
The Forever Winter is a tactical shooter where you and your squad must loot the dead to survive beneath gargantuan war machines in a dystopian future of AI automata, cybernetically enhanced soldiers, and endless conflict. Millions of deaths later, the war continues with our latest update!
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 6.57/day in the week to Sep 14 → 4.57/day in the week after.
About

Scavenge and fight for your next day alive under the shadow of gargantuan war machines. Enemies in the game can literally tower over the battlefield. To put it another way:

The battlefield is unpredictable thanks to The Forever Winter’s Dynamic Encounter system: enemies have their own goals and agendas, operating in coordinated groups, undertaking full-scale battles — and they’ll intelligently react to your actions. The battlefield you leave won’t be the same one you return to.
Use your wits, stealth, and skilled gunplay to make it out alive. Choose your path in the shadow of the two great superpowers, loot the dead, and make it out alive. While the warring factions may ignore you at first, the more disruptive you become to their goals, the more they'll seek to remove you from the equation.
Ecological collapse compounded by runaway technological advancement brought us here: a dystopian world choked by 40 years of industrial-scale violence between two military superpowers, AI automata, cybernetically enhanced soldiers, human-machine hybrids, and relentless automated warfare. There's two sides to this war, and you're not on either.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 24.9Kreviews | 68% | — | $16.4M |
| $29.99 | — | — | — | $0 |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Engagement
Reviews
Themes across 1123 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Много надо исправлять но игра супер!
Oh wow, you bought a game that's clearly in early access and are crying over it being in early access -_- Early Access means its in beta, this is not a 1.0 build, no ♥♥♥♥ some things aren't to a high level of polish or some things are straight jank, its in big text right above the button to buy the game, none of this was hidden from anyone who bought the game. That being said, yes, some things are janky and bugs are absolutely present. I knew this when I purchased the game and as much as it can get annoying, and immersion breaking, I have personally not had anything game breaking. The gun play is also imperfect as of this moment of writing this but is still enjoyable as it is and has enough gun modification to satiate the gun nut itch enough for me (Ex: more modding than something like old school COD or older Sniper Elite games, but obviously not as much as Tarkov). But the art direction? Absolutely, hands down on of the most unique and interesting settings ive seen come from a piece of media in a long time with a stunning art team to back it up, this to me could be considered complete as far as development goes and i would sleep happily at night knowing that. Long story short, When you consciously order a steak thats a little rarer than you are used to, dont complain when it isnt done enough for your tastes, you were told up front what to expect, either let it cook or enjoy it as it comes.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $16.4M | 44.3K | 95% | $14.99 | |
| $16.5M | 31.2K | 88% | $19.99 | |
| $16.5M | 15.6K | 90% | $39.99 | |
| $16.5M | 14.5K | 68% | $39.99 | |
| $16.5M | 15.4K | 97% | $29.99 | |
| $16.5M | 26.9K | 85% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 2.6K | 55% | Free | |
| $2K | 7 | 43% | $14.99 | |
| $124 | 2 | 50% | $2.99 | |
| $0 | 73 | 70% | Free | |
| — | 0 | — | — | |
| — | 0 | — | — |
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Russian, Simplified Chinese, Ukrainian*languages with full audio support
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I have been wanting an extraction game that didn't center around PvP. The aesthetics are amazing as well the future earth dilapidated warzone is sick to see depicted. Game has some jank to it with the movement where you can get stuck on terrain. Needs more tutorials or hints to help players adjust to the games systems.
LOVE THE CONCEPT! but with how hard it is to find what you need in raids and the absolutely broken AI companions makes it difficult to enjoy. Maybe not being worried about getting enough loot to sell to EVERYONE!!!!!!!!!!!!! to keep rep up WITH EVERYONE!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! IT WOOULD BE MORE FUN! you trust naturally degrades from NOT SELLING? i get its a dystopian world and all loot is precious. Still its too much we dont get enough credits to buy ammo and meds and save up to get a bigger backpack to get more crap to keep selling for longer raids is ridiculous!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
I like the game, but my biggest drawback are the frequency of 'night patrols' where the maps are low visibility and packed with Eurasian cyborgs with usually only one pocket of faction resistance. This is compounded when you factor in that cyborgs have what feels like a 4x multiplier to sight compared to any 'human' enemies and you end up swarmed by the noise of any fights that break out when you DO get spotted. I'm trying to do a quest, and three night patrols later I'm playing something else. Probably the first time I sat down to play and did not have fun.
Esta bastante mal optimizado. Puede llegar a ser interesante si te gusta un extraccion shooter, pero para mi se vuelve bastante aburrido pelearle unicamente a las IAs. X mas q no sea de mi gusto, si no quita el hecho de q en una alta gama anda bastante como el ogt.
L'ambiance est géniale. J'ai l'impression d'être dans un mélange des univers de Terminator et Blame. La musique est géniale. Elle évolue an fonction de ce qui se passe durant la partie. Et "Mother", ce son me terrifie à chaque fois. Le gameplay est ok. J'ai vu pas mal de critiques à ce sujet. Perso, je trouve que ça fonctionne. Des bugs ! Vous en aurez forcément si vous achetez le jeu maintenant. Perso invisible, perso bloqué dans le sol, vue buggée après une explosion, les crashs occasionnels (dans le lobby heureusement), des quêtes qui n'avancent pas ou ne sont pas claires, la mule inaccessible, ... Bref, c'est une early access mais le jeu a un potentiel monstrueux. Si vous pouvez supporter les bugs occasionnels et que le jeu vous intéresse, foncez. Quand il est en promo à moitié prix, ça vaut le coup. Sinon attendez encore un peu que le jeu se peaufine.
Es un muy buen juego tiene bastante contenido y formas de re-jugabilidad el problema es que aun tiene muchos problemas de rendimiento con algunas cosas, la pantalla se vuelve loca o no se ve bien o se generan cosas donde no corresponden, pero quitando eso a pesar de estar en desarrollo es mas completo que muchos juegos que sales "terminados", con que vallan arreglando los problemitas ya estaria. (tener en cuenta que son errores y bugs que son constantes)
不推荐入坑,半成品游戏不知道在玩什么
I really like this pve extraction game ( I get bored of pvp). The art style is top notch!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.