
Developed by Shinji Mikami -- creator of the seminal Resident Evil series -- and the talented team at Tango Gameworks, The Evil Within embodies the meaning of pure survival horror. Highly-crafted environments, horrifying anxiety, and an intricate story are combined to create an immersive world that will bring you to the height of tension.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 5.57/day in the week to Jul 30 → 9/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 33.7Kreviews | 85% | — | $15M |
| $19.99 | 38.7Kratings | 88% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1186 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
es perfecto, esta en el limbo del horror y la acción, resident evil se queda corto, 👻
It's like a different flavor of resident evil but it's really good! I found it to be much more scarier and have a very special style to it. I remember playing this on playstation when it first came out and seeing it on E3 and at it's time, this was extremely impressive to see and play to me. I really like the progression and how weird the plot gets, but my favorite part is really the horror aesthetics and just the overall gameplay.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $15M | 30.9K | 93% | $14.99 | |
| $15M | 16.9K | 96% | $39.99 | |
| $14.9M | 40.3K | 98% | $14.99 | |
| $14.9M | 143.6K | 98% | $4.99 | |
| $15.1M | 18.7K | 81% | $17.49 | |
| $14.9M | 33.4K | 90% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $15.6M | 19.8K | 92% | $39.99 | |
| $761.6K | 1.4K | 90% | $19.99 | |
| $4K | 29 | 62% | $9.99 | |
| $117.7M | 223.5K | 97% | $39.99 | |
| $16.9M | 45.7K | 90% | $14.99 | |
| $8.8M | 19.8K | 80% | $19.99 |
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 11: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Polish, Russian*languages with full audio support
| $4.99−75% |
| 13.2Kratings |
| 86% |
| — |
| not modelled |
| $19.99 | 307ratings | 82% | — | not modelled |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Just finished THE EVIL WITHIN and honestly, what a game. The atmosphere, horror, story, and leveldesign and incredible. It's not perfect but the tension an survival-horror experience are unforgettable. Definitely one of the good horror games I've played. 🔥🎮 Rating: 8/10⭐
Great game with a unique story about exploring the mind. The gameplay is a mix of older Resident Evil and Silent Hill games, with lots of gore and blood. People who only play fast-paced shooters, don't play it—you will break under the slow approach to movement. Tip: if you deplete your stamina fully, you regain it slower than when using it in "bursts", and yes, you can upgrade your endurance. To the people asking why he runs so slow: he gets hit in the leg with a ♥♥♥♥♥♥♥ chainsaw like 20 minutes into the game. Of course he is not sprinting like crazy!
Мрачный и атмосферный survival horror, который умеет держать в напряжении практически на протяжении всего прохождения. Здесь хватает жутких локаций, неожиданных моментов и разнообразных врагов, а ограниченные ресурсы заставляют постоянно думать, когда лучше вступить в бой, а когда стоит обойти опасность. Хотя если всё «пылесосить» и не промахиваться, ресурсов хватит с головой даже на сложности «АКУМУ». Исследование окружения и поиск припасов хорошо дополняют основной геймплей, а запоминающийся дизайн монстров и гнетущая атмосфера делают приключение действительно захватывающим. В итоге получается крепкий хоррор, который способен подарить немало напряжённых и запоминающихся моментов.
This gma eis worth ur time its fun good and hard u will defently rage quit but its good gime i will giv eit 9/10 becouse i love how it looks i love gamely storys dlcs evrything butttt this game is very very hard on 1 play trugh and i think thet the hardest thing was boss fighot with laura and Amalgam Alpha for this guy i had over 100 trys so yeh but over all i like it and i wana forgoet evrything and play it like it was my first time :)
很恐怖,比生化危机四恐怖十倍。关卡设计上有点割裂,神一章鬼一章的。我很喜欢这个火柴的设计,能把人打倒一下烧一大片人,而且跟剧情关联很深。估计三上自己都做不出来比这更好的续作了,是部神作
It's ok
En mi opinion me llama mas la atencion que el resident evil se que el padre de esa saga tuvo que ver en este juego pero me ha encantado la dificultad que tiene ya que si lo hace bastante retador y entretenido a la vez
I've been playing The Evil Within since it first came out in 2014, and it will always be a true classic to me. Everything about the game has stuck with me over the years. From the dark, oppressive atmosphere and intentionally clunky combat to the feeling im slowly losing my mind right alongside our protagonist. The environments are disturbing, unpredictable, and genuinely make you feel like you cant trust what you are seeing.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.