
The Empty Eyes is a first-person psychological horror experience that immerses you in an investigation steeped in mystery. Every step inside the house brings you closer to a hidden truth, while tension mounts and fear takes root in your mind.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Sep 3 → 0.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
The game's theme:
In The Empty Eyes, you play a private detective investigating the mysterious disappearance of an influential lawyer. The game takes place in a house where every room seems to be watching you, and every silence weighs more than a scream.
As you explore, you'll discover that the lawyer was behind a series of disappearances. What begins as a routine investigation spirals into a spiral of paranoia, hidden symbols, and a presence that shouldn't exist.
Environment:
Enter a house where every corner exudes unease. The Empty Eyes immerses you in a first-person psychological horror experience, designed to make you feel the weight of loneliness and the constant threat of the invisible.
Explore endless hallways and rooms steeped in symbolism, while a supernatural presence watches you from the shadows. Architecture, sound, and darkness conspire to blur the lines between reality and imagination.
Features:
Psychological Horror: Atmospheres, tension, and a constant feeling of being followed.
Environmental Narrative: Uncover the story through objects, documents, and visual details that reward observation.
Disturbing Aesthetics: Dark, gloomy settings, visual distortions, and architecture that seems alive.
Progressive Investigation: Each clue brings you closer to a truth you might prefer not to know.
Developer's Note:
The entity that inhabits this house isn't out to physically harm you... but it may leave its mark on your mind. The Empty Eyes is designed to provoke discomfort, anxiety, and a persistent sense of surveillance. We recommend caution for those with heart conditions, a fear of the dark, or a deep fear of loneliness. This game doesn't scream, it whispers. And its whispers may stay with you.
Genres
Engagement
Reviews
Themes across 58 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
brain hurts
Got this game after seeing reviews of like "Best game of the year" or for "2026" and I just need to have to play it to see if is true but to be honest, it's an okay horror game for me. I have played even more scarier games than this but I have to say the jumpscares are awesome. Really well timed and you got me some times that I would say one of them might be the best jumpscares of all time. I can definitely see you are also trying to make the atmosphere creepy by having ambience sounds to crept out the players before jumpscaring when they least unexpected which is good. But like I said, I have played even more scarier games with the same concept but still a good horror game for horror gamers
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Spanish - Spain**languages with full audio support
Hours played at review time, across 58 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
awesome eeeryyy horror game
I enjoyed this but I am pretty sure I like all games from this studio so its a no brainer that I was such a fan of this game as well. I really like the atmosphere and how they didnt let you wander around for minutes before more action was around the corner and the levels really sucked you into the atmosphere of how wrong everything was. Also the story was compelling and very dark at the end.
Just beat the game. A cool horror game where you explore a giant haunted house, solve puzzles and get jump scared a bunch of times by an ugly girl ghost in a white dress. Make your way through the haunted mansion and uncover bloody mysteries and kick some butt
Okay game. Some good jumpscares.
Ich bin wirklich ein Freund von Indie Games und gebe selten schlechte Rezensionen. Aber wie auch schon bei Vorrednern gelesen hat langeweile in diesem Spiel System. Dabei hätte dieses Spiel echt potenzial gehabt. Die Story ist wirklich klasse und gefällt mir gut. Die Rätsel auf die ich bisher gestossen bin fand ich auch gut bis ok. Aber das war es leider auch schon. Kritikpunkt Nummer 1 ist das Geschicke von Pontius zu Pilatus um Dinge zu finden. Das ist über nervig. Und immer wenn man denkt das Spiel geht jetzt erst richtig los fühlt man sich für 10 Minuten gefesselt hat danach aber wieder 30 Minuten langweiliges hin und hergerenne bei dem mir der Spielspaß mega verloren geht. Beispiel ist wenn die Jagd beginnt da ist man dann 2 mal entkommen ist kurz gespannt wann Clara wiederkommt und hat bei jedem Schritt ein wenig Anspannung. Das hält aber nur für einige Minuten, dann muss man wieder eine halbe Stunde auf Suche gehen wo nichts passiert, man wird nicht mehr in die richtige Richtung geleitet und langweilt sich nur noch. Nach etwas über 2 Stunden war bei mir der Spielspaß so weg das ich das Spiel ausgeschaltet habe und lieber wieder was anderes gespielt habe. Sehr schade eigentlich weil wie gesagt das Spiel das Potenzial zu mehr gehabt hätte.
THE JUMPSCARES ARE JUST STRAIGHT TERRIFYING. THE SOUNDS ARE GREAT. THER PUZZLES ARE REALLY WELL BUILT - NOT EASY TO FIGURE OUT AND NOT COMPLEX TO LOOK IT UP -. ALL IN ALL I HAD SO MUCH FUN AND GOOSEBUMPS PLAYING IT.
The Empty Eyes was not playing around. There were jump scares… and then there were JUMP SCARES. Stressful chase scenes. Back-and-forth fetch quest puzzles. A house laid out so weirdly I never felt oriented. Cobwebs everywhere. Flickering lights. And a flashlight that felt more like a polite suggestion than an actual light source. I probably should have worn a diaper — I am not kidding when I say I said “OH MY GOD” way too many times in this game. And then there’s the Amazon-level horror woman roaming the house. Sometimes just out of sight… sometimes picking me up like I weighed nothing and eat my face off. I was on edge of my seat the entire time, and I couldn’t wait to find the next note to figure out what was going on. My one small critique? It felt like I was expected to understand the backstory before it was fully explained. I genuinely wondered if I had accidentally started a sequel without realizing it. It didn’t ruin the experience — it just made me curious. Bonus point for mapping crouch to C. Minus one point because I couldn’t flush the toilet. Overall? Emotionally exhausting. Genuinely tense. Way too many OH MY GOD moments. 8 out of 10 — would absolutely recommend.
very scary worth the money
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Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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