
The Great War: Western Front is the definitive WW1 strategy game. Play a deciding role in history with this real-time tactical experience as you take charge in the iconic Western Front from 1914 to 1919. Pick your faction and lead your forces to victory.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About






Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 812 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Very dull
field marshal Hage makes another gargantuan effort to push his liqour cabinet 3 inches closer to berlin
While at first a little hard to get into It has proven dificult to not enjoy. Its actually quite fun even when failing some of the missions. Hope to see what the future holds for the title!
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 31: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 0.57/day in the week to Aug 11 → 1.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain*, Polish, Russian*, Simplified Chinese, Turkish*languages with full audio support
Hours played at review time, across 814 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
The game itself is fun but was never finished and got completely abandoned. Don't buy for full price.
What makes this game stand out is its brilliant two-layer design. On the strategic map, you manage supply lines, research, and troop deployment turn by turn. Decisions made here genuinely matter. Then you drop into a real-time battle where every choice on the theatre map plays out in front of you. It is a rare combination that actually works. The supply system is the heart of the game. Overextend your push and you will run dry mid-battle, exactly what happened to German forces in 1914. It forces you to think like a real commander: patience first, consolidation second, then strike. Rushing gets you nowhere but a decimated corps and an empty supply depot. The encirclement mechanic is deeply satisfying. You do not always need to throw men at a fortress like Verdun. Surround it, cut its supply road, and watch it wither. That is history. That is also good game design. If you have ever wanted to feel the weight of commanding on the Western Front, the grinding attrition and the impossible calculus of lives versus ground, this is the closest a game has come to capturing it without losing the fun. Highly recommended for anyone who wants strategy with genuine historical soul.
it a good game but doesn't gets boring quick due to there only being 2 factions
The game was abandoned and is still too janky to be enjoyable longterm. Maybe if it got the work it needs it would be worth the time to invest in playing it. I really want to like this game, and the concept is there, but its just unfinished and not worth it
This game is quite good at representing trench warfare in WW1 and has very interesting mechanics. It's very satisfying building out your defensive systems and trenches in preparation for an enemy attack. The game has a problem with the allied bombing however. Bombers will not target enemy emplacements which can be infuirating as it is usually the easiest way to take out machine gun positions outside of artillery range. Overall it's quite enjoyable.
wurde auf einer leichten Spielstufe trotzdem einfach komplett nieder gemacht. Die kommen wie hillbillys mit 300 Mann angerannt anstatt wie es angeblich sein sollte, langsame Grabenkämpfe. Das war genau das Gegenteil davon.
Great tactical RTS, very steep learning curve, but once you have it, it's great fun. Very rewarding when you get a sweep!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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