
Every legend starts somewhere and in The Elder Scrolls Online, it starts with you. Join millions of players in an online, fantasy RPG set in a vast living Elder Scrolls world.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 10/day in the week to Jul 30 → 15.86/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Includes The Elder Scrolls Online base game plus the Morrowind, Imperial City, Orsinium, Thieves Guild, and Dark Brotherhood adventures.
Every legend starts somewhere and in The Elder Scrolls Online, it starts with you. Write your story into a vibrant chapter of Tamriel’s distant past that takes place nearly 1,000 years before the iconic TES V: Skyrim, and discover a world steeped in adventure and possibility.
WELCOME TO SEASONS - Step into new stories and experimental content inspired by classic TES history, delivered every three months. Play and unlock epic rewards with Tamriel Tomes.
A DIVERSE FANTASY WORLD – Travel Tamriel and discover a world of adventure. Explore mushroom forests in Morrowind, battle Daedra in Oblivion, or duel other players in PvP combat.
RICH STORIES ON A SHARED CANVAS - Immerse yourself in storytelling crafted with the same spirit as your favorite Elder Scrolls games. Discover an ever-growing world with friends or solo.
PURPOSE IN EVERY PATH - Choose from an array of quests and challenges that fit your desires and ambitions. Make this Elder Scrolls world your own - you belong here.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1605 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Hasta ahorita me ha gustado mucho, no se pq no lo probé antes :D
Emin değilim biraz daha denemem lazım.
Пфф, не затягивает, от слова совсем
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $49.2M | 43.7K | 65% | $59.99 | |
| $49.2M | 70.1K | 83% | $29.99 | |
| $49.1M | 64.3K | 77% | $39.99 | |
| $49.1M | 45.4K | 94% | $59.99 | |
| $48.9M | 49.5K | 86% | $39.99 | |
| $48.8M | 144.9K | 95% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 306 | 72% | — | |
| $0 | 4 | 25% | Free | |
| $0 | 88 | 88% | Free | |
| $31.5M | 85.8K | 87% | $19.99 | |
| $9.3M | 11.4K | 57% | $29.99 | |
| $0 | 0 | 41% | Free |
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 12: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best DE #67, worst CA #89 · 9 markets collected
US · last 30 days
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, German*, Russian, Spanish - Spain, Simplified Chinese, Japanese**languages with full audio support
Hours played at review time, across 1.6K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Очень скучно и донат на все интересные вещи.
Great mmo to pass time in.
牛逼
Concidering it's an old mmo, and stuff like that I'd still recommend it. It's kinda refreshing to play an mmo when you can see other players running around. To be lonly in a mmo is the worst. ESO is not a game you will be lonly in, unless you want it and just keep to yourself.
how in the world do I uninstal this game when it's not in my Library yet It's downloaded? The Grafisk are awful.
inmesirvo y muchas misiones por hacer
Da grande fan di Skyrim arrivato con forte ritardo su The Elder Scrolls Online, devo ammettere che all'inizio ero molto scettico. La gestione della telecamera e la dinamica del light attack weaving (dover continuamente cliccare per i colpi leggeri) mi bloccavano parecchio. Superato questo scoglio iniziale ( e ci è voluto il suo tempo, non lo nego) mi sono ritrovato davanti a uno dei migliori MMORPG attualmente sul mercato. Ecco i punti di forza e le mie impressioni principali: - Ambientazione e Lore: L'atmosfera di Tamriel è incredibilmente fantastica e coinvolgente. La lore si fa seguire con grande interesse e persino le quest secondarie sono scritte bene e non risultano mai un semplice "vai e uccidi". - Contenuti di Gruppo e Community: Come in ogni MMO, la fauna umana è varia: trovi dal veterano esaltato che insulta in chat fino al giocatore ultra-paziente che prima di una Trial ti spiega anche quanti passi fare per evitare le meccaniche. Il mio consiglio spassionato è di trovare una Gilda: cambia radicalmente l'esperienza di gioco in meglio. - Farming e Punti CP: Il grinding c'è, specialmente per i Punti Campione (CP) che impattano in modo netto sulla build, sulla classe e sul danno output. Tuttavia, non risulta mai estenuante o punitivo come in altri titoli del genere. - PvP: L'ho provato poco e personalmente non mi ha fatto impazzire per come è strutturato, ma rappresenta comunque una parentesi per chi cerca quel tipo di sfida. Per quanto riguarda la lingua: per chi teme l'assenza del supporto ufficiale, esiste un add-on fantastico realizzato dalla community che traduce interamente il gioco in italiano (richiede solo una piccola donazione facoltativa allo sviluppatore). In conclusione, è un titolo in cui vale assolutamente la pena perdersi. Dategli il tempo di ingranare e vi regalerà centinaia di ore di qualità. Consigliatissimo As a huge Skyrim fan who joined The Elder Scrolls Online pretty late, I have to admit I was skeptical at first. The camera movement and the mechanics surrounding light attack weaving held me back for a while. Once I got past that initial hurdle ( and it took me some time, I won't lie) I found myself playing one of the best MMORPGs currently on the market. Here are my main takeaways: - World and Lore: The atmosphere of Tamriel is incredibly immersive and captivating. The lore is genuinely engaging, and even the side quests are well-written rather than feeling like repetitive fetch tasks. - Group Content and Community: As with any MMO, you run into all types: from the toxic try-hard raging in chat to the patient veteran explaining exact positioning steps before a Trial. My strongest advice is to find a Guild it completely transforms the game for the better. - Grinding and Champion Points: There is a grind, especially for Champion Points (CP) which significantly impact your build, class performance, and damage output. However, it never feels overly extreme or oppressive. - PvP: I didn't spend much time in PvP and it didn't really click for me, but it's there for players who enjoy that loop. Overall, it’s a world worth getting lost in. Give it time to click and it will reward you with hundreds of hours of quality content. Highly recommended
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.