
The Great War: Western Front is the definitive WW1 strategy game. Play a deciding role in history with this real-time tactical experience as you take charge in the iconic Western Front from 1914 to 1919. Pick your faction and lead your forces to victory.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About






Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 810 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
做到极致的一战还原是什么? 就你开个战役,你就玩吧 一玩一个不吱声 人是一排一排的死 战壕是一排一排建 炮是一直轰 人是一直补 打了一下午,推进了一个点 这把一战真是还原到极致了 怪不得会有圣诞停火这一历史事件 我现在是真的一寸土地都推不动了
This could have been "THE" WW1 game that cornered the market, seemed like they got the foundation down with the strategic map and research tree, but somewhere in development stopped trying for whatever reason. You need to attack a map 3-4-5 times in a row over the same moonscape to take 1 map tile over? Is that the best you can come up with? Infinite soldiers only currency to replace them. This could have been so much deeper (guns? diplomacy?) but you gave up(?). Borderline criminal to drop the ball this close to success, you coulda been a star rolling in niche wargame clout and $$$ but instead you're just another pitiful "what-if"
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 31: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 0.57/day in the week to Aug 11 → 1.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain*, Polish, Russian*, Simplified Chinese, Turkish*languages with full audio support
Hours played at review time, across 812 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This game is great. Best Trench Warfare sim on the market. Upsides: Very good if you're interested in historical warfare. Instead of spongy units like you'll see in most RTS games your waves of infantry WILL die in a hail of machine gun fire. However you will also be able to succeed by (cleverly) throwing waves of infantry at the enemy trenches. This is a unique title in that historical tactics actually work, and it sheds some light on exactly why WW1 went down like it did. The historical missions are very well crafted as well with interesting and unique objectives.
Would have been great but its abbandoned and feels unfinished
Nice game, bought it at a discount. I would also love the Eastern, Balkan, and Italian front to be included in the game.
Not worth it. It's fun for about an hour or two. But it's really bare bones. Dissapointed. It took me long to write a review after I last played it in 2023, because it's really that forgettable of a game.
The game is ok at best. it is not what a true WWI Grand strategy game should look like though. the game starts off in predetermined lines and forces you to play those conditions. My problems have been more because the bugs prevent you from winning sometimes under normal match conditions. There is a timer that counts down but it gets bugged out whenever you play a match on faster than normal speed. it effectively makes it an attrition battle which half of the time you cannot win. the game also just becomes very repetitive and tedious making you do the same stuff over and over until you capture all of the objectives. also that is the only way to take territory. capture all the objectives. then you have to capture them all over and over till you have taken all the stars in a hex. sometimes that means you have to fight in the same area 5 times in a row which doesnt do anything other than create more trench lines. trench lines are the only things that stay after a battle. i could complain more but im sure you already see my point.
制作组跑路了,联机模式没了,肯定不值原价。虽然还算有趣,少见的题材,不要当作即时战略或者即时战术,当作塔防游戏,就很有游戏体验,有乐趣了。。别总想着进攻
Völlig Underatet hoffe dass es bald einen Ostfront oder Alpenfront DLC gibt.
Awesome Idea but the balance(victory conditions) and performance of this game just doesn't cut it.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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