
The First Berserker: Khazan is a hardcore action role-playing game. The player will become Khazan, the great general of the Pell Los Empire, who overcame death, and sets out to reveal the incidents that led to his downfall and seek vengeance on his enemies.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 14/day in the week to Aug 25 → 25.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
[About this Game Section]
Experience the brutal action of The First Berserker: Khazan, a hardcore Action RPG adventure set 800 years before the events of the Dungeon Fighter Online (DNF) Universe. You will experience the vast universe and journey to the continent of Arad and discover the untold story of General Khazan. Master deep and immersive combat mechanics while you engage in strategic battles against a diverse array of foes and bosses. Will you embrace the path of the First Berserker and embark on Khazan's path of revenge?
[BERSERKER BARRAGE]

Unlock a variety of unique skills by utilizing Skill Points, unleash Khazan’s inner berserker and harness his full potential in battle. Want to change things up? Reset and respec Khazan’s skills at any time and from anywhere. Find the ultimate attack combo or improve your survivability during intense boss encounters by stacking various skills.
[EMBRACE DEATH/BATTLE-HARDENED GENERAL]

Don’t let death hold you back! For Khazan, falling in battle is one step on the path towards revenge. Return to the place where Khazan was defeated to recover lost Lacrima to regain experience to continue leveling up. Focus on mastering combat, instead of grinding! Forge ahead in your quest, ready to face whatever challenges lie ahead.
[GEAR UP, FIGHT ON!]
Collect an armory of weapons and gear on Khazan's quest for revenge. Equip a complete set of gear to unlock unique attributes and skills that can turn the tide of battle or mix and match different sets to create a personalized loadout that perfectly aligns with your playstyle.
[LEGENDARY BOSSES]

Khazan engages in unforgettable boss battles, where each foe presents distinct attack patterns, exploitable weaknesses, and unique abilities. These battles require strategic thinking, precise timing, and a deep understanding of the combat system, encouraging players to adapt and learn quickly. By mastering Khazan's versatile weapons and skills, players can effectively customize their tactics to conquer various boss types and navigate diverse combat scenarios.
[ANIME MEETS AAA]

The First Berserker: Khazan’s striking 3D cel-shaded graphics bring the world of Arad to life with the vibrant look of animated films. The essence of the Dungeon and Fighter Universe is captured and reimagined with a unique blend of bold, cel-shaded art and realistic textures, creating an immersive visual experience.
[TOMORROW NEVER DIES]

The journey continues after your first playthrough! Unlock the Ultimate Challenge along with New Game+, hone your skills and continue your path to mastery. Battle against Khazan’s formidable bosses in two modes – Great General’s Crucible and Berserker’s Bloodshed. In the Ultimate Challenge, your stats and equipment are reset, and in each mode you will experience a new progression system. Fight against a gauntlet of themed boss groups in the Great General’s Crucible or take on all 16 bosses in a row in Berserker’s Bloodshed to become a true champion. Claim battle tokens to earn special gears, powerful new weapons, and the ultimate badge of honor to be amongst the best of the best!
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 32.6Kreviews | 85% | — | $35.8M |
| $59.99 | 19.5Kratings | 90% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1776 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Ehrlich gesagt muss man sich am Anfang einbischen einarbeiten. Jedoch wenn man es einmal geschnallt hat muss man sagen das es ziemlich gut ist. Ein paar Aspekte sind neu und geil, andere können einem nicht so gefallen. Alles im allem ist es ein geiles und spielwürdiges Soulslike.
An action game with fluid combo mechanics and Nioh-like gameplay.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 3: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best RU #61, worst UA #89 · 12 markets collected
US · last 30 days
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Russian, Japanese*, Simplified Chinese*, Traditional Chinese, Portuguese - Brazil, Korean*, Spanish - Latin America*languages with full audio support
| $35.99−40% |
| 1.9Kratings |
| 92% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.8K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
ez!!!
難易度:HARDでクリア。 1週目プレイ時間:約45時間。全収集・クエストクリア。トゥルーエンド到達。 発売前に体験版をやってたがもっさり感を感じて購入をスルーしてたが、サマーセールを機に購入。 実際製品版をやると特にあの時の不満は感じなかった。 道中に関しては普通。特に不満はなし。 敵の配置がいやらしいやらなんやらの不満はソウルライクなのでそんなもんである。 特筆すべきはボスの強さ。ほとんどのボスがまぁ強い。 攻撃パターンが豊富で火力も高い。 イラっとするボスもいるが、全体的に良ボスが多くひりついた戦闘が楽しめる。 ボスの強さや楽しさに関してはソウルライク系最高峰かと思う。 唯一不満点を挙げるとするとハクスラ要素はいらなかったかなぁ・・・ エンドコンテンツがボスラッシュのみなのでハクスラ要素と微妙に噛み合わない感はあります。
Really great game !
Great Game. Very Fun. Awesome ! Khazan :)
На самом деле не ждал много от игры, но был приятно удивлен и без особых проблем закрыл игру на 100%, боссы не сильно сложные, дольше всех сопротивлялся Озма, но даже так не более 2-х часов заняло.
액션 굿, 타격가 굿, 난이도 조절까지 있어서 더더욱 굿. P의 거짓 후 다시 재미있게 즐길만한 게임을 찾았네요.
This is a much more linear Soulslike compared to other games in his genre. The route through each map is very straightforward and practically impossible not to figure out. However, it does use typical short-cut mechanisms which are appreciated. That said, the combat, power progression, and overall environment designs are A+. I find this game to be overall easier than some soulslikes (e.g. Nioh or Sekiro) but that's not a bad thing. This soulslike is perfect for people new to the genre. Overall there are some enemy types (and elite enemies) which are quite challenging and some of the boss battles are quite difficult (some of which took me double-digit attempts). The ability to try new builds by re-allocating your skill points into different weapon trees (without penalty) is a really nice touch. There are multiple ways your power increases over time, whether it's leveling up various phantoms, allocating points in your skill trees, or simply the genre standard attribute increases. A really nice, non-frustrating, feature of this soulslike is that your souls are left outside the boss door and every attempt at a boss gives you some amount of souls, so even grinding the bosses is rewarding and will eventually lead to a level-up! How cool is that? The character designs are all fantastic, the armor looks cool as hell, the hub world is super neat, and everything just feels so slick. The sound effects are awesome, everything feels just so badass.
TLDR: This game is absolutely amazing, though I can see how many could dislike it. Long Response: The First Berserker Khazan is possibly one of the best action games to come out of the 2020s, with combat that feels fresh, rewarding, and very, VERY fluid. However, if you are looking for a Soulslike experience more similar to something like Elden Ring, DO NOT PICK THIS GAME UP!! Although this game uses the guise of a traditional soulslike, it’s much more similar to something like Nioh, using a hub world to transfer between areas, and providing extremely linear level design. That being said, the level design never felt stale, as each section of the game brought forth new ideas that, though used frequently in other games, never felt like a slog to get through. Additionally, if you are a fan of game like Sekiro, as I am, you will adore this game, as the overarching parry-attach mechanics feel uniform in both games. Furthermore, this game has boss design second to only Sekiro, itself, in my opinion, as bosses never feel like they are throwing new, poorly used mechanics your way, but they rather function as a complicated dance between player and enemy that never once felt punishing outside of the issue of “getting gud.” Overall, I’d give this game a solid 9/10. It’s not for everyone, but those who like similar games will have the time of their lives getting through this one.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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