
The Great War: Western Front is the definitive WW1 strategy game. Play a deciding role in history with this real-time tactical experience as you take charge in the iconic Western Front from 1914 to 1919. Pick your faction and lead your forces to victory.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About






Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 810 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Honestly it's got its flaws but it's fairly novel and fun to play, not to mention cheap (especially on sale). Attacking is enormously disadvantageous as one would expect, and the tech tree definitely is unbalanced in favor of 1-2 particular playstyles. All that being said, it's enormously satisfying watching wave after wave of enemy attacks getting chewed to pieces on your elaborate defenses. Solid 8.5/10 game, given the price.
throw tens of thousands of men at a section of line multiple times and watch them get mown down as you try to take the smallest hex as you bleed away all you resources and money trying to crate ONE tiny encirclement. 8/10 would do it all again.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $524.5K | 505 | 73% | $30.99 | |
| $524.5K | 2.9K | 70% | $9.99 | |
| $524.6K | 1.5K | 85% | $12.99 | |
| $524.9K | 1.3K | 76% | $9.99 | |
| $524.9K | 1.2K | 75% | $14.99 | |
| $525K | 2K | 93% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $11.7M | 24.5K | 59% | $23.99 | |
| $127.6K | 104 | 86% | $59.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $21.2M | 14.5K | 80% | $39.99 |
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 31: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 0.57/day in the week to Aug 11 → 1.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain*, Polish, Russian*, Simplified Chinese, Turkish*languages with full audio support
Hours played at review time, across 812 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
very nice ww1 game, u can get at least 40 hours of fun
Took 17 hours to finish trainee campaign. Gameplay is actually pretty good, performance is not so good, max graphics are 'bad' to mid, the game is clearly a bit unoptimised. I really like how you actually feel and *see* the tens of thousands of lives you throw away like paper each battle. You also really notice how the entire game completely changes with the introduction of things like armor, better artillery, aircraft etc, which I really liked, so it's not at all repetetive per se. Which is (imo) the largest problem many games of this kind seem to suffer from. The game clearly has good artistic soul put into it, something you actually notice even if you're not looking for it. I have more hours/enjoyment to get out of this game, I also bought it at a big discount. Tl;dr: It's a pretty good game but don't expect the greatest graphics. I reccomend buying at a discount.
give eastern front
more like meh but steam doesnt have a button for that so negative it is
Рот болит и попе больно, За немцев фронт держать прикольно!
It does a really good job of getting you that feel, it feels like ww1. Its such a crawl and its merciless. There is enough tactical depth that makes you have to formulate plans of attack and you have to be aware that your opponent will counter attack while you are fixate on an attack on the other side of the battle. I like that the clock is your ally and your enemy.
I had high hopes for the game. Sadly its a piile of crap. Very limited options with your infantry, 2 formations, auto grenade throw etc. Infantry are very fragile (to a point of stiupidity) so the ONLY option to play is to suppress the enemy trench with artilery fire and charge in with 2:1 ratio at least .... Later when you get tanks the game looses its balance completley as tanks are quite fast (even thought its first WW so they should be close to snail speed) and just run over trenches scarying off enemies. Lack of any meanigfull ways to outsmart the oponernt, breakthrough, or even use properly different combinations of unit to make a push.... On top, there is very confusing unit replenishment system where you literally cannot buy new infantry.... you need to WAIT or hope for some event to happen to giive you fresh 2 regiments.... Dont waste your money or time
waste off money, unfinished and the devs been radio silence for over a year, game is dead.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.