
A meditative farming strategy in the early 2000s: your home village and the machines you remember from childhood. Revive a run-down farm, trade on a living market, run production chains, take on your neighbours' contracts and grow your fleet — from small tractors to combines.
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About

The Headlands is a cozy farming strategy about a small Ukrainian village caught between two eras: Soviet machinery and an independent countryside on the verge of the 2000s. Ahead of you lies a run-down farm waiting for a new beginning.

Start small: an old tractor, a neglected field and limited resources. Step by step, work the land, sow the grain, bring in the harvest and gradually build a farm that runs on your decisions.
At the heart of the game are your own pace and balance. You decide which fields to work first, when to invest in new machinery and how to make the most of your time, fuel and grain. Market prices live a life of their own — and sometimes the price of grain shifts exactly when it is already in the truck bed. There are no timers pushing you and no sudden punishments — only thoughtful planning and steady, tangible progress.

Every tractor here is the one you saw in the fields as a child: the same engine, the same rattle, the same peeling paint. Maybe you even remember the moustachioed neighbour who once let you climb into the cab while he checked something under the hood — and you sat there alone like a cosmonaut in a spacecraft, studying every lever and every button.
Every machine in the game has its own character and story. And you won't be left alone with them: there is always a mechanic and mentor nearby who will advise you, and in his spare time will put together a machine that has no name in any catalogue.

Help your neighbours through contracts, unlock new opportunities and turn a small holding into a living, well-run farm.
Start small. Give the land time. And you'll see everything begin to grow.
🌾 Meditative strategy gameplay. Planning without rush and the freedom to choose your own pace.
🚜 Gradual farm growth. From a single tractor to a full holding with a large fleet and expanded buildings.
📦 A living market and resource balance. Time, fuel and harvest are all connected, and prices won't wait until you are ready.
🔧 Machines with character. Dozens of vehicles with a history — from the mechanic's homemade "masterpieces" to heavy combines.
🏭 Your own production — set up supply chains and sell finished goods for more than raw materials.
🤝 Contracts and village life. Help your neighbours and develop the region together.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 130 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
W obecnej formie, po dwóch godzinach gra bardzo wtórna. Tak na 2/3 godziny. Oczywiście Early access. Spędziłem na Traktorivka 7 godzin i na razie mi to wystarczy. Przydało by się ulepszyć zarządzanie polami! Żeby dało się zaplanować kilka czynności jednocześnie na danym polu. Bo w obecnej formie zaplanowanie czynności na czterech polach jednocześnie to chaos. I pamiętając przy tym o dostępności nasion i zużywanych nawozach. I to mnie trochę wymęczyło. Ale to nadal przyjemna gra. Czekam na poprawki i nowości od twórcy.
The charm is insane, the game play is fun, the machines and sounds are good and theres a nice engaging story line with tons of side missions already. .. i dont read much but i love the missions and the easy overview lol.
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Languages: English*, Polish*, Ukrainian*, Czech*, French*, Italian*, German*, Spanish - Spain*, Portuguese - Portugal*, Turkish*, Hungarian*, Kazakh* +1 more
Hours played at review time, across 130 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Топ як для раннього доступу. Є над чим працювати, але ідея топ та гідна уваги
Wonderful, relaxing and cozy!
So I’ve been playing for two hours now, and I have to say honestly, I love this game and its concept. There are, however, a few small things I’d personally like to see in the future. The first would be achievements, but that’s actually secondary. On the other hand, I’d like to see things like animals you can own, and trailers for tractors—since in Europe it’s pretty standard to transport grain with tractors. Maybe also straw, so you can make straw bales, or hay with the right equipment. But the game is still in its very early stages, and so far I really love it! Keep up the great work!
The gameplay loop is enjoyable. There isnt a whole lot of content yet, but has been solid so far. At $9, I'd say its worth it.
tres sympa on si accroche vite ily a la gestion le jeux est vivant sa raconte une histoire et le game play est bien
Aktualnie gra na jakieś 5h. Brakuje automatyzacji, bo posiadając ok 6-7 pól ciężko wszystko obrobić, a co dopiero jak ktos wykupi pół mapy. Fajnie jakby można było zautomatyzować kupowanie wody, herbicydu i nawozu oraz zatrudnić jakiegoś pracownika, który by za to był odpowiedzialny. Aktualnie czego nie zasiejesz/zasadzisz to w 90% cena leci na sam dół zanim zbierzesz plony. Potencjał jest, narazie pozytywnie a co z tego będzie to zobaczymy.
Podařená hra
Top os guri do Sul pira
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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