct regions await your exploration. Battle monsters, bandits, and fallen souls twisted by obsession into demonic forms. Collect cryptic bamboo slips to piece together the truth behind the chaos.

Assemble your expedition party by freely combining retainers from 13 classes: Swordsmen, Physicians, Shamans, Drum Warriors and more. Combat goes beyond positioning; skill synergies are key. Even with the same lineup, drastically different playstyles emerge, ready to take on 60 mystical beasts and over 10 uniquely designed bosses.

Battle tests not only your tactics, but also your retainers' minds. They may grow bolder in desperation, or break down and flee from terror. Fallen characters face permanent death. When a companion is lost in the wilds, will you risk your entire party to bring them back?

After each expedition, return to town to rest, develop, and recruit talent. Construct various buildings and enlist legendary figures from the Spring and Autumn era: Lord Xinling helps you recruit capable retainers to fill vacancies, Yan Ying boosts morale through lectures, and Gan Jiang forges peerless weapons for you. Through rituals and research, strengthen your forces, enhance your gear, and prepare for the journey ahead.

Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, English, Traditional Chinese
Engagement
Reviews
Themes across 140 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
把饰品放进角色饰品格,左键猛击角色饰品格,右键放回饰品。好了,你已经学会批发饰品了,快去试试吧。(实际游玩体验就是意义不明的东西占用太多背包,什么叫你要有心情还有要有士气?什么叫恢复心情和士气的建筑是互相独立?什么叫路上的互动有概率是爬爬还不需要火把?什么叫打赢了就给两块打发了?甚至还能来第二只?)
闪退 闪退
不错
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Hours played at review time, across 141 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
什么情况,打完BOSS回城 读取百分百就卡屏了
[h1]太吾绘卷当年也没有这么多BUG,真不是EA游戏吗?[/h1] 现在的时间是2026年7月20日,距离正式开服已逾4日,少说已经经历了4次公告内的更新和7次小内部更新,端上来的时候卖相还可以,但是上手的时候不红温,你是这个👍 打好评纯粹是因为国产游戏制作组跑不了路,以后更新了懒得改评测推荐,玩的时候主打一个水深火热,最难绷的是开局教程要求玩家拖动门客入队列时,点击门客详情会导致进入详情页面而彻底卡死,只有退出教程才能脱离苦海,实际上你会发现教程或许有点用处,但是用处不大,甚至比不过出门带10份干粮,防止半路没体力的意义重要。 其次是本作给人的感觉还是尚处于半成品状态,比起DEMO版本无非多了一段后续,上了点新UI,但是玩法内容上没有太大提升,基本上还是类似于暗黑地牢的那一套变法,技能内容看起来像一回事但是也就那样吧,队伍安排、装备道具、站位、技能、士气和很多奇奇怪怪的BUFF捣鼓一下也算是有点意思,再往深处探也没啥有意思的新东西了,你要玩正经还是该捣鼓两套小队伍出来,奶妈和辅助整毕业带着前排飞起来不是问题。 不带放大镜看游戏,倒也不是一无是处,《春秋异闻录》的美术、音乐和剧情方面综合下来还是很有特色的,比起一些更为难以吐槽的游戏还是值得说道说道: 乱世里一众怪物戾主,其吸收了大量浊戾之气后,反而成为浊戾之气本身,源源不断的生出浊戾,污染世间; 而一众世家弟子斩杀怪物后选择提起精髓,炼化为宝物,聚集起来诞生了揽月镇,于此玩家们开启了自己的大炼化之路。 整个背景搭配上音乐和作画都还不错,就是闪退、黑屏等BUG真yue了,没辙。 [table][td]闲暇时光,不妨试试游戏 欢迎关注[url=https://store.steampowered.com/curator/45653622] 闲暇時光鉴赏组 [/url][/td][/table]
还可以,bug有点多需要修,尽快开创意工坊.
暗黑地牢1的代餐,中式风格+体检方面作了不少优化,包括随意存档、无惩罚走回头路、金钱比如充裕等等,真不错。
画面虽然有点简陋,但是玩起来还挺上瘾的
开4k之后鼠标点击有问题 例如地图里面选取包括点击角色,都要往左边歪一点点 是我的鼠标设置问题 还是游戏问题?
及时退款。
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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