
The Great War: Western Front is the definitive WW1 strategy game. Play a deciding role in history with this real-time tactical experience as you take charge in the iconic Western Front from 1914 to 1919. Pick your faction and lead your forces to victory.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About






Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 810 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Game is ASS. Super unbalanced and broken.
[h1]Viel Potenzial, aber leider von den Entwicklern im Schützengraben zurückgelassen[/h1] Nach knapp 69 Stunden im Spiel blutet mir als Strategie-Fan ein wenig das Herz. Eigentlich macht The Great War: Western Front wirklich Spaß und hat eine großartige Grundidee, aber der aktuelle Zustand macht es mir unmöglich, das Spiel zu empfehlen. Hier sind die Hauptgründe dafür: Zu viele Bugs & fehlender Support: Das Spiel leidet massiv unter Bugs. Was die Sache so frustrierend macht, ist die Tatsache, dass die Entwickler das Spiel offenbar komplett liegen gelassen haben. Es kommen keine Fixes, und wir Käufer bleiben einfach auf diesem verbuggten Zustand sitzen. Zwei Gesichter der KI: Im taktischen Kampf stellt sich die KI meistens wirklich gut an und liefert spannende Gefechte. Auf der großen Strategiekarte hingegen ist sie absolut grauenhaft und trifft völlig unlogische Entscheidungen. Toter Multiplayer: Wer das Spiel für den Multiplayer kaufen will – lasst es. Der Modus ist de facto unspielbar, weil es schlichtweg keine Spieler mehr gibt. Die Lobbys sind leer. Willkürliche Achievements: Das Achievement für die 300 Events scheint völlig verbuggt oder reine Willkür zu sein. Ich habe teilweise eine komplette Kampagne von Anfang bis Ende durchgespielt und dabei sage und schreibe EIN einziges Event bekommen. Wie soll man da jemals auf 300 kommen? Fazit: Es ist wirklich schade drum. Würden die Entwickler sich aufraffen und einfach nur die gröbsten Bugs fixen, könnte ich meine Bewertung vielleicht sogar auf "Positiv" ändern, weil der Kern des Spiels eigentlich super ist. Aber für ein augenscheinlich verlassenes, verbuggtes Spiel kann ich zum jetzigen Zeitpunkt leider keine Kaufempfehlung aussprechen.
Media

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Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 31: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 0.57/day in the week to Aug 11 → 1.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain*, Polish, Russian*, Simplified Chinese, Turkish*languages with full audio support
Hours played at review time, across 812 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
It's alright for what it is, such a shame they didn't keep updating it as it could have been something really special.
Es un desperdicio de potencial, esperé mucho este juego para tener un bucle constante, los escenarios no son interactivos como te lo venden, además es un juego sumamente lento y sin sentido, sin ninguna característica táctica, si estás buscando eso no es aquí.
你能感觉到自己确实是在打一战,堑壕战无比坐牢,不拿炮开路压根大不了
Nulla di che... 30 e più euro per un gioco che non porta nulla di nuovo, mi ricorda un po' un Total War che non ci ha creduto abbastanza. Durante il tutorial (che dura un'infinità) sembrava anche carino, ma appena iniziata una partita ho subito capito la ripetitività del gioco e che le uniche cose da fare sarebbero state sempre le stesse
Game is dead. 35€/$ is too much for what this game offers. No more updates, no new content. For this little this game has, it should be for 10€/$.
più lento della burocrazia italiana ma almeno nella WW1 morivi davvero
10000 men dead in the first wave would recommend
throw tens of thousands of men at a section of line multiple times and watch them get mown down as you try to take the smallest hex as you bleed away all you resources and money trying to crate ONE tiny encirclement. 8/10 would do it all again.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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