
Immerse yourself in a dramatic yet charming and witty world of evidence-gathering, deduction and courtroom battles with this double-pack of the adventures of rookie lawyer Ryunosuke.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.57/day in the week to Sep 8 → 3.86/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $15.99−60% | 9.5Kreviews | 94% | — | $3M |
| $39.99 | 1.3Kratings | 96% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 930 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
my childhood
好玩,买了sd后首先下载的游戏,之前switch上没中文就一直放着没买想着以后有机会再看看。现在终于快要玩完了。喜欢推理剧场那部分好欢乐!
i love this so much ong
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3M | 7.6K | 94% | $14.99 | |
| $3M | 9.8K | 100% | $7.99 | |
| $3M | 7.3K | 86% | $15.99 | |
| $3M | 5.6K | 82% | $14.99 | |
| $3M | 2.8K | 77% | $39.99 | |
| $3M | 3.9K | 67% | $39.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.6M | 4.5K | 88% | $24.99 | |
| $2.1M | 3.4K | 96% | $23.99 | |
| $5.6M | 45.1K | 98% | $9.89 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $93.1K | 106 | 31% | $29.99 |
11 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
11 on sale4 answered “not sold”0 we did not ask
The 4 “not sold” markets are read from the Steam price pass of Aug 22: that day the store answered for this game elsewhere and gave no price in those. The 11 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 1.38/day in the week to Jul 21 → 3.2/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
| $15.99−60% |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 931 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
伟大无需多言 大家都好可爱啊!人设和3D做得太好,完全展现出每个角色的特点 OST也没得说,仙中仙,纯粹的享受 番外故事也非常有趣,玩到就是赚到
巧舟的最后一舞,从配音到案件到音乐都是顶中顶
还不错吧 但是真不如逆转123和逆检 确实做到了草蛇灰线 但是有些漏洞有点太逆天了
和逆检2堪称难兄难弟,都有一言难尽的第一部和系列天花板的第二部
В игре есть автопилот, который пройдет ее за каких-то 100 часов).
牛逼。逆转系列巅峰。
真的太好玩了,个人觉得《大逆转裁判》比原版《逆转裁判》前三部还要精彩! [h3] 玩法 [/h3] 首先从玩法上来说,完善了原版《逆转裁判》的一些缺点,比如在剧情强制出示证物的时候也可以保存了,不用像以前那样不知不觉就得出示证物还不能保存只能扣血的情况了。 然后就是取证过程和法庭过程的新玩法也很有趣,与福尔摩斯的推理过程非常搞笑,同时还能欣赏优秀的3D演出效果的视觉盛宴;法庭中也打破了原版的法庭里“辩方-检方-证人-法官”四点一线的单调感,陪审团与法庭内的互动,观众们的反应,让法庭多了很多真实感。另外,游戏整体的难度比原版要略低了一些,提高了一些可玩度,让玩家能够更多地把注意力放在享受剧情上。 [h3] 剧情 [/h3] 然后是剧情,不剧透的情况下来讲,《大逆》的剧情绝对比原版要更精彩。 首先单从年代来说,《大逆》的故事舞台发生在明治时期百业待兴的日本帝国以及同时已经十分繁荣昌盛的大英帝国,主角成步堂为了继承好朋友的意志,改变日本的司法,只身飘洋过海来到大英帝国学习,让这部作品本身有了一种历史的恢弘感。尤其是在故事的中后期,主角一行人逐渐深入到横跨日英两国政治的深不见底的黑暗,在时代的浪潮下发出自己的力量,破除黑暗,为各自国家的人民争取光明,真的很感动。 不同于原版三部曲里不同单元故事的碎片化,《大逆》两部曲的所有单元的故事,从始至终是环环相扣的,直到最后所有的伏笔全部回收,让人觉得吃得饱饱的。 另外,《大逆》整体比原版更有温度,更有人情味,原版的很多剧情都是结束了就结束了,被害人死了就死了,但是《大逆》让我们进一步看到了律师、检察官、被告甚至真凶更加丰富的内心世界,主角配角的刻画都非常地丰富可爱。 [h3] 主旨 [/h3] 最后,《大逆》和原版一样,讲述了很多深刻的道理,律师和检察官的使命是什么,追寻真相的意义是什么,如果真相并不能给人带来幸福,那么还要追寻真相吗……成步堂、班吉克斯、亚双义在前进的过程中不断地成长起来,明白了自己的人生意义。作为玩家玩过来也觉得非常欣慰。 [h3] 总结 [/h3] 总之,玩就完了!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.