
Every legend starts somewhere and in The Elder Scrolls Online, it starts with you. Join millions of players in an online, fantasy RPG set in a vast living Elder Scrolls world.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 10/day in the week to Jul 30 → 15.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Includes The Elder Scrolls Online base game plus the Morrowind, Imperial City, Orsinium, Thieves Guild, and Dark Brotherhood adventures.
Every legend starts somewhere and in The Elder Scrolls Online, it starts with you. Write your story into a vibrant chapter of Tamriel’s distant past that takes place nearly 1,000 years before the iconic TES V: Skyrim, and discover a world steeped in adventure and possibility.
WELCOME TO SEASONS - Step into new stories and experimental content inspired by classic TES history, delivered every three months. Play and unlock epic rewards with Tamriel Tomes.
A DIVERSE FANTASY WORLD – Travel Tamriel and discover a world of adventure. Explore mushroom forests in Morrowind, battle Daedra in Oblivion, or duel other players in PvP combat.
RICH STORIES ON A SHARED CANVAS - Immerse yourself in storytelling crafted with the same spirit as your favorite Elder Scrolls games. Discover an ever-growing world with friends or solo.
PURPOSE IN EVERY PATH - Choose from an array of quests and challenges that fit your desires and ambitions. Make this Elder Scrolls world your own - you belong here.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1580 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Not bad at all for first try.. if you know Throne and Liberty thats it.. BUT this game not pay to win.
:D
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 12: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best DE #72, worst US #100 · 9 markets collected
US · last 30 days
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, German*, Russian, Spanish - Spain, Simplified Chinese, Japanese**languages with full audio support
Hours played at review time, across 1.6K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
muito bom
(I am leaving my first review from 3 days ago. At the end I posted why I changed my review to negative). I started playing MMORPGs shortly after Everquest launched almost 30 years ago. Since then I have played at least dozens. DAoC/WoW/Anarchy Online/FF14/etc etc. I got to be honest. I am completely shocked I am enjoying this game as much as I am. I started this game at exact same time as GW2 recently and ESO is winning my time. People are nice, crafting is a lot of fun, and the amount of stuff to do is just insane. Edit: Changing my review 3 days after I posted it. Here is update Today senior talent, senior gameplay designers, and even the studio founder were fired by Microsoft. Apparently, making 200 million dollars a year isn't enough for them. So they have gutted the team that made/maintained/updated this game. As mentioned on my review I been playing MMORPGs for 30 years and seen how this unfolds. I've seen it happen often. People see "50% cut to staff and main team fired" it creates a death spiral. When this happens you can pretty much guarantee the games quality declines, player growth is not happening, bugs remain longer (if not forever), cash shop becomes bigger and bigger deal. In few years it will be in Maintenance mode with just very most devoted holding on until they finally close it up. If you aren't invested in this game yet there is absolutely no point in starting now. I am still going to play, but no way going to continue my ESO sub. I'll just ignore crafting (Will lose crafting bag) and see the content they have now quest wise in non DLC wise. Then I am done. Again, avoid this game. MOSTLY at 20 dollars. ♥♥♥♥ I wouldn't even buy it at 5 at this point. If Microsoft says there is no future in this game then we the players need to take them at their word since they own it.
消磨时间的好玩意儿
pretty fun
If you play werewolf game is good. If you dont play werewolf just delete the game you dont have any change to win any pvp
Amazing game, so much to do and never gets boring.
habia intentado jugarlo pero lo evitaba por su costo, pero vale la pena
I started playing ESO since beta when it was still an RPG and ended up playing a couple of months on, several months off, and pretty much fully enjoyed my experience. I ended up not really enjoying it anymore and completely quit playing it around four years ago when the last time I played I subbed on plus and only played about 3 days of the time. Recently decided to try it again and found myself really enjoying myself once I realized that ESO is no longer really an RPG. There is no going to point 1-2-3-4-5 anymore. Once you start the game, you literally can open the map and click on a different zone as long as you have access to the zone dlc, and start that zone story to get access to that zone. Even before I decided to actually resub to ESO plus I pretty much was able to explore any place my account had access to as a free player with a brand new character. This is an open world, do anything, and go anywhere with no level limitations MMO. I am currently subbed and have been playing now for about two weeks and feel that so far I have no choice but to give a positive review. I highly recoment this game for new and returning players.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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