
Every legend starts somewhere and in The Elder Scrolls Online, it starts with you. Join millions of players in an online, fantasy RPG set in a vast living Elder Scrolls world.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 10/day in the week to Jul 30 → 15.86/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Includes The Elder Scrolls Online base game plus the Morrowind, Imperial City, Orsinium, Thieves Guild, and Dark Brotherhood adventures.
Every legend starts somewhere and in The Elder Scrolls Online, it starts with you. Write your story into a vibrant chapter of Tamriel’s distant past that takes place nearly 1,000 years before the iconic TES V: Skyrim, and discover a world steeped in adventure and possibility.
WELCOME TO SEASONS - Step into new stories and experimental content inspired by classic TES history, delivered every three months. Play and unlock epic rewards with Tamriel Tomes.
A DIVERSE FANTASY WORLD – Travel Tamriel and discover a world of adventure. Explore mushroom forests in Morrowind, battle Daedra in Oblivion, or duel other players in PvP combat.
RICH STORIES ON A SHARED CANVAS - Immerse yourself in storytelling crafted with the same spirit as your favorite Elder Scrolls games. Discover an ever-growing world with friends or solo.
PURPOSE IN EVERY PATH - Choose from an array of quests and challenges that fit your desires and ambitions. Make this Elder Scrolls world your own - you belong here.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1605 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
It's creative
Amazing
bueno
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 12: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best DE #67, worst CA #89 · 9 markets collected
US · last 30 days
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, German*, Russian, Spanish - Spain, Simplified Chinese, Japanese**languages with full audio support
Hours played at review time, across 1.6K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Been playing on and off for many years.
RPG DE VERDADE SO EXISTE UM E É ESSE AQUI
its good! different from skyrim, more indepth in some ways, less developed in others. theres a big emphasis placed on the fighters, mages, and thieves guilds specifically, given the same sort of story weight as factions, but like not really, and you can just be all three, and i cant speak on the theives guild but the fighters guild and the mages guild are real buddy buddy at times, usually building their guild halls right next to eachother (for gameplay reasons mostly, but still). the weird thing is that we dont really see talos representation, and its weird to be so used to skyrims "the nine", then hearing so many characters talmbout sum "the eight". yes the altmeri dominion is a thing in this game, but its weird that in my very short time playing ive NEVER heard mention of it. the battle system has been overhauled, seperating into two distinct categories, swingable weapons that you can only hold 1-2 of at a time, and bespoke commands/abilities. common offensive magic, like fire, frost, and lightening are mostly relegated to staffs, where as the commands have alot more variability with what they do. soul trap is a command, but also theres special two handed weapon commands, magic commands, etc. with a much broader range of effects to unlock. soul gems and soul trap are reworked to be much simpler, any enemy will completely fill a soul gem, since the game makes no distinction between any of the soul levels. the levels of the game feature many older games areas, ala morrowind and cyrodill, but weirdly not skyrim specifically, even if there is a small western skyrim area. its so neat seeing the morrowind area in full hd, and actually being able to walk from the starting boat, through the office, and into the town. i was HALF expecting them to make a reference to the wizard who falls to his de*th in some capacity. i wouldnt know if theyre exact replicas of their original maps, but for as much as this game can, most everything is in the same relative place. the big trouble is that its simply not an open world game, all the areas of the map are cut into smaller sections to make the online aspect easier for the servers to manage, and to make teleporting feel like less of a cheat. speaking of fast travel, this games weight system has been entirely overhauled, it just plain wont let you become over encumbered, BUT you can buy (with in game gold) back pack upgrades. and they offer things like banks and in home storage options, like trunks and dressers. all the banks are interconnected, if you placed an item in one bank, you be able to retrieve it from any other bank. the in home storage, i believe its seperate for each item, but i dont have more than one to verify. player guilds have their own traders and banks. more or less, if you have permission, you can deposit and widthdrawl to, between all members of that guild. once you get the hang, and really learn to exploit your commands and abilities, youll have a much easier time handling enemies. and thats about it, its very nice, if a bit grey in the gills these days. if i was a smarter person, i probably wouldnt get TOOOO invested in it right now. corperate mergers and layoffs and generally horrible times were living in. but it IS a good game
Me parece un buen juego sobre todo para la gente que le guste la obra de Tolkien.
<3
um jogo que se destaca pela grande variedade de conteúdos e pela liberdade que oferece ao jogador. O que mais gostei foi a possibilidade de explorar um mundo enorme, realizar missões, participar de combates e desenvolver o personagem de diferentes maneiras. A quantidade de regiões, histórias e atividades faz com que o jogo tenha bastante conteúdo para quem gosta de RPGs e MMORPGs. Outro ponto positivo é a ambientação, com um universo rico em histórias, personagens e diferentes culturas. Também gostei da possibilidade de jogar sozinho ou com outros jogadores, participando de grupos, masmorras e outras atividades cooperativas. Por outro lado, alguns aspectos podem ser negativos. A grande quantidade de conteúdos pode tornar o jogo um pouco confuso para novos jogadores, especialmente no início. Além disso, por ser um MMORPG, algumas atividades podem exigir bastante tempo e dedicação.
melhor q o woke of warcraft
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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