
Program and optimize a drone to automate a farm and watch it do the work for you. Collect resources to unlock better technology and become the most efficient farmer in the world. Improve your problem solving and coding skills.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 9.43/day in the week to Sep 9 → 27.71/day in the week after.
About
Program a drone using a simple python-like language to fully automate various farming tasks that would otherwise be very grindy. Feel the satisfaction of simply pressing "execute" and watching your drone do all the hard work.
Unlike most programming games the game isn't divided into distinct levels that you have to complete but features a continuous progression.
Farming earns you resources which can be spent to unlock new technology.
Programming is done in a simple language similar to Python. The beginning of the game is designed to teach you all the basic programming concepts you will need by introducing them one at a time.
While it introduces everything that is relevant, it won't hold your hand when it comes to solving the various tasks in the game. You will have to figure those out for yourself, and that can be very challenging if you have never programmed before.
If you are an experienced programmer, you should be able to get through the early game very quickly and move on to the more complex tasks of the later game, which should still provide interesting challenges.
Although the programming language isn't exactly Python, it's similar enough that Python IntelliSense works well with it. All code is stored in .py files and can optionally be edited using external code editors like VS Code. When the "File Watcher" setting is enabled, the game automatically detects external changes.
Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1252 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
玩了四个小时做了一大堆石山代码
the game is good, but it just doesn't have alot of content, i imagine i could complete it in about 2-3 hours just by playing casualy, and to me that just isn't worth the money.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Latest in each market: best UK #57, worst US #96 · 14 markets collected
US · last 30 days
Reviews, worldwide (the counter carries no country): 8.14/day in the week to Jul 30 → 8.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Korean*, Polish*, Portuguese - Brazil*, Russian*, Simplified Chinese**languages with full audio support
Hours played at review time, across 1.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Python(に極めて酷似した言語)を使ってドローンを動かし農場を自動化するゲーム。 開発者がPythonではないと言っているがPython初心者からしたらほぼPython。 ゲーム自体はUnity(たぶんC#)で作られている。おもしろ。 ゲーム内に構文や関数の書き方の説明が一応出てくるが そこまで詳しくないので本当にプログラムに触れたことがない人はちょっと難しいかも。 ただ、いくらでもネットにリファレンスがあるのでやる気さえあればいくらでもできる。 個人的には別言語のプログラミング経験あり、Pythonは入門書1冊読んだ程度だったが普通に遊べた。 ただ、途中からは言語の理解度というよりアルゴリズムを知ってるか知らないかになってくる。 Pythonはもちろんプログラミングの勉強になると思う。おススメ。
Get me to write code myself and realize how much GPT and Claude got me soft
wow, as a newbie, it really take some time to understand, and execute, I was an engineering student, so whichever comes to me, i used to thinkof wanting to harvest and plant them myself. it has given me so much urge to keep on conquering this game like other engineering deisgning games. But well, I can state that this is both fun and unfun, I can also say that this is going to be a part of my learning materials.
Muito bacana. Algumas informações são chatinhas de pegar num primeiro momento, pois falta uma ou outra explicação no guia, mas depois de algumas tentativas você entende.
No lo recomiendo en lo mas mínimo. Es horrible como está hecha la progresión en el juego, las primeras tareas se pueden hacer fácil pero ya después cuando desbloqueas los árboles se empieza a poner muy complejo y los tutoriales no te ayudan en nada. Que es eso de tener que desbloquear funciones como get_ground_type()? Algo que podría codear de una manera extremadamente sencilla no lo puedo hacer porque tengo esta poronga bloqueada, por ende tengo que hacer algo super complejo que ni con guías se entiende. Pésimo, es horrible como los tutoriales se vuelven inútiles de golpe y la curva de dificultad sube de una manera exagerada. No lo jueguen, si quieren aprender a programar busquense un tutorial real y si simplemente quieren entretenerse, por acá no es.
cool and nice
Pretty cool game with interesting puzzles to noodle on and flex your programming muscles. Being able to visualize the algorithms you come up with is super satisfying. If you're a beginner, the game will teach you foundational programming concepts in a fun and challenging way. It is arguably on par with most introductory college level courses (at least when I took them). People with more experience can have fun too in trying to optimize their operations as much as possible. Something to be aware of though, there were a few instances where I had to introduce a delay (like do_a_flip()) to avoid timing issues between code and game state. I found if I tried to harvest a sorted cacti block too quickly, it (very rarely) wouldn't trigger the recursive harvest for the whole block. I assume because the game hadn't determined it was fully sorted yet.
Очень хорошо подходит для тех, кто хочет попробовать погрузиться в программирование, на основе пайтон подобного языка. Здесь вам придется подумать над алгоритмами обхода фермы с учетом посаженного растения в ячейки. Собирать ресурсы, расширять плантацию. Честно говоря я уже заебался, она у меня в фоне висела, переключаясь на нее, решая задачки вместо codewars.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| — | 0 | — | — | |
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