
Immerse yourself in a dramatic yet charming and witty world of evidence-gathering, deduction and courtroom battles with this double-pack of the adventures of rookie lawyer Ryunosuke.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.57/day in the week to Sep 8 → 3.86/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $15.99−60% | 9.5Kreviews | 94% | — | $3M |
| $39.99 | 1.3Kratings | 96% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 933 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
마지막은 좀 짜쳤지만 역재 특유의 뽕맛은 좋았다.
peak peak peak even without or better with ace attoreny knowdlege its just so lovely, the gameplay,the story the characters
this is great
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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11 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
11 on sale4 answered “not sold”0 we did not ask
The 4 “not sold” markets are read from the Steam price pass of Aug 22: that day the store answered for this game elsewhere and gave no price in those. The 11 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 1.38/day in the week to Jul 21 → 3.2/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
| $15.99−60% |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 934 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
许愿逆转裁判7 呜呜呜
Really good though a bit long
really cutting the mustard rn
Hasta la fecha, esta es la última entrega de Ace Attorney y personalmente es uno de mis juegos de la saga favoritos, en gran parte debido a los personajes, pero también por su ambientación y banda sonora. El hecho de que incluyan al personaje de Sherlock Holmes y a lo largo de toda la historia se vean un montón referencias a las novelas le da un toque especial y creo que es, además, un juego que se disfruta más cuando has leído bastantes casos del detective asesor. Cuando el segundo caso ya se llama "[i]La aventura de la irrompible banda de lunares[/i]" te hace tener cierta expectativa si conoces el famoso caso de Sherlock Holmes, pero a mitad del desarrollo te cambia totalmente el significado de la propia banda de lunares (similar a lo que hace la novela corta original), dejándote un muy buen sabor de boca y esperando a ver cuál será la siguiente diferencia en otros casos posteriores. [h2]Lo bueno[/h2] [list][*] Más Ace Attorney, encima son dos juegos completos en uno [*] Todo lo que lleva al caso final está muy bien construido y la trama es muy interesante [*] Una presentación que sube un poco más el nivel de lo que ya se hacía en la saga anteriormente: modelos de personajes increíblemente expresivos, cinemáticas, animaciones... [*] La banda sonora es magnífica y diría que mi favorita de la saga. Los instrumentos y el estilo de composición pega muchísimo con la ambientación [*] Mención especial a los temas de '[i]Partners - The Game is Afoot![/i]' y '[i]Great Pursuit - The Resolution of Naruhodou Ryuunosuke[/i]' [*] Las referencias a los distintos casos de Sherlock Holmes durante todo el juego y los pequeños giros a sus tramas [*] Los bailes de deducción son una joyita y añaden profundidad al gameplay de siempre [*] El último baile de deducción es de las escenas más increíbles de toda la saga [*] Sus personajes son muy carismáticos y memorables, incluso aquellos que ves solo al principio llaman mucho la atención [*] Cuenta con contenido adicional, con escenas extra que van ocurriendo entre los distintos casos que dan más vida a los personajes [*] Funciona de lujo en Steam Deck [/list] [h2]Lo malo[/h2] [list][*] Tiene problemas de ritmo en varios de sus casos, tanto en el primer juego como en el segundo [*] A veces la lógica para mostrar una prueba puede ser un poco obtusa, pero esto ya pasa en varios casos a lo largo de toda la saga [*] No está traducido al Español [/list] Tanto si vienes de jugar juegos anteriores de Ace Attorney, como si este es tu primer acercamiento a la saga, es muy recomendable. El hecho de que sea una precuela sin referencias directas a lo que ocurre en los otros Ace Attorney lo hace un punto de entrada muy interesante, aunque la complejidad de los casos pueda hacer que los de los otros juegos se vean un poco simples en comparación.
1-1到1-4簡單且無聊,1-5到2代通完出乎意料的好玩,引導、提示、案件的難易度設計我認為是系列之最(雖然我只玩過123、大逆,現在正在通逆檢2-2),基本上不用看攻略也可以玩, 相比123常常好幾頁證據,這次遊戲把選項濃縮,分成多個遊戲,而且會帶著我們思考,先祖會懷疑的地方就是舉證的地方,然後地圖直接平鋪,不像123要走迷宮,逆檢很難對準要調查的證物,整體遊戲體驗好很多, BGM我個人目前是123=大逆>逆檢 笑點的話,這一代感覺為了不讓角色OOC,倫敦霧都、日本男兒、大和撫子、車夫、小販、詩人等等的塑造,不像123角色浮誇有個性+常常無厘頭笑點,然後檢察官、大法官都蠻嚴肅,先祖本人也蠻認真的,不像成步堂常常打哈哈,如果你是想追求整個過程非常初代123的話,那我不推薦,我比較推薦逆檢。但也因此大逆人物塑造我感覺非常細膩,像是[spoiler] 亞雙翼 [/spoiler]、[spoiler] 格雷格森 [/spoiler]、先祖、老福 如果不追求一定要非常好笑、過程無冷場的話,大逆可以說是集合了最純的逆轉要素+伏筆全回收+人物塑造+OST超多人物曲甚至還有一堆DLC的極大成之作,玩完絕對不會後悔,非常豐盛的體驗
在逆转裁判的系列中,真是最强剧情了!! 大逆转1和2每个案件都埋有伏笔,层层相扣,最后面BOSS决战的时候恍然大悟“啊?原来之前案件的线索居然是因为这样!”神中神!虽然锁国区,但这是我买的最值的游戏了! 玩逆转裁判不玩这一部,就相当于广西的年夜饭里没有鸡!!!!
特别好玩的一款前作,属于先玩这个或者先玩逆转裁判都不会影响的类型,但如果玩完逆转过来看到几百年前的前作人物就不免会心一笑,对一些小小的呼应“也有用狩魔做姓氏的人”也很快就get到了。 但比起逆转我一开始是真的觉得这一作节奏稍微有点慢,台词一来一回重复的地方多,信息量不足,慢吞吞的啦等等等等,我个人从来没觉得逆转是褪黑素游戏,但在大逆却很有感触......直到?第二部后半部分,有一种写到了“醋”的感觉,信息量开始上压力了,节奏也一波一波了,剧情变得不容错过,眼睛眨也不眨地坐在电脑前,顺便一提现在是早上六点。 打了六个小时把最后一章看完之后,在片尾动画出现后,就像第一次打完逆转123的时候一样,内心充满了幸福与不舍。 我非常喜欢建模的设计,2d也很好,3d动起来之后人物的形象更立体了,尤其是福尔摩斯,神经程度大大增加了......不过推理实验剧场的时候每一次都非常非常帅! 还有爱丽丝实在是太太太可爱了,每一个动作都好想狠狠地rua她两下,吉娜也是一个特别好特别帅的小猫警长,看到她们俩睡在一起我就不由得幻想两个小女孩头挨着头一个叽叽喳喳地幻想自己的爸爸,一个在温暖中不知所措偶尔应和两句的场景。 最后想说这个故事是不是又可以叫一群日本人大闹大英,天降日本鬼子毁我大英司法梦(不 好想再见到你们呀!推荐之!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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